Net.Like.Xue.Tokyo/Assets/Plugins/Draw XXL/scripts/components/screenspace/LineDrawerScreenspace.cs

310 lines
19 KiB
C#

namespace DrawXXL
{
using UnityEngine;
[HelpURL("https://www.symphonygames.net/drawxxldocumentation/index.html")]
[AddComponentMenu("Draw XXL/Screenspace/Line Drawer Screenspace")]
[DefaultExecutionOrder(31000)] //negative numers are early, positive numbers are late. Range is till 32000 to both negative and positive direction.
public class LineDrawerScreenspace : VisualizerScreenspaceParent
{
[SerializeField] LineDrawer.LineType lineType = LineDrawer.LineType.standardLine;
[SerializeField] LineDrawer.LineDefinitionMode lineDefinitionMode = LineDrawer.LineDefinitionMode.startPositionAndEndPosition;
[SerializeField] public bool lineDefinitionSection1_isOutfolded = false; //is only "public" to silence the compiler warning saying that it is "never used". The compiler doesn't know that it is used via serialization.
[SerializeField] public bool lineDefinitionSection2_isOutfolded = false; //is only "public" to silence the compiler warning saying that it is "never used". The compiler doesn't know that it is used via serialization.
//Shared:
[SerializeField] bool interpretDirectionAsUnwarped = false;
[SerializeField] Color startColor = DrawBasics.defaultColor;
[SerializeField] bool useDifferentEndColor = false;
[SerializeField] Color endColor = UtilitiesDXXL_Colors.red_boolFalse;
[SerializeField] [Range(0.0f, 0.15f)] float lineWidth_relToViewportHeight = 0.0f;
[SerializeField] DrawBasics.LineStyle lineStyle = DrawBasics.LineStyle.solid;
[SerializeField] float stylePatternScaleFactor = 1.0f;
[SerializeField] bool animationDuringEditMode = true;
[SerializeField] float animationSpeed = 0.0f;
LineAnimationProgress precedingLineAnimationProgress = new LineAnimationProgress();
[SerializeField] bool enlargeSmallTextToThisMinTextSize = true;
[SerializeField] [Range(0.0f, 0.3f)] float enlargeSmallTextToThisMinRelTextSize_value = DrawScreenspace.minTextSize_relToViewportHeight;
[SerializeField] LineDrawer.EndPlatesConfig endPlatesConfig = LineDrawer.EndPlatesConfig.disabled;
[SerializeField] [Range(0.0f, 0.5f)] float endPlatesSize_relToViewportHeight = 0.1f; //is initially disabled due to "endPlatesConfig"
[SerializeField] [Range(0.0f, 0.5f)] float alphaFadeOutLength_0to1 = 0.0f;
[SerializeField] bool shiftTextPosOnLines_toNonIntersecting = false;
[SerializeField] [Range(0.05f, 10.0f)] float relSizeOfTextOnLines = 0.45f;
//Vectors:
[SerializeField] LineDrawer.ConesConfig conesConfig = LineDrawer.ConesConfig.onlyAtEnd;
[SerializeField] [Range(0.0f, 0.3f)] float coneLength_relToViewportHeight = 0.05f;
[SerializeField] bool writeComponentValuesAsText = false;
//Vectors With Extention:
[SerializeField] bool displayDistanceOutsideScreenBorder = true;
//Blinking Line:
[SerializeField] Color blinkColor = UtilitiesDXXL_Colors.Get_color_butWithAdjustedAlpha(DrawBasics.defaultColor, 0.2f);
[SerializeField] float blinkDurationInSec = 0.5f;
//Line under tension:
[SerializeField] [Range(0.001f, 2.0f)] public float relaxedLength_relToViewportHeight = 0.4f;
[SerializeField] public float stretchFactor_forStretchedTensionColor = 2.0f;
[SerializeField] public float stretchFactor_forSqueezedTensionColor = 0.0f;
[SerializeField] public DrawBasics.LineStyle lineStyle_underTension = DrawBasics.LineStyle.sine;
[SerializeField] public Color relaxedColor = UtilitiesDXXL_Colors.green_boolTrue;
[SerializeField] public Color color_forStretchedTension = UtilitiesDXXL_Colors.red_boolFalse;
[SerializeField] public Color color_forSqueezedTension = UtilitiesDXXL_Colors.red_boolFalse;
[SerializeField] [Range(0.0f, 1.0f)] public float alphaOfReferenceLengthDisplay = 0.1f;
//Moving arrows line:
[SerializeField] [Range(0.0f, 0.15f)] float lineWidth_ofMovingArrowsLine_relToViewportHeight = 0.016f;
[SerializeField] float animationSpeed_ofMovingArrowsLine = 0.5f;
