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using System.Reflection;
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using NodeCanvas.Framework;
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using NodeCanvas.Framework.Internal;
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using ParadoxNotion;
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using ParadoxNotion.Design;
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using UnityEngine;
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using System.Linq;
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namespace NodeCanvas.Tasks.Conditions
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{
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[Name("Check Property (Desktop Only)")]
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[Category("✫ Reflected/Faster Versions (Desktop Platforms Only)")]
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[Description("This version works in destop/JIT platform only.\n\nCheck a property on a script and return if it's equal or not to the check value")]
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public class CheckProperty : ConditionTask
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{
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[SerializeField]
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protected ReflectedFunctionWrapper functionWrapper;
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[SerializeField]
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protected BBParameter checkValue;
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[SerializeField]
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protected CompareMethod comparison;
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private MethodInfo targetMethod { get { return functionWrapper != null ? functionWrapper.GetMethod() : null; } }
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public override System.Type agentType {
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get
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{
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if ( targetMethod == null ) { return typeof(Transform); }
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return targetMethod.IsStatic ? null : targetMethod.RTReflectedOrDeclaredType();
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}
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}
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protected override string info {
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get
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{
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if ( functionWrapper == null ) { return "No Property Selected"; }
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if ( targetMethod == null ) { return functionWrapper.AsString().FormatError(); }
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var mInfo = targetMethod.IsStatic ? targetMethod.RTReflectedOrDeclaredType().FriendlyName() : agentInfo;
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return string.Format("{0}.{1}{2}", mInfo, targetMethod.Name, OperationTools.GetCompareString(comparison) + checkValue.ToString());
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}
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}
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public override void OnValidate(ITaskSystem ownerSystem) {
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if ( functionWrapper != null && functionWrapper.HasChanged() ) {
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SetMethod(functionWrapper.GetMethod());
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}
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}
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//store the method info on agent set for performance
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protected override string OnInit() {
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if ( targetMethod == null ) { return "Missing Property"; }
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try {
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functionWrapper.Init(targetMethod.IsStatic ? null : agent);
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return null;
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}
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catch { return "CheckProperty Error"; }
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}
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//do it by invoking method
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protected override bool OnCheck() {
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if ( functionWrapper == null ) {
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return true;
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}
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if ( checkValue.varType == typeof(float) ) {
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return OperationTools.Compare((float)functionWrapper.Call(), (float)checkValue.value, comparison, 0.05f);
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}
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if ( checkValue.varType == typeof(int) ) {
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return OperationTools.Compare((int)functionWrapper.Call(), (int)checkValue.value, comparison);
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}
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return ObjectUtils.AnyEquals(functionWrapper.Call(), checkValue.value);
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}
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void SetMethod(MethodInfo method) {
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if ( method != null ) {
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UndoUtility.RecordObject(ownerSystem.contextObject, "Set Reflection Member");
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functionWrapper = ReflectedFunctionWrapper.Create(method, blackboard);
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checkValue = BBParameter.CreateInstance(method.ReturnType, blackboard);
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comparison = CompareMethod.EqualTo;
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}
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}
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///----------------------------------------------------------------------------------------------
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///---------------------------------------UNITY EDITOR-------------------------------------------
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#if UNITY_EDITOR
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protected override void OnTaskInspectorGUI() {
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if ( !Application.isPlaying && GUILayout.Button("Select Property") ) {
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var menu = new UnityEditor.GenericMenu();
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if ( agent != null ) {
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foreach ( var comp in agent.GetComponents(typeof(Component)).Where(c => !c.hideFlags.HasFlag(HideFlags.HideInInspector)) ) {
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menu = EditorUtils.GetInstanceMethodSelectionMenu(comp.GetType(), typeof(object), typeof(object), SetMethod, 0, true, true, menu);
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}
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menu.AddSeparator("/");
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}
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foreach ( var t in TypePrefs.GetPreferedTypesList(typeof(object)) ) {
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menu = EditorUtils.GetStaticMethodSelectionMenu(t, typeof(object), typeof(object), SetMethod, 0, true, true, menu);
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if ( typeof(UnityEngine.Component).IsAssignableFrom(t) ) {
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menu = EditorUtils.GetInstanceMethodSelectionMenu(t, typeof(object), typeof(object), SetMethod, 0, true, true, menu);
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}
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}
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menu.ShowAsBrowser("Select Property", this.GetType());
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Event.current.Use();
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}
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if ( targetMethod != null ) {
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GUILayout.BeginVertical("box");
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UnityEditor.EditorGUILayout.LabelField("Type", targetMethod.RTReflectedOrDeclaredType().FriendlyName());
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UnityEditor.EditorGUILayout.LabelField("Property", targetMethod.Name);
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GUILayout.EndVertical();
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GUI.enabled = checkValue.varType == typeof(float) || checkValue.varType == typeof(int);
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comparison = (CompareMethod)UnityEditor.EditorGUILayout.EnumPopup("Comparison", comparison);
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GUI.enabled = true;
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NodeCanvas.Editor.BBParameterEditor.ParameterField("Value", checkValue);
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}
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}
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#endif
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}
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}
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