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using System.Collections;
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using System.Linq;
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using System.Threading.Tasks;
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using BITKit.Entities;
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using BITKit.WorldNode;
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using Cysharp.Threading.Tasks;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Logging;
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||||
using Net.Project.B.Interaction;
|
||||
using Project.B.CharacterController;
|
||||
using Project.B.Entities;
|
||||
using Project.B.Map;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Net.Like.Xue.Tokyo.GameService
|
||||
{
|
||||
public class GamePortalPlayerService
|
||||
{
|
||||
private readonly ILogger<GamePortalPlayerService> _logger;
|
||||
private readonly IWorldInteractionService _interactionService;
|
||||
private readonly IPlayerFactory _playerFactory;
|
||||
private readonly IWorldNodeService _worldNodeService;
|
||||
private readonly IGameMapService _gameMapService;
|
||||
private UniTaskCompletionSource<IEntity> _waitPlayer;
|
||||
|
||||
public GamePortalPlayerService(IWorldInteractionService interactionService, IWorldNodeService worldNodeService, IGameMapService gameMapService, ILogger<GamePortalPlayerService> logger, IPlayerFactory playerFactory)
|
||||
{
|
||||
_interactionService = interactionService;
|
||||
_worldNodeService = worldNodeService;
|
||||
_gameMapService = gameMapService;
|
||||
_logger = logger;
|
||||
_playerFactory = playerFactory;
|
||||
|
||||
_interactionService.OnInteraction += OnInteraction;
|
||||
_playerFactory.OnEntityCreated += OnEntityCreated;
|
||||
}
|
||||
|
||||
private UniTask OnEntityCreated(string arg1, IEntity arg2)
|
||||
{
|
||||
_waitPlayer?.TrySetResult(arg2);
|
||||
return UniTask.CompletedTask;
|
||||
}
|
||||
|
||||
private async void OnInteraction(object arg1, IWorldInteractable arg2, WorldInteractionProcess arg3, object arg4)
|
||||
{
|
||||
if(arg1 is IEntity entity is false)return;
|
||||
if(arg3 is not WorldInteractionProcess.Performed)return;
|
||||
if(entity.ServiceProvider.GetRequiredService<ICharacterController>() is not {} characterController)return;
|
||||
if (_worldNodeService.WorldNodes.TryGetValue(arg2.Id, out var node) is false) return;
|
||||
|
||||
if(node.OfType<WorldPortalNode>().FirstOrDefault() is not {MapName:not null} portalNode)return;
|
||||
|
||||
if (string.IsNullOrEmpty(portalNode.MapName?.Value) is false)
|
||||
{
|
||||
_waitPlayer = new();
|
||||
await _gameMapService.StartMapAsync(portalNode.MapName.Value);
|
||||
|
||||
var player = await _waitPlayer.Task;
|
||||
characterController = player.ServiceProvider.GetRequiredService<ICharacterController>();
|
||||
}
|
||||
|
||||
await Task.Delay(300);
|
||||
|
||||
characterController.Position = portalNode.Position;
|
||||
Vector3 eulerAngle = portalNode.EulerAngle;
|
||||
characterController.Rotation = Quaternion.Euler(eulerAngle);
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a4e30a80c3826ed43be03b8aafb25d27
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,30 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Project.B.Entities;
|
||||
using Project.B.Map;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Net.Like.Xue.Tokyo.GameService
|
||||
{
|
||||
public class GameSpawnPlayerService
|
||||
{
|
||||
private readonly IGameMapService _gameMapService;
|
||||
private readonly IPlayerFactory _playerFactory;
|
||||
|
||||
public GameSpawnPlayerService(IGameMapService gameMapService, IPlayerFactory playerFactory)
|
||||
{
|
||||
_gameMapService = gameMapService;
|
||||
_playerFactory = playerFactory;
|
||||
|
||||
_gameMapService.OnMapChanged += OnMapChanged;
|
||||
}
|
||||
|
||||
private void OnMapChanged(Guid arg1, string arg2)
|
||||
{
|
||||
