using System.Collections; using System.Collections.Generic; using BITKit.UX; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.UIElements; namespace Net.Like.Xue.Tokyo.UX { public class UXMap : UIToolKitPanel { public UXMap(IUXService uxService) : base(uxService) { } protected override string DocumentPath => "ux_map"; public override bool CloseWhenClickOutside => true; public override bool AllowCursor => true; [UXBindPath("minimap-container")] private VisualElement _minimapContainer; [UXBindPath("minimap-player")] private VisualElement _miniPlayer; private Camera _minimapCamera; private Camera _mainCamera; } }