[SerializeField] [Range(0.02f, 0.5f)] float distanceBetweenArrows_relToViewportHeight = 0.11f;
[SerializeField] [Range(0.01f, 0.3f)] float lengthOfArrows_relToViewportHeight = 0.05f;
[SerializeField] bool backwardAnimationFlipsArrowDirection = true;
//Line with alternating colors:
[SerializeField] Color alternatingColor = DrawBasics.defaultColor2_ofAlternatingColorLines;
[SerializeField] [Range(0.001f, 0.2f)] float lengthOfStripes_relToViewportHeight = 0.03f;
public override void InitializeValues_onceInComponentLifetime()
{
TrySetTextToEmptyString();
customVector2_1_picker_isOutfolded = true;
source_ofCustomVector2_1 = CustomVector2Source.manualInput;
customVector2_1_clipboardForManualInput = 0.4f * Vector2.one;
vectorInterpretation_ofCustomVector2_1 = VectorInterpretation.globalSpace;
positionInsideViewport0to1 = new Vector2(0.3f, 0.3f);//-> initial line start position
positionInsideViewport0to1_v2 = new Vector2(0.7f, 0.7f);//-> initial line end position
}
public override void InitializeValues_alsoOnPlaymodeEnter_andOnComponentCreatedAsCopy()
{
TryFetchCamOnThisGO_andDecideScreenspaceDefiningCamera();
}
public override void DrawVisualizedObject()
{
Camera usedCamera = Get_usedCamera("Shape Drawer Screenspace Component");
if (usedCamera != null)
{
float used_enlargeSmallTextToThisMinRelTextSize_value = enlargeSmallTextToThisMinTextSize ? enlargeSmallTextToThisMinRelTextSize_value : 0.0f;
float used_endPlatesSize_relToViewportHeight = Set_endPlatesConfig_reversible();
UtilitiesDXXL_DrawBasics.Set_shiftTextPosOnLines_toNonIntersecting_reversible(shiftTextPosOnLines_toNonIntersecting);
UtilitiesDXXL_DrawBasics.Set_relSizeOfTextOnLines_reversible(relSizeOfTextOnLines);
GetLineStartPosAndDirection(out Vector2 lineStartPosition, out Vector2 vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, usedCamera);
bool used_interpretDirectionAsUnwarped = false; //-> "GetLineStartPosAndDirection()" already cares for "interpretDirectionAsUnwarped"
switch (lineType)
{
case LineDrawer.LineType.standardLine:
if (useDifferentEndColor)
{
precedingLineAnimationProgress = LineFrom_fadeableAnimSpeed_screenspace.InternalDraw_withColorFade(usedCamera, lineStartPosition, vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, startColor, endColor, lineWidth_relToViewportHeight, text_inclGlobalMarkupTags, used_interpretDirectionAsUnwarped, lineStyle, stylePatternScaleFactor, animationSpeed, precedingLineAnimationProgress, used_endPlatesSize_relToViewportHeight, alphaFadeOutLength_0to1, used_enlargeSmallTextToThisMinRelTextSize_value, 0.0f);
}
else
{
precedingLineAnimationProgress = LineFrom_fadeableAnimSpeed_screenspace.InternalDraw(usedCamera, lineStartPosition, vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, startColor, lineWidth_relToViewportHeight, text_inclGlobalMarkupTags, used_interpretDirectionAsUnwarped, lineStyle, stylePatternScaleFactor, animationSpeed, precedingLineAnimationProgress, used_endPlatesSize_relToViewportHeight, alphaFadeOutLength_0to1, used_enlargeSmallTextToThisMinRelTextSize_value, 0.0f);
}
break;
case LineDrawer.LineType.vector:
switch (conesConfig)
{
case LineDrawer.ConesConfig.bothSides:
DrawScreenspace.VectorFrom(usedCamera, lineStartPosition, vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, startColor, lineWidth_relToViewportHeight, text_inclGlobalMarkupTags, used_interpretDirectionAsUnwarped, coneLength_relToViewportHeight, true, writeComponentValuesAsText, used_endPlatesSize_relToViewportHeight, 0.0f);
break;
case LineDrawer.ConesConfig.onlyAtStart:
DrawScreenspace.VectorTo(usedCamera, -vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, lineStartPosition, startColor, lineWidth_relToViewportHeight, text_inclGlobalMarkupTags, used_interpretDirectionAsUnwarped, coneLength_relToViewportHeight, false, writeComponentValuesAsText, used_endPlatesSize_relToViewportHeight, 0.0f);
break;
case LineDrawer.ConesConfig.onlyAtEnd:
