%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5a1bd480dd5d8fd4487b77d0b0f56ab5, type: 3} m_Name: SM_Can_01_4 m_EditorClassIdentifier: id: 90950 displayName: rid: 1137998360855969898 description: rid: 1137998360855969899 icon: {fileID: 21300000, guid: bd62fb9e018864c4790042eeb6275919, type: 3} rectangleIcon: {fileID: 0} quality: 0 maxStack: 0 model: {fileID: 1031261611, guid: abc00000000016297550615644169224, type: 3} value: 0 isImprovised: 0 allowUseWhileKnocked: 0 properties: [] factoryProperty: - rid: 1137998362372735054 - rid: 1137998362372735342 - rid: 1137998362372735630 controllerClass: rid: 1137998360855970602 references: version: 2 RefIds: - rid: 1137998360855969898 type: {class: Reference, ns: BITKit, asm: BITKit} data: value: SM_Can_01_4 - rid: 1137998360855969899 type: {class: Reference, ns: BITKit, asm: BITKit} data: value: Assets/Artists/Configs/Items/SM_Can_01_4.asset - rid: 1137998360855970602 type: {class: PlayerHandheldControllerClass, ns: Net.Project.B.Weapon, asm: Net.Project.B.WeaponController.Unity} data: - rid: 1137998362372735054 type: {class: AddHp, ns: Net.Project.B.Survival, asm: Net.Project.B.Survival} data: value: 20 - rid: 1137998362372735342 type: {class: AddHunger, ns: Net.Project.B.Survival, asm: Net.Project.B.Survival} data: value: 20 - rid: 1137998362372735630 type: {class: AddThirsty, ns: Net.Project.B.Survival, asm: Net.Project.B.Survival} data: value: 20