20 lines
651 B
C#
20 lines
651 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using AYellowpaper.SerializedCollections;
|
|
using UnityEngine;
|
|
|
|
namespace Net.Like.Xue.Tokyo
|
|
{
|
|
public class ScriptableYangdunData : ScriptableObject
|
|
{
|
|
[SerializeField] private AnimationClip boostAnimation;
|
|
[SerializeField] private ParticleSystem groundVfx;
|
|
[SerializeField] private SerializedDictionary<HumanBodyBones, ParticleSystem[]> boneVfx;
|
|
public AnimationClip BoostAnimation => boostAnimation;
|
|
public ParticleSystem GroundVfx => groundVfx;
|
|
public IReadOnlyDictionary<HumanBodyBones,ParticleSystem[]> BoneVfx => boneVfx;
|
|
|
|
}
|
|
|
|
}
|