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@@ -5,6 +5,7 @@ using System.Linq;
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using System.Threading;
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using BITKit.UX;
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using Cysharp.Threading.Tasks;
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using Net.Project.B.UX;
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using Project.B.Entities;
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using Project.B.Map;
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using UnityEngine;
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@@ -13,10 +14,9 @@ using YooAsset;
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namespace Net.Like.Xue.Tokyo.UX
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{
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public class UXMenu : UIToolKitPanel
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public class UXMenu : UIToolKitPanel,IUXLobby
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{
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private readonly IGameMapService _gameMapService;
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protected override string DocumentPath => "ux_menu";
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public override bool AllowInput => false;
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public override bool AllowCursor => true;
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@@ -42,7 +42,7 @@ namespace Net.Like.Xue.Tokyo.UX
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{
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UXUtils.Inject(this);
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_playButton.clicked += UXService.Entry<UXLevel>;
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_playButton.clicked += UXService.Entry<IUXMapSelector>;
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}
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public override void Dispose()
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