1
This commit is contained in:
8
Assets/Artists/Models/Kumabucks.meta
Normal file
8
Assets/Artists/Models/Kumabucks.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9001d680bba45b64b960a49da036ee2b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Artists/Models/Kumabucks/color_yangdun.mat.meta
Normal file
8
Assets/Artists/Models/Kumabucks/color_yangdun.mat.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fb94f21a6b5ef8448bd5739e621e680c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
140
Assets/Artists/Models/Kumabucks/texture_yangdun.png.meta
Normal file
140
Assets/Artists/Models/Kumabucks/texture_yangdun.png.meta
Normal file
@@ -0,0 +1,140 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 73caf3c2d3ddd3a40947d22dcf8d4208
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: 50
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 1
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
450
Assets/Artists/Models/Kumabucks/yangdun.fbx.meta
Normal file
450
Assets/Artists/Models/Kumabucks/yangdun.fbx.meta
Normal file
@@ -0,0 +1,450 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c1ca0e46d184c0945b45ad4863c3e66e
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: body
|
||||
second: {fileID: 2100000, guid: dd871d7a83dc0e74fabbbb799b329349, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: colo_yangdun
|
||||
second: {fileID: 2100000, guid: fb94f21a6b5ef8448bd5739e621e680c, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: ear
|
||||
second: {fileID: 2100000, guid: 58f8042baf6df6047ba57640fabf916b, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: eyelight
|
||||
second: {fileID: 2100000, guid: 62c7cdaa5049a1b4695f12a21ca3d6cd, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: horn
|
||||
second: {fileID: 2100000, guid: 2f8eb5e12b22e9d4b917b184b31af3d4, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: mouse
|
||||
second: {fileID: 2100000, guid: 50e996683b07a604a8d465fa6cd09cc6, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: tie
|
||||
second: {fileID: 2100000, guid: d387561671f77e64f9d485e49bc30d2a, type: 2}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors: "Avatar creation failed:\n\tTransform 'DEF.HIP' for human bone
|
||||
'Hips' not found\n"
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human:
|
||||
- boneName: Hips
|
||||
humanName: Hips
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Left_UpperLeg
|
||||
humanName: LeftUpperLeg
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Right_UpperLeg
|
||||
humanName: RightUpperLeg
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Left_LowerLeg
|
||||
humanName: LeftLowerLeg
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Right_LowerLeg
|
||||
humanName: RightLowerLeg
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Chest
|
||||
humanName: Spine
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Neck
|
||||
humanName: Neck
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: DEF.HEAD
|
||||
humanName: Head
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Left_Shoulder
|
||||
humanName: LeftShoulder
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Right_Shoulder
|
||||
humanName: RightShoulder
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Left_UpperArm
|
||||
humanName: LeftUpperArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Right_UpperArm
|
||||
humanName: RightUpperArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Left_LowerArm
|
||||
humanName: LeftLowerArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Right_LowerArm
|
||||
humanName: RightLowerArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Left_Hand
|
||||
humanName: LeftHand
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Left_Hand.001
|
||||
humanName: RightHand
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: DEF.EAR.L
|
||||
humanName: LeftEye
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: DEF.EAR.R
