// Copyright (c) 2025 Vuplex Inc. All rights reserved.
//
// Licensed under the Vuplex Commercial Software Library License, you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
// https://vuplex.com/commercial-library-license
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
namespace Vuplex.WebView {
///
/// Options that can be passed to WebViewPrefab.Instantiate() or
/// SetOptionsForInitialization() to alter the webview that the
/// prefab creates during initialization.
///
public struct WebViewOptions {
///
/// If set to `true`, makes it so that clicking on the webview doesn't
/// automatically focus it.
///
public bool clickWithoutStealingFocus;
///
/// Sets whether the fallback video implementation for iOS is disabled.
/// This option is ignored on non-iOS platforms or when Native 2D Mode is enabled.
///
public bool disableVideo;
///
/// 3D WebView automatically selects which native plugin to use based on
/// the build platform and which plugins are installed in the project.
/// However, if you have multiple plugins installed for a single platform,
/// this option can be used to specify which plugin to use in order to override
/// the default behavior.
///
///
/// Currently, Android is the only platform that supports multiple 3D WebView
/// plugins: `WebPluginType.Android` and `WebPluginType.AndroidGecko`. If both
/// plugins are installed in the same project, `WebPluginType.AndroidGecko` will be used by default.
/// However, you can override this to force `WebPluginType.Android` to be used instead by specifying
/// `preferredPlugins = new WebPluginType[] { WebPluginType.Android }`.
///
public WebPluginType[] preferredPlugins;
}
}