Net.Like.Xue.Tokyo/Packages-Local/Com.Project.B.Unity/Item/ScriptableMelee.cs

20 lines
678 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Net.Project.B.Item
{
public class ScriptableMelee : ScriptableWeapon
{
[Header(nameof(ScriptableMelee))] [SerializeField]
private PlayerAnimationClips[] attackClips;
[SerializeField] private PlayerAnimationClips heavyAttackReadyClip;
[SerializeField] private PlayerAnimationClips heavyAttackReleaseClip;
public PlayerAnimationClips[] AttackClips => attackClips;
public PlayerAnimationClips HeavyAttackReadyClip => heavyAttackReadyClip;
public PlayerAnimationClips HeavyAttackReleaseClip => heavyAttackReleaseClip;
}
}