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Assets/BITKit/UnityPluginsSupport/Tests/IEnumerableTest.cs
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35
Assets/BITKit/UnityPluginsSupport/Tests/IEnumerableTest.cs
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using System.Collections;
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using System.Collections.Generic;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine.TestTools;
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using Newtonsoft.Json;
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namespace BITKit
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{
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public class IEnumerableTest
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{
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[Test]
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public void AppendIEnumerable()
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{
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List<int> list = new();
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list.CreateOrAddIfEmety(list,() => 1);
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list.Add(2);
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int[] array = new int[0];
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array.CreateOrAddIfEmety(array,() => 1);
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Debug.Log("Length Should Be 2");
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Debug.Log($"List:{JsonConvert.SerializeObject(list, Formatting.Indented)}");
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Debug.Log($"Array:{JsonConvert.SerializeObject(array, Formatting.Indented)}");
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}
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[Test]
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public void 获取所有组合()
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{
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List<int> list = new() { 1, 2, 3, 4, 5 };
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var result = list.GetAllCombination();
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Debug.Log($"List:{JsonConvert.SerializeObject(list, Formatting.Indented)}");
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Debug.Log($"Result:{JsonConvert.SerializeObject(result, Formatting.Indented)}");
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}
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}
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}
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