_playerFactory.CreateAsync(null,null).Forget();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fc07b2ff95394294ea4303321b783dc0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,23 +0,0 @@
|
||||
{
|
||||
"name": "Net.Like.Xue.Tokyo.GameService.Unity",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
|
||||
"GUID:12c795c5ebfb7b245a0399e28b4015e8",
|
||||
"GUID:c469c0b0902774247810f42d61a18bd7",
|
||||
"GUID:f51ebe6a0ceec4240a699833d6309b23",
|
||||
"GUID:e527b3ce3106f974585be5134b6200e9",
|
||||
"GUID:ecc5a2501a2c44d4cb8366674714f3d9",
|
||||
"GUID:d750d221812bb1d48baff92e6ef73e28",
|
||||
"GUID:d8b63aba1907145bea998dd612889d6b"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
@@ -34,9 +34,12 @@ namespace Net.Like.Xue.Tokyo
|
||||
serviceCollection.AddSingleton<UXMenu>();
|
||||
serviceCollection.AddSingleton<UXLevel>();
|
||||
serviceCollection.AddSingleton<UXHud>();
|
||||
serviceCollection.AddSingleton<UXMap>();
|
||||
serviceCollection.AddSingleton<IUXMap,UXMap>();
|
||||
serviceCollection.AddSingleton<IUXCosmetics, UXCosmetics<UXMenu>>();
|
||||
|
||||
serviceCollection.AddKeyedSingleton<IUXMap, UXMap<UXHud>>(nameof(UXHud));
|
||||
serviceCollection.AddKeyedSingleton<IUXMap, UXMap<IUXMap>>(nameof(UXMap));
|
||||
|
||||
serviceCollection.AddSingleton<IUXBuyStation, UXBuyStation>();
|
||||
|
||||
serviceCollection.AddSingleton<IUXInventory, UXInventory<UXHud>>();
|
||||
@@ -71,6 +74,9 @@ namespace Net.Like.Xue.Tokyo
|
||||
serviceProvider.GetRequiredService<IUXCosmetics>();
|
||||
|
||||
serviceProvider.GetRequiredService<IUXBuyStation>();
|
||||
|
||||
serviceProvider.GetRequiredKeyedService<IUXMap>(nameof(UXHud));
|
||||
serviceProvider.GetRequiredKeyedService<IUXMap>(nameof(UXMap));
|
||||
|
||||
var inventory = serviceProvider.GetRequiredService<IUXInventory>();
|
||||
inventory.AutoInspect = ItemQuality.Develop;
|
||||
@@ -82,7 +88,10 @@ namespace Net.Like.Xue.Tokyo
|
||||
|
||||
Application.targetFrameRate = 165;
|
||||
|
||||
BITApp.WalkUntilInitialize.TrySetResult();
|
||||
await destroyCancellationToken.WaitUntilCanceled();
|
||||
|
||||
BITApp.WalkUntilInitialize = new();
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,37 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using BITKit;
|
||||
using NodeCanvas.Framework;
|
||||
using Pinwheel.Jupiter;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Net.Like.Xue.Tokyo
|
||||
{
|
||||
public class SetDayTime:MonoBehaviour
|
||||
{
|
||||
private JDayNightCycle _cycle;
|
||||
private void Start()
|
||||
{
|
||||
_cycle = GetComponent<JDayNightCycle>();
|
||||
Data.AddListener<float>("Time",OnSetTime);
|
||||
destroyCancellationToken.Register(Dispose);
|
||||
}
|
||||
private void Dispose()
|
||||
{
|
||||
Data.RemoveListender<float>("Time",OnSetTime);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
Data.Set("Time", _cycle.Time);
|
||||
}
|
||||
|
||||
private void OnSetTime(float obj)
|
||||
{
|
||||
_cycle.Time = obj;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a777f9c70b86c2145b73636fda10642a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -8,6 +8,7 @@ using BITKit.UX;
|
||||
using BITKit.UX.Hotkey;
|
||||
using BITKit.WorldNode;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Net.Project.B.Emoji;
|
||||
using Net.Project.B.Interaction;
|
||||
using Net.Project.B.Quest;
|
||||
@@ -23,23 +24,23 @@ namespace Net.Like.Xue.Tokyo.UX
|
||||
{
|
||||
public class UXHud : UIToolKitPanel
|
||||
{
|
||||
private readonly IEntitiesService _entitiesService;
|
||||
private readonly IPlayerFactory _playerFactory;
|
||||
private readonly IGameMapService _gameMapService;
|
||||
private readonly IWorldInteractionService _interactionService;
|
||||
private readonly WorldInfoNodeService _worldInfoNodeService;
|
||||
private readonly IQuestService _questService;
|
||||
private readonly UXRadialMenu _radialMenu;
|
||||
|
||||
[Inject]
|
||||
private IEmojiService<AnimationClip> _emojiService;
|
||||