DrawScreenspace.VectorFrom(usedCamera, lineStartPosition, vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, startColor, lineWidth_relToViewportHeight, text_inclGlobalMarkupTags, used_interpretDirectionAsUnwarped, coneLength_relToViewportHeight, false, writeComponentValuesAsText, used_endPlatesSize_relToViewportHeight, 0.0f);
break;
default:
break;
}
break;
case LineDrawer.LineType.vectorWithExtention:
DrawEngineBasics.RayLineExtendedScreenspace(usedCamera, lineStartPosition, vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, startColor, lineWidth_relToViewportHeight, text_inclGlobalMarkupTags, used_interpretDirectionAsUnwarped, coneLength_relToViewportHeight, displayDistanceOutsideScreenBorder, 0.0f);
break;
case LineDrawer.LineType.blinkingLine:
float used_blinkDurationInSec = ((Application.isPlaying == false) && (animationDuringEditMode == false)) ? float.MaxValue : blinkDurationInSec; //-> this prevents a problem in the situation where "animationDuringEditMode" has been disabled in a blink phase where the line is not possible. Otherwise in such cases the line would permanently invisible.
DrawScreenspace.BlinkingRay(usedCamera, lineStartPosition, vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, startColor, used_blinkDurationInSec, lineWidth_relToViewportHeight, text_inclGlobalMarkupTags, used_interpretDirectionAsUnwarped, lineStyle, blinkColor, stylePatternScaleFactor, used_endPlatesSize_relToViewportHeight, alphaFadeOutLength_0to1, used_enlargeSmallTextToThisMinRelTextSize_value, 0.0f);
break;
case LineDrawer.LineType.lineUnderTension:
DrawScreenspace.RayUnderTension(usedCamera, lineStartPosition, vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, relaxedLength_relToViewportHeight, relaxedColor, lineStyle_underTension, stretchFactor_forStretchedTensionColor, color_forStretchedTension, stretchFactor_forSqueezedTensionColor, color_forSqueezedTension, lineWidth_relToViewportHeight, text_inclGlobalMarkupTags, alphaOfReferenceLengthDisplay, used_interpretDirectionAsUnwarped, stylePatternScaleFactor, used_endPlatesSize_relToViewportHeight, used_enlargeSmallTextToThisMinRelTextSize_value, 0.0f);
break;
case LineDrawer.LineType.movingArrowsLine:
precedingLineAnimationProgress = MovingArrowsRay_fadeableAnimSpeed_screenspace.InternalDraw(usedCamera, lineStartPosition, vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, startColor, lineWidth_ofMovingArrowsLine_relToViewportHeight, distanceBetweenArrows_relToViewportHeight, lengthOfArrows_relToViewportHeight, text_inclGlobalMarkupTags, animationSpeed_ofMovingArrowsLine, precedingLineAnimationProgress, backwardAnimationFlipsArrowDirection, used_interpretDirectionAsUnwarped, used_endPlatesSize_relToViewportHeight, 0.0f);
break;
case LineDrawer.LineType.lineWithAlternatingColors:
precedingLineAnimationProgress = RayWithAlternatingColors_fadeableAnimSpeed_screenspace.InternalDraw(usedCamera, lineStartPosition, vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, startColor, alternatingColor, lineWidth_relToViewportHeight, lengthOfStripes_relToViewportHeight, text_inclGlobalMarkupTags, used_interpretDirectionAsUnwarped, animationSpeed, precedingLineAnimationProgress, used_endPlatesSize_relToViewportHeight, alphaFadeOutLength_0to1, 0.0f);
break;
default:
break;
}
UtilitiesDXXL_DrawBasics.Reverse_shiftTextPosOnLines_toNonIntersecting();
UtilitiesDXXL_DrawBasics.Reverse_relSizeOfTextOnLines();
Reverse_endPlatesConfig();
TrySheduleRepaintSceneViewForAnimationOutsidePlaymode();
}
}
void GetLineStartPosAndDirection(out Vector2 lineStartPosition, out Vector2 vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, Camera usedCamera)
{
Vector2 lineEndPosition;
switch (lineDefinitionMode)
{
case LineDrawer.LineDefinitionMode.startPositionAndEndPosition:
lineStartPosition = positionInsideViewport0to1;
lineEndPosition = positionInsideViewport0to1_v2;
vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace = lineEndPosition - lineStartPosition;
break;
