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Net.Like.Xue.Tokyo/Assets/Plugins/MeshCombineStudio/Scripts/Misc/LightmapSettings.cs

26 lines
589 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MeshCombineStudio
{
[ExecuteInEditMode]
public class LightmapSettings : MonoBehaviour
{
public MeshRenderer mr;
public int lightmapIndex;
public bool setLightmapScaleOffset;
public Vector4 lightmapScaleOffset;
void OnEnable()
{
if (mr)
{
mr.lightmapIndex = lightmapIndex;
if (setLightmapScaleOffset) mr.lightmapScaleOffset = lightmapScaleOffset;
}
}
}
}