drawRegularPolygon_rotViaQuat
drawRegularPolygon_rotViaQuat
Draw a RegularPolygon in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn RegularPolygon
regularPolygon
drawRegularPolygon_rotViaVec
drawRegularPolygon_rotViaVec
Draw a RegularPolygon in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn RegularPolygon
regularPolygon
drawTriangle_rotViaQuat
drawTriangle_rotViaQuat
Draw a Triangle in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Triangle
triangle
drawTriangle_rotViaVec
drawTriangle_rotViaVec
Draw a Triangle in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Triangle
triangle
drawSquare_rotViaQuat
drawSquare_rotViaQuat
Draw a Square in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Square
square
drawSquare_rotViaVec
drawSquare_rotViaVec
Draw a Square in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Square
square
drawPentagon_rotViaQuat
drawPentagon_rotViaQuat
Draw a Pentagon in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Pentagon
pentagon
drawPentagon_rotViaVec
drawPentagon_rotViaVec
Draw a Pentagon in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Pentagon
pentagon
drawHexagon_rotViaQuat
drawHexagon_rotViaQuat
Draw a Hexagon in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Hexagon
hexagon
drawHexagon_rotViaVec
drawHexagon_rotViaVec
Draw a Hexagon in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Hexagon
hexagon
drawSeptagon_rotViaQuat
drawSeptagon_rotViaQuat
Draw a Septagon in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Septagon
septagon
drawSeptagon_rotViaVec
drawSeptagon_rotViaVec
Draw a Septagon in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Septagon
septagon
drawOctagon_rotViaQuat
drawOctagon_rotViaQuat
Draw an Octagon in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Octagon
octagon
drawOctagon_rotViaVec
drawOctagon_rotViaVec
Draw an Octagon in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Octagon
octagon
drawDecagon_rotViaQuat
drawDecagon_rotViaQuat
Draw a Decagon in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Decagon
decagon
drawDecagon_rotViaVec
drawDecagon_rotViaVec
Draw a Decagon in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Decagon
decagon
drawCircle_rotViaQuat
drawCircle_rotViaQuat
Draw a Circle in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Circle
circle
drawCircle_rotViaVec
drawCircle_rotViaVec
Draw a Circle in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Circle
circle
drawEllipse_rotViaQuat
drawEllipse_rotViaQuat
Draw an Ellipse in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Ellipse
ellipse
drawEllipse_rotViaVec
drawEllipse_rotViaVec
Draw an Ellipse in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Ellipse
ellipse
drawStar_rotViaQuat
drawStar_rotViaQuat
Draw a Star in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Star
star
drawStar_rotViaVec
drawStar_rotViaVec
Draw a Star in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Star
star
drawFlatCapsule_vecC1C2Pos
drawFlatCapsule_vecC1C2Pos
Draw a FlatCapsule in the Unity Editor. (capsule defined via position of circle1 and circle2)
Draw XXL
DrawXXL
name
Name of drawn FlatCapsule
flatCapsule
drawFlatCapsule_rotViaQuat
drawFlatCapsule_rotViaQuat
Draw a FlatCapsule in the Unity Editor. (the rotation is defined via quaternion)
Draw XXL
DrawXXL
name
Name of drawn FlatCapsule
flatCapsule
drawFlatCapsule_rotViaVec
drawFlatCapsule_rotViaVec
Draw a FlatCapsule in the Unity Editor. (the rotation is defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn FlatCapsule
flatCapsule
drawPlane_tr
drawPlane_tr
Draw a Plane in the Unity Editor. (defined via transform)
Draw XXL
DrawXXL
name
Name of drawn Plane
plane
drawPlane_pl
drawPlane_pl
Draw a Plane in the Unity Editor. (defined via plane struct)
Draw XXL
DrawXXL
name
Name of drawn Plane
plane
drawPlane_vec
drawPlane_vec
Draw a Plane in the Unity Editor. (defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Plane
plane
drawRhombusAroundCenter
drawRhombusAroundCenter
Draw a RhombusAroundCenter in the Unity Editor.
Draw XXL
DrawXXL
name
Name of drawn RhombusAroundCenter
rhombusAroundCenter
drawRhombus
drawRhombus
Draw a Rhombus in the Unity Editor.
