Net.Like.Xue.Tokyo/Assets/BITKit/Core/Mod/ModPackage.cs

61 lines
1.4 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace BITKit.Mod
{
[Serializable]
public sealed record ModPackage
{
public const string DefaultFileName = "package.json";
/// <summary>
/// ModPackage名称,可以重复
/// </summary>
public string Name;
/// <summary>
/// 唯一包名
/// </summary>
public string PackageName;
/// <summary>
/// 描述
/// </summary>
public string Description;
/// <summary>
/// 版本号,建议调试时为0.0.0
/// </summary>
public string Version;
/// <summary>
/// 依赖包,例如: "com.bitkit.mymod":"0.0.0"
/// </summary>
public Dictionary<string, string> Dependencies;
/// <summary>
/// 引用DLL,如果丢失则会导致Mod无法加载,例如: "BITKit.dll"
/// </summary>
public List<string> Dlls;
/// <summary>
/// 标签,用于过滤和搜索
/// </summary>
public string[] Tags=Array.Empty<string>();
/// <summary>
/// 下载直链,通常托管于其他平台
/// </summary>
public string DownloadLink;
/// <summary>
/// 程序入口,类似指向.cs脚本或者.version资源文件
/// </summary>
public string EntryPoint;
/// <summary>
/// 当前路径,由中间件自动填充
/// </summary>
[JsonIgnore]
public string WorkDirectory;
/// <summary>
/// 描述文件路径,由中间件自动填充
/// </summary>
[JsonIgnore]
public string PackagePath;
}
}