This commit is contained in:
CortexCore 2025-03-10 20:36:11 +08:00
parent 1cfc881d92
commit ad7065fa02
23 changed files with 11465 additions and 277274 deletions

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@ -3,8 +3,11 @@ using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using BITKit;
using BITKit.Entities;
using BITKit.UX;
using Cysharp.Threading.Tasks;
using Net.Project.B.Cosmetics;
using Net.Project.B.UX;
using Project.B.Entities;
using Project.B.Map;
@ -16,18 +19,45 @@ namespace Net.Like.Xue.Tokyo.UX
{
public class UXMenu : UIToolKitPanel,IUXLobby
{
private readonly IEntitiesService _entitiesService;
private readonly IGameMapService _gameMapService;
private readonly IWrapper<CosmeticsCustomizeComponent> _cosmeticsCustomize;
protected override string DocumentPath => "ux_menu";
public override bool AllowInput => false;
public override bool AllowCursor => true;
[UXBindPath("play-button")]
private Button _playButton;
public UXMenu(IUXService uxService, IGameMapService gameMapService) : base(uxService)
[UXBindPath("avatar-image")]
private VisualElement _avatarImage;
[UXBindPath("player-name")]
private Label _playerName;
public UXMenu(IUXService uxService, IGameMapService gameMapService, IWrapper<CosmeticsCustomizeComponent> cosmeticsCustomize, IEntitiesService entitiesService) : base(uxService)
{
_gameMapService = gameMapService;
_cosmeticsCustomize = cosmeticsCustomize;
_entitiesService = entitiesService;
OnInitiated += Initiated;
_gameMapService.OnMapChanged += OnMapChanged;
_cosmeticsCustomize.OnValueChanged += OnValueChanged;
}
private void OnValueChanged(CosmeticsCustomizeComponent arg1, CosmeticsCustomizeComponent arg2)
{
var cosmetics = _entitiesService.QueryComponents<ScriptableCosmetics>().ToArray()
.ToDictionary(x => x.ScriptableId, x => x);
foreach (var id in arg2.ComponentIds)
{
if (cosmetics.TryGetValue(id,out var cosmetic))
{
if (cosmetic.CosmeticsClass is CosmeticsModel)
{
_avatarImage.style.backgroundImage = new(cosmetic.Icon);
_playerName.text = cosmetic.Name;
}
}
}
}
private void OnMapChanged(Guid arg1, string arg2)

View File

@ -7,11 +7,11 @@
<ui:VisualElement style="position: absolute; left: 0; top: 0; right: 0; bottom: 0; background-image: url(&quot;project://database/Assets/BITKit/Unity/Materials/UX_Video.renderTexture?fileID=8400000&amp;guid=a8660e3193ce9b54cba583778de427c9&amp;type=2#Assets/BITKit/Unity/Materials/ux_video.renderTexture&quot;); -unity-background-scale-mode: scale-and-crop;" />
<ui:VisualElement name="player-container" style="position: absolute; left: 32px; top: 32px; flex-direction: column;">
<ui:VisualElement style="flex-direction: row;">
<ui:VisualElement name="VisualElement" style="background-image: url(&quot;project://database/Assets/Arts/Artsystack%20-Modern%20Multiplayer%20GUI/ResourcesData/Sprites/components/profile.png?fileID=21300000&amp;guid=2ec33b5024a015d40961e6092a5f36a7&amp;type=3#profile&quot;); width: 100px; height: 100px;">
<ui:VisualElement style="background-image: url(&quot;project://database/Assets/Artists/Arts/Avatars/avatar_player.jpg?fileID=2800000&amp;guid=dc1a7b7a5cc9437438280932e8b541a0&amp;type=3#avatar_player&quot;); flex-grow: 1; margin-top: 3px; margin-right: 3px; margin-bottom: 3px; margin-left: 3px;" />
<ui:VisualElement style="background-image: url(&quot;project://database/Assets/Arts/Artsystack%20-Modern%20Multiplayer%20GUI/ResourcesData/Sprites/components/profile.png?fileID=21300000&amp;guid=2ec33b5024a015d40961e6092a5f36a7&amp;type=3#profile&quot;); width: 100px; height: 100px;">
<ui:VisualElement name="avatar-image" style="background-image: url(&quot;project://database/Assets/Artists/Arts/Avatars/avatar_player.jpg?fileID=2800000&amp;guid=dc1a7b7a5cc9437438280932e8b541a0&amp;type=3#avatar_player&quot;); flex-grow: 1; margin-top: 3px; margin-right: 3px; margin-bottom: 3px; margin-left: 3px;" />
</ui:VisualElement>
<ui:VisualElement style="justify-content: space-around; margin-left: 24px;">
<ui:Label tabindex="-1" text="羊顿_01" parse-escape-sequences="true" display-tooltip-when-elided="true" class="tl" style="color: rgb(237, 166, 44); -unity-font-style: italic;" />
<ui:Label tabindex="-1" text="羊顿_01" parse-escape-sequences="true" display-tooltip-when-elided="true" name="player-name" class="tl" style="color: rgb(237, 166, 44); -unity-font-style: italic;" />
<ui:Label tabindex="-1" text="#000001" parse-escape-sequences="true" display-tooltip-when-elided="true" class="tl" />
</ui:VisualElement>
</ui:VisualElement>

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using System.Collections;
using System.Collections.Generic;
using BITKit;
using UnityEngine;
public class UnityAutoDestroyOnStart : MonoBehaviour
{
[SerializeField] private bool inActive;
// Start is called before the first frame update
void Start()
{
Destroy(gameObject);
}
// Update is called once per frame
void Update()
{
if (inActive)
{
gameObject.SetActive(false);
}
else
{
Destroy(gameObject);
}
}
}