Draw XXL
DrawXXL
name
Name of drawn Rhombus
rhombus
drawCube_tr
drawCube_tr
Draw a Cube in the Unity Editor. (defined via transform)
Draw XXL
DrawXXL
name
Name of drawn Cube
cube
drawCube_vecQuat
drawCube_vecQuat
Draw a Cube in the Unity Editor. pos defined via vector, rot defined via quaternion
Draw XXL
DrawXXL
name
Name of drawn Cube
cube
drawCube_vecVec
drawCube_vecVec
Draw a Cube in the Unity Editor. both pos and rot defined via vectors
Draw XXL
DrawXXL
name
Name of drawn Cube
cube
drawCubeFilled_tr_alpha
drawCubeFilled_tr_alpha
Draw a CubeFilled in the Unity Editor. (pos/size/rot from transform) (fill color same as strut color except lower alpha)
Draw XXL
DrawXXL
name
Name of drawn CubeFilled
cubeFilled
drawCubeFilled_vecQuat_alpha
drawCubeFilled_vecQuat_alpha
Draw a CubeFilled in the Unity Editor. (pos from vector, rot from quaternion) (fill color same as strut color except lower alpha)
Draw XXL
DrawXXL
name
Name of drawn CubeFilled
cubeFilled
drawCubeFilled_vecVec_alpha
drawCubeFilled_vecVec_alpha
Draw a CubeFilled in the Unity Editor. (pos/size/rot from vectors) (fill color same as strut color except lower alpha)
Draw XXL
DrawXXL
name
Name of drawn CubeFilled
cubeFilled
drawCubeFilled_tr_2col
drawCubeFilled_tr_2col
Draw a CubeFilled in the Unity Editor. (pos/size/rot from transform) (fill color is different from strut color)
Draw XXL
DrawXXL
name
Name of drawn CubeFilled
cubeFilled
drawCubeFilled_vecQuat_2col
drawCubeFilled_vecQuat_2col
Draw a CubeFilled in the Unity Editor. (pos from vector, rot from quaternion) (fill color is different from strut color)
Draw XXL
DrawXXL
name
Name of drawn CubeFilled
cubeFilled
drawCubeFilled_vecVec_2col
drawCubeFilled_vecVec_2col
Draw a CubeFilled in the Unity Editor. (pos/size/rot from vectors) (fill color is different from strut color)
Draw XXL
DrawXXL
name
Name of drawn CubeFilled
cubeFilled
drawSphere_tr
drawSphere_tr
Draw a Sphere in the Unity Editor. (pos/size/rot from transform)
Draw XXL
DrawXXL
name
Name of drawn Sphere
sphere
drawSphere_vecQuat
drawSphere_vecQuat
Draw a Sphere in the Unity Editor. (pos from vector, rot from quaternion)
Draw XXL
DrawXXL
name
Name of drawn Sphere
sphere
drawSphere_vecVec
drawSphere_vecVec
Draw a Sphere in the Unity Editor. (pos/size/rot from vectors)
Draw XXL
DrawXXL
name
Name of drawn Sphere
sphere
drawEllipsoid_tr
drawEllipsoid_tr
Draw an Ellipsoid in the Unity Editor. (pos/size/rot from transform)
Draw XXL
DrawXXL
name
Name of drawn Ellipsoid
ellipsoid
drawEllipsoid_vecQuat
drawEllipsoid_vecQuat
Draw an Ellipsoid in the Unity Editor. (pos from vector, rot from quaternion)
Draw XXL
DrawXXL
name
Name of drawn Ellipsoid
ellipsoid
drawEllipsoid_vecVec
drawEllipsoid_vecVec
Draw an Ellipsoid in the Unity Editor. (pos/size/rot from vectors)
Draw XXL
DrawXXL
name
Name of drawn Ellipsoid
ellipsoid
drawEllipsoidNonUniform_vecQuat
drawEllipsoidNonUniform_vecQuat
Draw an EllipsoidNonUniform in the Unity Editor. (pos from vector, rot from quaternion)
Draw XXL
DrawXXL
name
Name of drawn EllipsoidNonUniform
ellipsoidNonUniform
drawEllipsoidNonUniform_vecVec
drawEllipsoidNonUniform_vecVec
Draw an EllipsoidNonUniform in the Unity Editor. (pos/rot from vectors)
Draw XXL
DrawXXL
name
Name of drawn EllipsoidNonUniform
ellipsoidNonUniform
drawCapsule_vecC1C2Pos
drawCapsule_vecC1C2Pos
Draw a Capsule in the Unity Editor. (defined via position of circle1 and circle2)
Draw XXL
DrawXXL
name
Name of drawn Capsule
capsule
drawCapsule_tr
drawCapsule_tr
Draw a Capsule in the Unity Editor. (defined via transform)
Draw XXL
DrawXXL
name
Name of drawn Capsule
capsule
drawCapsule_vecVecQuat
drawCapsule_vecVecQuat
Draw a Capsule in the Unity Editor. (pos from vector, size from vector, rot from quaternion)
Draw XXL
DrawXXL
name
Name of drawn Capsule
capsule
drawCapsule_vecVecVec
