using System.Collections; using System.Collections.Generic; using BITKit.UX; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UIElements; namespace Net.Like.Xue.Tokyo.SNS.Demo { public class SwitchSceneDemo : MonoBehaviour { [UXBindPath("scene-dropdown")] private DropdownField _sceneDropdown; [UXBindPath("entry-scene-button")] private Button _entrySceneButton; private void Start() { UXUtils.Inject(this); _entrySceneButton.clicked += NextLevel; } private void NextLevel() { SceneManager.LoadScene(_sceneDropdown.index); } } }