public UXHud(IUXService uxService, IGameMapService gameMapService, IWorldInteractionService interactionService, WorldInfoNodeService worldInfoNodeService, IQuestService questService, UXRadialMenu radialMenu, IPlayerFactory playerFactory) : base(uxService)
|
||||
public UXHud(IUXService uxService, IGameMapService gameMapService, IWorldInteractionService interactionService, IQuestService questService, UXRadialMenu radialMenu, IPlayerFactory playerFactory, IEntitiesService entitiesService) : base(uxService)
|
||||
{
|
||||
_gameMapService = gameMapService;
|
||||
_interactionService = interactionService;
|
||||
_worldInfoNodeService = worldInfoNodeService;
|
||||
_questService = questService;
|
||||
_radialMenu = radialMenu;
|
||||
_playerFactory = playerFactory;
|
||||
_entitiesService = entitiesService;
|
||||
|
||||
_gameMapService.OnMapChanged += OnMapChanged;
|
||||
|
||||
@@ -72,7 +73,16 @@ namespace Net.Like.Xue.Tokyo.UX
|
||||
{
|
||||
case WorldInteractionProcess.Hover:
|
||||
_interactionTips.SetActive(true);
|
||||
_interactionTips.text = _worldInfoNodeService.WorldInfoNodes.TryGetValue(arg2.Id, out var node) ? node.Name : "互动";
|
||||
if (_entitiesService.Entities.TryGetValue(arg2.Id, out var entity) &&
|
||||
entity.ServiceProvider.GetService<WorldInfoNode>() is { } infoNode && string.IsNullOrEmpty(infoNode.Name) is false)
|
||||
{
|
||||
_interactionTips.text = infoNode.Name;
|
||||
}
|
||||
else
|
||||
{
|
||||
_interactionTips.text = "互动";
|
||||
}
|
||||
|
||||
break;
|
||||
default:
|
||||
_interactionTips.SetActive(false);
|
||||
@@ -88,11 +98,7 @@ namespace Net.Like.Xue.Tokyo.UX
|
||||
protected override string DocumentPath => "ux_hud";
|
||||
public override bool AllowInput => true;
|
||||
public override bool AllowCursor => false;
|
||||
|
||||
[UXBindPath("minimap-container")]
|
||||
private VisualElement _minimapContainer;
|
||||
[UXBindPath("minimap-player")]
|
||||
private VisualElement _miniPlayer;
|
||||
|
||||
[UXBindPath("interaction-tips")]
|
||||
private Label _interactionTips;
|
||||
[UXBindPath("time-slider")]
|
||||
@@ -117,10 +123,6 @@ namespace Net.Like.Xue.Tokyo.UX
|
||||
|
||||
_interactionTips.SetActive(false);
|
||||
|
||||
_minimapContainer.RegisterCallback<MouseDownEvent>(x =>
|
||||
{
|
||||
UXService.Entry<UXMap>();
|
||||
});
|
||||
|
||||
_timeSlider.RegisterValueChangedCallback(x => { Data.Set("Time", x.newValue); });
|
||||
_questContainer.Clear();
|
||||
@@ -138,7 +140,7 @@ namespace Net.Like.Xue.Tokyo.UX
|
||||
|
||||
if (Keyboard.current is { capsLockKey: { wasPressedThisFrame: true } } or {mKey:{wasPressedThisFrame:true}})
|
||||
{
|
||||
UXService.Entry<UXMap>();
|
||||
UXService.Entry<IUXMap>();
|
||||
}else if (Keyboard.current is { f1Key: { wasPressedThisFrame: true } })
|
||||
{
|
||||
var collection = new HotkeyCollection();
|
||||
|
@@ -2,12 +2,13 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using BITKit.UX;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using Net.Project.B.UX;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace Net.Like.Xue.Tokyo.UX
|
||||
{
|
||||
public class UXMap : UIToolKitPanel
|
||||
public class UXMap : UIToolKitPanel,IUXMap
|
||||
{
|
||||
public UXMap(IUXService uxService) : base(uxService)
|
||||
{
|
||||
@@ -15,14 +16,6 @@ namespace Net.Like.Xue.Tokyo.UX
|
||||
protected override string DocumentPath => "ux_map";
|
||||
public override bool CloseWhenClickOutside => true;
|
||||
public override bool AllowCursor => true;
|
||||
|
||||
[UXBindPath("minimap-container")]
|
||||
private VisualElement _minimapContainer;
|
||||
[UXBindPath("minimap-player")]
|
||||
private VisualElement _miniPlayer;
|
||||
|
||||
private Camera _minimapCamera;
|
||||
private Camera _mainCamera;
|
||||
}
|
||||
|
||||
}
|
||||
|
@@ -1,16 +0,0 @@
|
||||
{
|
||||
"name": "Net.Like.Xue.Tokyo.Weather.Unity",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"GUID:14fe60d984bf9f84eac55c6ea033a8f4"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
