namespace DrawXXL { using UnityEngine; public class InternalDXXL_LineParamsFromCamViewportSpace { public Vector3 startAnchor_worldSpace; public Vector3 endAnchor_worldSpace; public float width_worldSpace; public float animationSpeed_worldSpace; public DrawBasics.LineStyle lineStyleForcedTo2D; public float patternScaleFactor_worldSpace; public float endPlatesSize_inAbsoluteWorldSpaceUnits; public InternalDXXL_Plane camPlane = new InternalDXXL_Plane(); public float enlargeSmallTextToThisMinTextSize_worldSpace; } }