26 lines
623 B
C#
26 lines
623 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Data.Common;
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using BITKit;
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using Cysharp.Threading.Tasks;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Logging;
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using NodeCanvas.Framework;
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using Project.B.Map;
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using UnityEngine;
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namespace Net.Project.B.NodeCanvas{
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public class CompleteGameNode : ActionTask
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{
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protected override void OnExecute()
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{
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var service = BITApp.ServiceProvider.GetRequiredService<IGameMapService>();
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service.StopMapAsync().Forget();
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base.OnExecute();
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}
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}
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}
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