@@ -1,62 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using BITKit;
|
||||
using UnityEngine;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
namespace Net.Like.Xue.Tokyo.Weather
|
||||
{
|
||||
public class ScriptableWeather : ScriptableObject
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
[SerializeField] private LightingDataAsset lightingDataAsset;
|
||||
#endif
|
||||
[SerializeField] private Vector3 sunLightDirection = new Vector3(0, 1, 0);
|
||||
[SerializeField] private Color sunLightColor;
|
||||
[SerializeField] private float sunLightIntensity = 1;
|
||||
[SerializeField] private Material skyboxMaterial;
|
||||
[SerializeField] private FogMode fogMode;
|
||||
[SerializeField] private Color fogColor;
|
||||
[SerializeField] private float fogDensity;
|
||||
|
||||
[BIT]
|
||||
public void Save()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
lightingDataAsset = Lightmapping.lightingDataAsset;
|
||||
#endif
|
||||
|
||||
sunLightDirection = RenderSettings.sun.transform.eulerAngles;
|
||||
sunLightIntensity = RenderSettings.sun.intensity;
|
||||
sunLightColor = RenderSettings.sun.color;
|
||||
|
||||
skyboxMaterial = RenderSettings.skybox;
|
||||
|
||||
fogMode = RenderSettings.fogMode;
|
||||
fogColor = RenderSettings.fogColor;
|
||||
fogDensity = RenderSettings.fogDensity;
|
||||
#if UNITY_EDITOR
|
||||
EditorUtility.SetDirty(this);
|
||||
#endif
|
||||
}
|
||||
|
||||
[BIT]
|
||||
public void Load()
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
Lightmapping.lightingDataAsset = lightingDataAsset;
|
||||
#endif
|
||||
RenderSettings.sun.transform.eulerAngles = sunLightDirection;
|
||||
RenderSettings.sun.intensity = sunLightIntensity;
|
||||
RenderSettings.skybox = skyboxMaterial;
|
||||
RenderSettings.fogMode = fogMode;
|
||||
RenderSettings.fogColor = fogColor;
|
||||
RenderSettings.fogDensity = fogDensity;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1ee90b8fd1e6ff14188e5fd9f8502255
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -2,10 +2,9 @@
|
||||
<Style src="project://database/Assets/BITKit/Unity/UX/Common/Common.uss?fileID=7433441132597879392&guid=a3a69d3518fd02b489e721f3c5b0b539&type=3#Common" />
|
||||
<Style src="project://database/Assets/Artists/UX/Style.uss?fileID=7433441132597879392&guid=506d41b7c5d56a44bb5845e69055a5eb&type=3#Style" />
|
||||
<ui:VisualElement name="Shadow" class="root" style="background-image: url("project://database/Assets/BITKit/Unity/Art/Backgrounds/BG_Gradient_Half_BT_.png?fileID=21300000&guid=d19ac049792985540825b54b0b002529&type=3#BG_Gradient_Half_BT_"); -unity-background-image-tint-color: rgb(0, 0, 0); background-color: rgba(0, 0, 0, 0.78);" />
|
||||
<ui:VisualElement name="VisualElement--0" class="root" style="flex-direction: column; justify-content: flex-end; align-items: center; padding-top: 47px; padding-right: 47px; padding-bottom: 47px; padding-left: 47px;">
|
||||
<ui:VisualElement>
|
||||
<ui:Label tabindex="-1" text="物品名称" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label--0" class="tl" />
|
||||
<ui:Label tabindex="-1" text="物品描述" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label--1" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="VisualElement--0" class="root" style="flex-direction: column; justify-content: flex-end; align-items: center; padding-top: 47px; padding-right: 47px; padding-bottom: 47px; padding-left: 47px; margin-top: 220px; margin-right: 220px; margin-bottom: 220px; margin-left: 220px; background-image: url("project://database/Assets/Artists/Arts/Items/%E6%97%A5%E6%9C%AC%E5%9C%A8%E7%95%99%E5%8D%A1%E8%83%8C%E9%9D%A2.png?fileID=21300000&guid=6a0dde238bd2dea40866cddd612c241c&type=3#日本在留卡背面"); -unity-background-scale-mode: scale-to-fit;" />
|
||||
<ui:VisualElement picking-mode="Ignore" class="root" style="flex-direction: column; align-items: center; justify-content: flex-end; margin-top: 74px; margin-right: 74px; margin-bottom: 74px; margin-left: 74px;">
|
||||