drawCapsule_vecVecVec
Draw a Capsule in the Unity Editor. (pos/size/rot from vectors)
Draw XXL
DrawXXL
name
Name of drawn Capsule
capsule
drawCapsule_vecRadQuat
drawCapsule_vecRadQuat
Draw a Capsule in the Unity Editor. (pos from vector, radius from float, rot from quaternion)
Draw XXL
DrawXXL
name
Name of drawn Capsule
capsule
drawCapsule_vecRadVec
drawCapsule_vecRadVec
Draw a Capsule in the Unity Editor. (pos from vector, radius from float, rot from vectors)
Draw XXL
DrawXXL
name
Name of drawn Capsule
capsule
drawPyramid_apexAnglesQuat
drawPyramid_apexAnglesQuat
Draw a Pyramid in the Unity Editor. (defined via apex pos and angles from there, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Pyramid
pyramid
drawPyramid_apexAnglesVec
drawPyramid_apexAnglesVec
Draw a Pyramid in the Unity Editor. (defined via apex pos and angles from there, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Pyramid
pyramid
drawPyramid_baseRectQuat
drawPyramid_baseRectQuat
Draw a Pyramid in the Unity Editor. (defined via rect struct as base, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Pyramid
pyramid
drawPyramid_baseRectVec
drawPyramid_baseRectVec
Draw a Pyramid in the Unity Editor. (defined via rect struct as base, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Pyramid
pyramid
drawPyramid_vecVecQuat
drawPyramid_vecVecQuat
Draw a Pyramid in the Unity Editor. (pos+size via vectors, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Pyramid
pyramid
drawPyramid_vecFloatQuat
drawPyramid_vecFloatQuat
Draw a Pyramid in the Unity Editor. (pos via vector, size via floats, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Pyramid
pyramid
drawPyramid_vecFloatVec
drawPyramid_vecFloatVec
Draw a Pyramid in the Unity Editor. (pos via vector, size via floats, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Pyramid
pyramid
drawCone_apexAnglesQuat
drawCone_apexAnglesQuat
Draw a Cone in the Unity Editor. (defined via apex pos and angles from there, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Cone
cone
drawCone_apexAnglesVec
drawCone_apexAnglesVec
Draw a Cone in the Unity Editor. (defined via apex pos and angles from there, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Cone
cone
drawCone_vecVecQuat
drawCone_vecVecQuat
Draw a Cone in the Unity Editor. (pos+size via vectors, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Cone
cone
drawCone_vecFloatQuat
drawCone_vecFloatQuat
Draw a Cone in the Unity Editor. (pos via vector, size via floats, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Cone
cone
drawCone_vecFloatVec
drawCone_vecFloatVec
Draw a Cone in the Unity Editor. (pos via vector, size via floats, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Cone
cone
drawConeFilled_apexAnglesQuat
drawConeFilled_apexAnglesQuat
Draw a ConeFilled in the Unity Editor. (defined via apex pos and angles from there, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn ConeFilled
coneFilled
drawConeFilled_apexAnglesVec
drawConeFilled_apexAnglesVec
Draw a ConeFilled in the Unity Editor. (defined via apex pos and angles from there, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn ConeFilled
coneFilled
drawConeFilled_vecVecQuat
drawConeFilled_vecVecQuat
Draw a ConeFilled in the Unity Editor. (pos+size via vectors, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn ConeFilled
coneFilled
drawConeFilled_vecFloatQuat
drawConeFilled_vecFloatQuat
Draw a ConeFilled in the Unity Editor. (pos via vector, size via floats, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn ConeFilled
coneFilled
drawConeFilled_vecFloatVec
drawConeFilled_vecFloatVec
Draw a ConeFilled in the Unity Editor. (pos via vector, size via floats, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn ConeFilled
coneFilled
drawBipyramid_baseRectQuat
drawBipyramid_baseRectQuat
