1.0.4 Added: - Option under preferences to use Unity's native screenshot capturing (game view only). This captures an exact image as it appears on screen (including UI) * When enabled, resolution and aspect ratio option are hidden. This must be set in the game view itself. Changed: - Cameras whose GameObject is hidden will no longer appear in the camera list - If multiple cameras exist, the main camera will automatically be selected when first opening the window 1.0.3 Added: - Package description and assembly definition, allowing the tool to be used as a package Changed: - Capturing now takes into account if HDR is used, allowing Bloom effects to also be captured - Cinemachine is now automatically taken into account, if installed through the Package Manager Fixed: - Screenshot only showing the skybox in some specific cases 1.0.2 Added: - Dropdown for aspect ratio (16:9/21:9/32:9) - Preference menu options: * Allow the "Print-screen" keyboard button for capturing * Use 24 Hour or AM/PM timestamps Changed: - If the camera has clear flags set to "Depth Only", transparency is kept in the screenshot (requires post-processing to be disabled) 1.0.1 Added: - "Open Settings" shortcut to window's context menu. Fixed: - Issue where target folder was not respected, and screenshots were saved in the project folder. - Error about missing icon in Unity 2020.1+