<ui:Label tabindex="-1" text="物品名称" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label--0" class="tl" />
|
||||
<ui:Label tabindex="-1" text="物品描述" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label--1" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
@@ -1,5 +1,5 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:VisualElement style="flex-direction: row; align-items: center; font-size: 20px; text-shadow: 0 0 1px rgb(0, 0, 0);">
|
||||
<ui:VisualElement style="flex-direction: row; align-items: center; font-size: 20px;">
|
||||
<ui:Label tabindex="-1" text="Actor" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label--0" />
|
||||
<ui:Label tabindex="-1" text="Statement" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label--1" style="white-space: normal;" />
|
||||
</ui:VisualElement>
|
||||
|
@@ -5,9 +5,10 @@
|
||||
<Style src="project://database/Assets/BITKit/Unity/UX/Common/Common.uss?fileID=7433441132597879392&guid=a3a69d3518fd02b489e721f3c5b0b539&type=3#Common" />
|
||||
<Style src="project://database/Assets/Artists/UX/Style.uss?fileID=7433441132597879392&guid=506d41b7c5d56a44bb5845e69055a5eb&type=3#Style" />
|
||||
<ui:VisualElement class="container-my-8" style="position: absolute; left: 32px; top: 32px; overflow: hidden;">
|
||||
<ui:VisualElement style="background-image: url("project://database/Assets/Arts/Artsystack%20-Modern%20Multiplayer%20GUI/ResourcesData/Sprites/components/mini_map.png?fileID=21300000&guid=9e93b1d53d7254942a79a3adef1d7aad&type=3#mini_map"); width: 256px; height: 256px; padding-top: 20px; padding-right: 20px; padding-bottom: 20px; padding-left: 20px;">
|
||||
<ui:VisualElement name="minimap-container" style="background-image: url("project://database/Assets/Artists/Materials/ux_minimap.renderTexture?fileID=8400000&guid=9a9e60eda7295fc47907b25d62d9dd79&type=2#ux_minimap"); border-top-left-radius: 392px; border-top-right-radius: 392px; border-bottom-right-radius: 392px; border-bottom-left-radius: 392px; flex-grow: 1;">
|
||||
<ui:VisualElement name="minimap-player" style="width: 32px; height: 32px; background-color: rgb(255, 255, 255); position: absolute; top: 97px; left: 64px; background-image: url("project://database/Assets/Artists/Arts/Avatars/avatar_player.jpg?fileID=2800000&guid=dc1a7b7a5cc9437438280932e8b541a0&type=3#avatar_player");" />
|
||||
<ui:VisualElement style="width: 256px; height: 256px; padding-top: 20px; padding-right: 20px; padding-bottom: 20px; padding-left: 20px; background-color: rgba(0, 0, 0, 0.78); border-left-color: rgba(255, 255, 255, 0.5); border-right-color: rgba(255, 255, 255, 0.5); border-top-color: rgba(255, 255, 255, 0.5); border-bottom-color: rgba(255, 255, 255, 0.5); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px;">
|
||||
<ui:VisualElement style="flex-grow: 1;">
|
||||
<ui:VisualElement name="map-container" style="background-image: url("project://database/Assets/Artists/Materials/ux_minimap.renderTexture?fileID=8400000&guid=9a9e60eda7295fc47907b25d62d9dd79&type=2#ux_minimap"); width: 100%; height: 100%;" />
|
||||
<ui:VisualElement name="map-position" style="width: 32px; height: 32px; background-color: rgb(255, 255, 255); position: absolute; top: 97px; left: 64px; background-image: url("project://database/Assets/Artists/Arts/Avatars/avatar_player.jpg?fileID=2800000&guid=dc1a7b7a5cc9437438280932e8b541a0&type=3#avatar_player");" />
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
|
||||
<ui:Slider label="时间" high-value="24" name="time-slider" show-input-field="false" focusable="false" style="display: none;" />
|
||||
@@ -22,7 +23,7 @@
|
||||
<ui:Instance template="ux_dialogue_choose_template" name="ux_dialogue_choose_template" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="comic-container" class="root" style="background-color: rgba(0, 0, 0, 0.67); display: none;" />
|
||||
