using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Rukha93.ModularAnimeCharacter.Customization.UI { public class UISlider : MonoBehaviour { [SerializeField] private Text m_Title; [SerializeField] private Slider m_Slider; public string title { get => m_Title.text; set => m_Title.text = value; } public Slider slider { get => m_Slider; } } }