This repository has been archived on 2025-06-25. You can view files and clone it, but cannot push or open issues or pull requests.
|
#include <UnityCG.cginc>
|
|
#include "common.hlsl"
|
|
|
|
#define SAMPLE_SCREEN_TEX(tex, uv) UNITY_SAMPLE_SCREENSPACE_TEXTURE(tex, UnityStereoTransformScreenSpaceTex(uv))
|