Draw a Bipyramid in the Unity Editor. (defined via rect struct as base, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Bipyramid
bipyramid
drawBipyramid_baseRectVec
drawBipyramid_baseRectVec
Draw a Bipyramid in the Unity Editor. (defined via rect struct as base, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Bipyramid
bipyramid
drawBipyramid_vecVecQuat
drawBipyramid_vecVecQuat
Draw a Bipyramid in the Unity Editor. (pos+size via vectors, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Bipyramid
bipyramid
drawBipyramid_vecFloatQuat
drawBipyramid_vecFloatQuat
Draw a Bipyramid in the Unity Editor. (pos via vector, size via floats, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Bipyramid
bipyramid
drawBipyramid_vecFloatVec
drawBipyramid_vecFloatVec
Draw a Bipyramid in the Unity Editor. (pos via vector, size via floats, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Bipyramid
bipyramid
drawCylinder_baseRectQuat
drawCylinder_baseRectQuat
Draw a Cylinder in the Unity Editor. (defined via rect struct as base, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Cylinder
cylinder
drawCylinder_baseRectVec
drawCylinder_baseRectVec
Draw a Cylinder in the Unity Editor. (defined via rect struct as base, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Cylinder
cylinder
drawCylinder_vecVecQuat
drawCylinder_vecVecQuat
Draw a Cylinder in the Unity Editor. (pos+size via vectors, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Cylinder
cylinder
drawCylinder_vecFloatQuat
drawCylinder_vecFloatQuat
Draw a Cylinder in the Unity Editor. (pos via vector, size via floats, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Cylinder
cylinder
drawCylinder_vecFloatVec
drawCylinder_vecFloatVec
Draw a Cylinder in the Unity Editor. (pos via vector, size via floats, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Cylinder
cylinder
drawExtrusion_baseRectQuat
drawExtrusion_baseRectQuat
Draw an Extrusion in the Unity Editor. (defined via rect struct as base, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Extrusion
extrusion
drawExtrusion_baseRectVec
drawExtrusion_baseRectVec
Draw an Extrusion in the Unity Editor. (defined via rect struct as base, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Extrusion
extrusion
drawExtrusion_vecQuat
drawExtrusion_vecQuat
Draw an Extrusion in the Unity Editor. (pos from vector, rot from quaternion)
Draw XXL
DrawXXL
name
Name of drawn Extrusion
extrusion
drawExtrusion_vecVec
drawExtrusion_vecVec
Draw an Extrusion in the Unity Editor. (pos + rot from vectors)
Draw XXL
DrawXXL
name
Name of drawn Extrusion
extrusion
drawFrustum_cam
drawFrustum_cam
Draw a Frustum in the Unity Editor. (specified via a camera component)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_apexAndAngles_rotViaQuat
drawFrustum_apexAndAngles_rotViaQuat
Draw a Frustum in the Unity Editor. (defined via apex pos and angles from there, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_apexAndAngles_rotViaVec
drawFrustum_apexAndAngles_rotViaVec
Draw a Frustum in the Unity Editor. (defined via apex pos and angles from there, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_bigClipPlaneRect_rotViaQuat
drawFrustum_bigClipPlaneRect_rotViaQuat
Draw a Frustum in the Unity Editor. (defined via rect struct as big clip plane, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_bigClipPlaneRect_rotViaVec
drawFrustum_bigClipPlaneRect_rotViaVec
Draw a Frustum in the Unity Editor. (defined via rect struct as big clip plane, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_hull
drawFrustum_hull
Draw a Frustum in the Unity Editor. (defined via pos/size/rot of a hull box)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_bigClipPlanePos_distanceToSmallAndApex_rotViaQuat
drawFrustum_bigClipPlanePos_distanceToSmallAndApex_rotViaQuat
