namespace DrawXXL { using UnityEngine; public class InternalDXXL_LogMessageForDrawing { //from Debug.Log()-Call: public string logString; public string stackTrace; public LogType logType; public int gameObjectsInstanceID; //from LogsAtGameObject()-Parsing: public string stringWithLogSymbolStackTraceAndLineBreak; public string wholeTextWallForLogDisplayOfLastXLogs; } }