|
||||
humanName: RightEye
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Left_Foot
|
||||
humanName: LeftFoot
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: Right_Foot
|
||||
humanName: RightFoot
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
skeleton:
|
||||
- name: yangdun(Clone)
|
||||
parentName:
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Armature
|
||||
parentName: yangdun(Clone)
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 1, y: 0, z: -0, w: 0.0000000754979}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Hips
|
||||
parentName: Armature
|
||||
position: {x: -0, y: -0.15913543, z: -0.0000000069560304}
|
||||
rotation: {x: 0.9967271, y: -0.000000057821616, z: 0.00000071292027, w: -0.0808395}
|
||||
scale: {x: 1, y: 1, z: 1.0000074}
|
||||
- name: Chest
|
||||
parentName: Hips
|
||||
position: {x: -0, y: 0.2107701, z: 0}
|
||||
rotation: {x: -0.103953324, y: -0.00000047425993, z: -0.00000009913925, w: 0.9945822}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Left_Shoulder
|
||||
parentName: Chest
|
||||
position: {x: -0.074316874, y: 0.33409014, z: 0.004188206}
|
||||
rotation: {x: 0.01594531, y: -0.10272165, z: 0.6897645, w: 0.7165326}
|
||||
scale: {x: 1, y: 1, z: 0.99999994}
|
||||
- name: Left_UpperArm
|
||||
parentName: Left_Shoulder
|
||||
position: {x: -0.0058028083, y: 0.23377125, z: 0.006444094}
|
||||
rotation: {x: 0.06678201, y: 0.0043589626, z: 0.0501916, w: 0.9964948}
|
||||
scale: {x: 0.99999994, y: 1, z: 1.0000001}
|
||||
- name: Left_LowerArm
|
||||
parentName: Left_UpperArm
|
||||
position: {x: 0.00000004992852, y: 0.13155867, z: -0.000000008028561}
|
||||
rotation: {x: -0.005093126, y: 0.00000011479367, z: -0.046643365, w: 0.9988986}
|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
- name: Left_Hand
|
||||
parentName: Left_LowerArm
|
||||
position: {x: 0.000000004865781, y: 0.09351595, z: -0.0000000020053044}
|
||||
rotation: {x: -0.0050854646, y: 0.000000013549978, z: -0.046573274, w: 0.99890196}
|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
- name: DEF.FINGER.L
|
||||
parentName: Left_Hand
|
||||
position: {x: -0.016134448, y: 0.06942069, z: 0.0017617624}
|
||||
rotation: {x: 0.039110914, y: -0.00000012384412, z: 0.3581819, w: 0.9328323}
|
||||
scale: {x: 0.99999994, y: 0.9999999, z: 1}
|
||||
- name: DEF.THUMB.L
|
||||
parentName: Left_Hand
|
||||
position: {x: 0.022659956, y: 0.06493849, z: -0.002474307}
|
||||
rotation: {x: -0.051465034, y: -0.0000001338605, z: -0.4713222, w: 0.8804583}
|
||||
scale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
|
||||
- name: Neck
|
||||
parentName: Chest
|
||||
position: {x: 1.7763568e-15, y: 0.24394551, z: -0.0000000018626451}
|
||||
rotation: {x: -0.04378319, y: 0.00000015084684, z: -0.000000027488761, w: 0.9990411}
|
||||
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||
- name: DEF.HEAD
|
||||
parentName: Neck
|
||||
position: {x: 6.238312e-16, y: 0.169461, z: -0.0000000024477274}
|
||||
rotation: {x: 0.09516974, y: -0.00000015030855, z: 0.00000005975098, w: 0.99546105}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: DEF.EAR.L
|
||||
parentName: DEF.HEAD
|
||||
position: {x: -0.35118824, y: 0.3105143, z: -0.14866824}
|
||||
rotation: {x: -0.18605423, y: -0.07139113, z: 0.33905205, w: 0.91941875}
|
||||
scale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
|
||||
- name: DEF.EAR.R
|
||||
parentName: DEF.HEAD
|
||||
position: {x: 0.35118842, y: 0.3105143, z: -0.14866792}
|
||||
rotation: {x: -0.18605407, y: 0.07139072, z: -0.33905202, w: 0.9194189}
|
||||
scale: {x: 1, y: 0.99999994, z: 0.9999999}
|
||||
- name: Right_Shoulder
|
||||
parentName: Chest
|
||||
position: {x: 0.074316874, y: 0.33409014, z: 0.004188277}
|
||||
rotation: {x: 0.015945628, y: 0.102721296, z: -0.6897646, w: 0.7165326}
|
||||
scale: {x: 0.9999999, y: 0.99999994, z: 0.9999999}
|
||||
- name: Right_UpperArm
