21 lines
525 B
C#
21 lines
525 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Artsystack.ArtsystackGui
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{
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public class PanelArtsystackGui : MonoBehaviour
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{
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[SerializeField] private GameObject[] otherPanels;
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public void OnEnable()
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{
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for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(true);
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}
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public void OnDisable()
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{
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for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(false);
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}
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}
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} |