Draw a Frustum in the Unity Editor. (defined via big clip plane center and distances to small clip plane and apex, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_bigClipPlanePos_distanceToSmallAndApex_rotViaVec
drawFrustum_bigClipPlanePos_distanceToSmallAndApex_rotViaVec
Draw a Frustum in the Unity Editor. (defined via big clip plane center and distances to small clip plane and apex, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_bigClipPlanePos_sizeFactorToSmall_rotViaQuat
drawFrustum_bigClipPlanePos_sizeFactorToSmall_rotViaQuat
Draw a Frustum in the Unity Editor. (defined via big clip plane center and size scale factor for small clip plane, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_bigClipPlanePos_sizeFactorToSmall_rotViaVec
drawFrustum_bigClipPlanePos_sizeFactorToSmall_rotViaVec
Draw a Frustum in the Unity Editor. (defined via big clip plane center and size scale factor for small clip plane, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFrustum_clipPlanesPos
drawFrustum_clipPlanesPos
Draw a Frustum in the Unity Editor. (defined via position of big and of small clip plane)
Draw XXL
DrawXXL
name
Name of drawn Frustum
frustum
drawFlatShape_baseRectQuat
drawFlatShape_baseRectQuat
Draw a FlatShape in the Unity Editor. (defined via rect struct as base, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn FlatShape
flatShape
drawFlatShape_baseRectVec
drawFlatShape_baseRectVec
Draw a FlatShape in the Unity Editor. (defined via rect struct as base, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn FlatShape
flatShape
drawFlatShape_vecQuat
drawFlatShape_vecQuat
Draw a FlatShape in the Unity Editor. (pos from vector, rot from quaternion)
Draw XXL
DrawXXL
name
Name of drawn FlatShape
flatShape
drawFlatShape_vecVec
drawFlatShape_vecVec
Draw a FlatShape in the Unity Editor. (pos + rot from vectors)
Draw XXL
DrawXXL
name
Name of drawn FlatShape
flatShape
drawRectangle_baseRectQuat
drawRectangle_baseRectQuat
Draw a Rectangle in the Unity Editor. (defined via rect struct as base, rotation via quaternion)
Draw XXL
DrawXXL
name
Name of drawn Rectangle
rectangle
drawRectangle_baseRectVec
drawRectangle_baseRectVec
Draw a Rectangle in the Unity Editor. (defined via rect struct as base, rotation via vectors)
Draw XXL
DrawXXL
name
Name of drawn Rectangle
rectangle
drawRectangle_vecQuat
drawRectangle_vecQuat
Draw a Rectangle in the Unity Editor. (pos from vector, rot from quaternion)
Draw XXL
DrawXXL
name
Name of drawn Rectangle
rectangle
drawRectangle_vecVec
drawRectangle_vecVec
Draw a Rectangle in the Unity Editor. (pos + rot from vectors)
Draw XXL
DrawXXL
name
Name of drawn Rectangle
rectangle
drawBox2D_rect
drawBox2D_rect
Draw a Box2D in the Unity Editor. (defined via rect struct)
Draw XXL
DrawXXL
name
Name of drawn Box2D
box2D
drawBox2D_vec
drawBox2D_vec
Draw a Box2D in the Unity Editor. (defined via vectors)
Draw XXL
DrawXXL
name
Name of drawn Box2D
box2D
drawCircle2D_rect
drawCircle2D_rect
Draw a Circle2D in the Unity Editor. (defined via rect struct)
Draw XXL
DrawXXL
name
Name of drawn Circle2D
circle2D
drawCircle2D_vecRad
drawCircle2D_vecRad
Draw a Circle2D in the Unity Editor. (defined via vector and float as radius)
Draw XXL
DrawXXL
name
Name of drawn Circle2D
circle2D
drawCapsule2D_vecC1C2Pos
drawCapsule2D_vecC1C2Pos
Draw a Capsule2D in the Unity Editor. (defined via position of circle1 and circle2)
Draw XXL
DrawXXL
name
Name of drawn Capsule2D
capsule2D
drawCapsule2D_rect
drawCapsule2D_rect
Draw a Capsule2D in the Unity Editor. (defined via rect struct)
Draw XXL
DrawXXL
name
Name of drawn Capsule2D
capsule2D
drawCapsule2D_vecPosSize
drawCapsule2D_vecPosSize
Draw a Capsule2D in the Unity Editor. (defined via center position and size from vector)
Draw XXL
DrawXXL
name
Name of drawn Capsule2D
capsule2D