// Copyright (c) 2025 Vuplex Inc. All rights reserved. // // Licensed under the Vuplex Commercial Software Library License, you may // not use this file except in compliance with the License. You may obtain // a copy of the License at // // https://vuplex.com/commercial-library-license // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. namespace Vuplex.WebView { /// /// Options that can be passed to WebViewPrefab.Instantiate() or /// SetOptionsForInitialization() to alter the webview that the /// prefab creates during initialization. /// public struct WebViewOptions { /// /// If set to `true`, makes it so that clicking on the webview doesn't /// automatically focus it. /// public bool clickWithoutStealingFocus; /// /// Sets whether the fallback video implementation for iOS is disabled. /// This option is ignored on non-iOS platforms or when Native 2D Mode is enabled. /// public bool disableVideo; /// /// 3D WebView automatically selects which native plugin to use based on /// the build platform and which plugins are installed in the project. /// However, if you have multiple plugins installed for a single platform, /// this option can be used to specify which plugin to use in order to override /// the default behavior. /// /// /// Currently, Android is the only platform that supports multiple 3D WebView /// plugins: `WebPluginType.Android` and `WebPluginType.AndroidGecko`. If both /// plugins are installed in the same project, `WebPluginType.AndroidGecko` will be used by default. /// However, you can override this to force `WebPluginType.Android` to be used instead by specifying /// `preferredPlugins = new WebPluginType[] { WebPluginType.Android }`. /// public WebPluginType[] preferredPlugins; } }