Net.Like.Xue.Tokyo/Packages-Local/Com.Project.B.Unity/NodeCanvas/CompleteGameNode.cs

26 lines
623 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Data.Common;
using BITKit;
using Cysharp.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using NodeCanvas.Framework;
using Project.B.Map;
using UnityEngine;
namespace Net.Project.B.NodeCanvas{
public class CompleteGameNode : ActionTask
{
protected override void OnExecute()
{
var service = BITApp.ServiceProvider.GetRequiredService<IGameMapService>();
service.StopMapAsync().Forget();
base.OnExecute();
}
}
}