case LineDrawer.LineDefinitionMode.startPositionAndDirectionVectorToEndPosition:
lineStartPosition = positionInsideViewport0to1;
vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace = Get_vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace(usedCamera);
break;
case LineDrawer.LineDefinitionMode.endPositionAndDirectionVectorToIt:
lineEndPosition = positionInsideViewport0to1_v2;
vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace = Get_vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace(usedCamera);
lineStartPosition = lineEndPosition - vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace;
break;
default:
lineStartPosition = Vector2.zero;
vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace = Vector2.one;
break;
}
}
Vector2 Get_vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace(Camera usedCamera)
{
if (interpretDirectionAsUnwarped || (source_ofCustomVector2_1 == CustomVector2Source.rotationAroundZStartingFromRight))
{
return DrawScreenspace.DirectionInUnitsOfUnwarpedSpace_to_sameLookingDirectionInUnitsOfWarpedSpace(Get_customVector2_1_inGlobalSpaceUnits(), usedCamera);
}
else
{
return Get_customVector2_1_inGlobalSpaceUnits();
}
}
float Set_endPlatesConfig_reversible()
{
if (endPlatesConfig == LineDrawer.EndPlatesConfig.disabled)
{
return 0.0f;
}
else
{
switch (endPlatesConfig)
{
case LineDrawer.EndPlatesConfig.bothSides:
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineStart_reversible(false);
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineEnd_reversible(false);
break;
case LineDrawer.EndPlatesConfig.onlyAtStart:
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineStart_reversible(false);
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineEnd_reversible(true);
break;
case LineDrawer.EndPlatesConfig.onlyAtEnd:
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineStart_reversible(true);
UtilitiesDXXL_DrawBasics.Set_disableEndPlates_atLineEnd_reversible(false);
break;
default:
break;
}
return endPlatesSize_relToViewportHeight;
}
}
void Reverse_endPlatesConfig()
{
if (endPlatesConfig != LineDrawer.EndPlatesConfig.disabled)
{
UtilitiesDXXL_DrawBasics.Reverse_disableEndPlates_atLineStart();
UtilitiesDXXL_DrawBasics.Reverse_disableEndPlates_atLineEnd();
}
}
void TrySheduleRepaintSceneViewForAnimationOutsidePlaymode()
{
if (animationDuringEditMode)
{
if (Application.isPlaying == false)
{
if (DrawnLineUsesAnimation(true))
{
UtilitiesDXXL_Components.currentVirtualOnDrawGizmoCycle_shouldRepaintAllViews = true;
}
}
}
}
public bool DrawnLineUsesAnimation(bool returnFalseForAnimationSpeedOfZero)
{
if (lineType == LineDrawer.LineType.standardLine)
{
if (UtilitiesDXXL_LineStyles.CheckIfLineStyleIsAnimatable(lineStyle))
{
if (UtilitiesDXXL_Math.ApproximatelyZero(animationSpeed))
{
return (!returnFalseForAnimationSpeedOfZero);
}
else
{
return true;
}
}
}
if (lineType == LineDrawer.LineType.lineWithAlternatingColors)
{
if (UtilitiesDXXL_Math.ApproximatelyZero(animationSpeed))
{
return (!returnFalseForAnimationSpeedOfZero);
}
else
{
return true;
}
}
if (lineType == LineDrawer.LineType.movingArrowsLine)
{
if (UtilitiesDXXL_Math.ApproximatelyZero(animationSpeed_ofMovingArrowsLine))
{
return (!returnFalseForAnimationSpeedOfZero);
}
else
{
return true;
}
}
if (lineType == LineDrawer.LineType.blinkingLine)
{
return true;
}
return false;
}
public float GetLineLength_relToViewportHeight()
{
Camera usedCamera = Get_usedCamera("Shape Drawer Screenspace Component");
if (usedCamera != null)
{
GetLineStartPosAndDirection(out Vector2 lineStartPosition, out Vector2 vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, usedCamera);
Vector2 vector_fromLineStart_toLineEnd_inUnwarpedScreenspace = DrawScreenspace.DirectionInUnitsOfWarpedSpace_to_sameLookingDirectionInUnitsOfUnwarpedSpace(vector_fromLineStart_toLineEnd_inAspectWarpedScreenspace, usedCamera);
return vector_fromLineStart_toLineEnd_inUnwarpedScreenspace.magnitude;
}
else
{
return 1.0f;
}
}
}
}