using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MeshCombineStudio { // [CreateAssetMenu(fileName = "NavigationCamera_Data", menuName = "ScriptableObjects/MeshCombineStudio/NavigationCamera_Data", order = 1)] public class SO_NavigationCamera : ScriptableObject { public float mouseSensitity = 1; public float speedUpLerpMulti = 1; public float speedDownLerpMulti = 15; public float speedSlow = 1; public float speedNormal = 10; public float speedFast = 25; public float mouseScrollWheelMulti = 25; } }