<ui:ScrollView picking-mode="Ignore" name="dialogue-container" horizontal-scroller-visibility="Hidden" vertical-scroller-visibility="Hidden" class="flex-center dialogue-container" style="min-width: 512px; bottom: -25%; max-height: 300px; padding-top: 16px; padding-right: 32px; padding-bottom: 16px; padding-left: 32px; border-top-left-radius: 8px; border-top-right-radius: 8px; border-bottom-right-radius: 8px; border-bottom-left-radius: 8px; max-width: 768px;">
|
||||
<ui:ScrollView picking-mode="Ignore" name="dialogue-container" horizontal-scroller-visibility="Hidden" vertical-scroller-visibility="Hidden" class="flex-center dialogue-container" style="min-width: 512px; bottom: -25%; max-height: 300px; padding-top: 16px; padding-right: 32px; padding-bottom: 16px; padding-left: 32px; border-top-left-radius: 8px; border-top-right-radius: 8px; border-bottom-right-radius: 8px; border-bottom-left-radius: 8px; max-width: 768px; background-color: rgba(0, 0, 0, 0.5);">
|
||||
<ui:Instance template="ux_dialogue_template" name="ux_dialogue_template" />
|
||||
<ui:Instance template="ux_dialogue_template" name="ux_dialogue_template" />
|
||||
</ui:ScrollView>
|
||||
|
@@ -1,7 +1,7 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
|
||||
<Style src="project://database/Assets/BITKit/Unity/UX/Common/Common.uss?fileID=7433441132597879392&guid=a3a69d3518fd02b489e721f3c5b0b539&type=3#Common" />
|
||||
<ui:VisualElement name="minimap-container" class="flex-center" style="background-color: rgb(147, 149, 157); border-left-color: rgb(255, 255, 255); border-right-color: rgb(255, 255, 255); border-top-color: rgb(255, 255, 255); border-bottom-color: rgb(255, 255, 255); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; width: 768px; height: 768px;">
|
||||
<ui:VisualElement style="flex-grow: 1; background-image: url("project://database/Assets/Artists/Materials/ux_minimap.renderTexture?fileID=8400000&guid=9a9e60eda7295fc47907b25d62d9dd79&type=2#ux_minimap"); -unity-background-scale-mode: scale-to-fit;" />
|
||||
<ui:VisualElement name="minimap-player" style="position: absolute; width: 64px; height: 64px; background-image: url("project://database/Assets/Artists/Arts/Avatars/avatar_player.jpg?fileID=2800000&guid=dc1a7b7a5cc9437438280932e8b541a0&type=3#avatar_player"); top: 393px; left: 289px; border-left-color: rgb(255, 0, 8); border-right-color: rgb(255, 0, 8); border-top-color: rgb(255, 0, 8); border-bottom-color: rgb(255, 0, 8); border-top-width: 2px; border-right-width: 2px; border-bottom-width: 2px; border-left-width: 2px;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
|
||||
<Style src="project://database/Assets/BITKit/Unity/UX/Common/Common.uss?fileID=7433441132597879392&guid=a3a69d3518fd02b489e721f3c5b0b539&type=3#Common" />
|
||||
<ui:VisualElement class="flex-center" style="background-color: rgb(147, 149, 157); border-left-color: rgb(255, 255, 255); border-right-color: rgb(255, 255, 255); border-top-color: rgb(255, 255, 255); border-bottom-color: rgb(255, 255, 255); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; width: 768px; height: 768px; overflow: hidden;">
|
||||
<ui:VisualElement name="map-container" style="background-image: url("project://database/Assets/Artists/Materials/ux_minimap.renderTexture?fileID=8400000&guid=9a9e60eda7295fc47907b25d62d9dd79&type=2#ux_minimap"); -unity-background-scale-mode: scale-to-fit; position: absolute; left: 0; top: 0; width: 100%; height: 100%;" />
|
||||
<ui:VisualElement name="map-position" style="position: absolute; width: 64px; height: 64px; background-image: url("project://database/Assets/Artists/Arts/Avatars/avatar_player.jpg?fileID=2800000&guid=dc1a7b7a5cc9437438280932e8b541a0&type=3#avatar_player"); top: 393px; left: 289px; border-left-color: rgb(255, 255, 255); border-right-color: rgb(255, 255, 255); border-top-color: rgb(255, 255, 255); border-bottom-color: rgb(255, 255, 255); border-top-width: 2px; border-right-width: 2px; border-bottom-width: 2px; border-left-width: 2px;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
||||
|
Reference in New Issue
Block a user