|
||||
parentName: Right_Shoulder
|
||||
position: {x: 0.005802749, y: 0.23377125, z: 0.00644409}
|
||||
rotation: {x: 0.066781975, y: -0.004358962, z: -0.050191548, w: 0.9964949}
|
||||
scale: {x: 1, y: 1, z: 1.0000001}
|
||||
- name: Right_LowerArm
|
||||
parentName: Right_UpperArm
|
||||
position: {x: 0.000000016509535, y: 0.13155866, z: 0.000000007868017}
|
||||
rotation: {x: -0.0050931335, y: -0.00000012200488, z: 0.04664336, w: 0.9988986}
|
||||
scale: {x: 1, y: 0.9999999, z: 1}
|
||||
- name: Left_Hand.001
|
||||
parentName: Right_LowerArm
|
||||
position: {x: -0.0000000054640417, y: 0.09351595, z: -0.000000007702305}
|
||||
rotation: {x: -0.005085461, y: -0.0000000073788544, z: 0.046573266, w: 0.99890196}
|
||||
scale: {x: 0.9999999, y: 0.9999999, z: 0.99999994}
|
||||
- name: DEF.FINGER.R
|
||||
parentName: Left_Hand.001
|
||||
position: {x: 0.016134428, y: 0.069420695, z: 0.0017617674}
|
||||
rotation: {x: 0.039110906, y: 0.00000010563381, z: -0.35818198, w: 0.93283224}
|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
- name: DEF.THUMB.R
|
||||
parentName: Left_Hand.001
|
||||
position: {x: -0.02265997, y: 0.06493844, z: -0.002474302}
|
||||
rotation: {x: -0.051465027, y: 0.00000014525727, z: 0.47132212, w: 0.8804583}
|
||||
scale: {x: 0.99999994, y: 1, z: 1}
|
||||
- name: Left_UpperLeg
|
||||
parentName: Hips
|
||||
position: {x: -0.14800182, y: 0.065611616, z: -0.0057194578}
|
||||
rotation: {x: 0.9956376, y: -0.074966684, z: -0.0043129837, w: 0.055382915}
|
||||
scale: {x: 1.0000018, y: 1.0000001, z: 1.0000011}
|
||||
- name: Left_LowerLeg
|
||||
parentName: Left_UpperLeg
|
||||
position: {x: 0.000000005458105, y: 0.10404949, z: 0.0000000019354047}
|
||||
rotation: {x: 0.0000000033178367, y: 0.0000009824289, z: 0.000000032625394, w: 1}
|
||||
scale: {x: 1.0000001, y: 1, z: 1}
|
||||
- name: Left_Foot
|
||||
parentName: Left_LowerLeg
|
||||
position: {x: 0.000000026106136, y: 0.104049474, z: -2.3283064e-10}
|
||||
rotation: {x: -0.7239628, y: 0.0000001131394, z: 0.017701935, w: 0.6896119}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Right_UpperLeg
|
||||
parentName: Hips
|
||||
position: {x: 0.14800185, y: 0.065611616, z: -0.005719032}
|
||||
rotation: {x: 0.9956376, y: 0.07496644, z: 0.0043153963, w: 0.05538309}
|
||||
scale: {x: 0.9999991, y: 0.99999994, z: 0.9999995}
|
||||
- name: Right_LowerLeg
|
||||
parentName: Right_UpperLeg
|
||||
position: {x: -0.000000009194537, y: 0.10404949, z: -6.4028427e-10}
|
||||
rotation: {x: -0.000000006752089, y: -0.0000009536743, z: -0.0000001398439, w: 1}
|
||||
scale: {x: 1, y: 0.9999999, z: 1}
|
||||
- name: Right_Foot
|
||||
parentName: Right_LowerLeg
|
||||
position: {x: 0.0000000145082595, y: 0.10404948, z: -1.1641532e-10}
|
||||
rotation: {x: -0.72396255, y: -0.000000105699215, z: -0.01770196, w: 0.6896121}
|
||||
scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||
- name: mesh_body
|
||||
parentName: yangdun(Clone)
|
||||
position: {x: -0.14520808, y: 0.99468005, z: 0.2629911}
|
||||
rotation: {x: 0.000000021855692, y: 0, z: -0, w: 1}
|
||||
scale: {x: 0.04966321, y: 0.04966321, z: 0.04966321}
|
||||
- name: mesh_bow
|
||||
parentName: yangdun(Clone)
|
||||
position: {x: 0.00039050728, y: 0.6332078, z: 0.2881478}
|
||||
rotation: {x: -0.8008076, y: 0, z: 0, w: 0.59892166}
|
||||
scale: {x: 0.041788448, y: 0.030195797, z: 0.06335282}
|
||||
- name: mesh_Horn
|
||||
parentName: yangdun(Clone)
|
||||
position: {x: -0.24553166, y: 1.2326247, z: -0.042557463}
|
||||
rotation: {x: -0.64670134, y: -0.28596753, z: 0.28596747, w: 0.64670134}
|
||||
scale: {x: 0.415367, y: 0.41536704, z: 0.415367}
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 1
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 0
|
||||
animationType: 3
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 1
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Reference in New Issue
Block a user