This commit is contained in:
CortexCore
2024-11-03 16:42:23 +08:00
commit b125894cc3
5904 changed files with 1070129 additions and 0 deletions

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using Unity.Mathematics;
using UnityEngine;
namespace BITKit
{
public static class TransformExtensions
{
public static UnityTransform ToUnityTransform(this Transform transform)
{
return new UnityTransform(transform);
}
}
public readonly struct UnityTransform:ITransform
{
private readonly Transform _transform;
public UnityTransform(Transform transform)
{
_transform = transform;
}
public void Dispose()
{
if (_transform)
Object.Destroy(_transform.gameObject);
}
public float3 LocalPosition
{
get => _transform.localPosition;
set => _transform.localPosition = value;
}
public float3 Position
{
get => _transform.position;
set => _transform.position = value;
}
public quaternion LocalRotation
{
get => _transform.localRotation;
set => _transform.localRotation = value;
}
public quaternion Rotation
{
get => _transform.rotation;
set => _transform.rotation = value;
}
public float3 LocalScale
{
get => _transform.localScale;
set => _transform.localScale = value;
}
public float4x4 Matrix
{
get =>new float4x4(_transform);
set => _transform.SetPositionAndRotation(value.c3.xyz,quaternion.LookRotation(value.c2.xyz,value.c1.xyz));
}
}
}