This commit is contained in:
CortexCore
2024-11-16 16:00:16 +08:00
parent 99cf181bbe
commit 99253854e8
284 changed files with 112566 additions and 21 deletions

View File

@@ -0,0 +1,230 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4961882099022364209
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4961882099022782993}
m_Layer: 0
m_Name: Cameras
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4961882099022782993
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364209}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4961882099022782995}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4961882099022364211
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4961882099022782995}
- component: {fileID: 4961882099021249555}
- component: {fileID: 4961882099014716691}
- component: {fileID: 4961882099027206195}
- component: {fileID: 8234019632041430816}
m_Layer: 0
m_Name: CameraBeauty
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4961882099022782995
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_LocalRotation: {x: 0.00700757, y: -0.9900907, z: 0.053517208, w: 0.12964283}
m_LocalPosition: {x: 0.6299591, y: 1.0111166, z: 2.4433317}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4961882099022782993}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -163.87701, z: 0}
--- !u!20 &4961882099021249555
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.25, g: 0.25, b: 0.25, a: 0.003921569}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.1
far clip plane: 20
field of view: 40
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294963199
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!124 &4961882099014716691
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_Enabled: 1
--- !u!81 &4961882099027206195
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_Enabled: 1
--- !u!114 &8234019632041430816
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 7
m_ObsoleteRenderingPath: 0
m_ObsoleteFrameSettings:
overrides: 0
enableShadow: 0
enableContactShadows: 0
enableShadowMask: 0
enableSSR: 0
enableSSAO: 0
enableSubsurfaceScattering: 0
enableTransmission: 0
enableAtmosphericScattering: 0
enableVolumetrics: 0
enableReprojectionForVolumetrics: 0
enableLightLayers: 0
enableExposureControl: 1
diffuseGlobalDimmer: 0
specularGlobalDimmer: 0
shaderLitMode: 0
enableDepthPrepassWithDeferredRendering: 0
enableTransparentPrepass: 0
enableMotionVectors: 0
enableObjectMotionVectors: 0
enableDecals: 0
enableRoughRefraction: 0
enableTransparentPostpass: 0
enableDistortion: 0
enablePostprocess: 0
enableOpaqueObjects: 0
enableTransparentObjects: 0
enableRealtimePlanarReflection: 0
enableMSAA: 0
enableAsyncCompute: 0
runLightListAsync: 0
runSSRAsync: 0
runSSAOAsync: 0
runContactShadowsAsync: 0
runVolumeVoxelizationAsync: 0
lightLoopSettings:
overrides: 0
enableDeferredTileAndCluster: 0
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableFptlForForwardOpaque: 0
enableBigTilePrepass: 0
isFptlEnabled: 0
clearColorMode: 0
backgroundColorHDR: {r: 0.025, g: 0.07, b: 0.19, a: 0}
clearDepth: 1
volumeLayerMask:
serializedVersion: 2
m_Bits: 1
volumeAnchorOverride: {fileID: 0}
antialiasing: 0
SMAAQuality: 2
dithering: 0
stopNaNs: 0
taaSharpenStrength: 0.6
physicalParameters:
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
flipYMode: 0
fullscreenPassthrough: 0
allowDynamicResolution: 0
customRenderingSettings: 0
invertFaceCulling: 0
probeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
hasPersistentHistory: 0
m_RenderingPathCustomFrameSettings:
bitDatas:
data1: 70297877217101
data2: 4539628425463136256
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
materialQuality: 0
renderingPathCustomFrameSettingsOverrideMask:
mask:
data1: 0
data2: 0
defaultFrameSettings: 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

View File

@@ -0,0 +1,136 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-537601614369718270
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NromalMap_ST
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 50ac2f3001dc439988efb6ebc6820143, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6691177, g: 0.6691177, b: 0.6691177, a: 1}
- _Color: {r: 0.6691177, g: 0.6691177, b: 0.6691177, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,251 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NromalMap_UST2
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_OUTLINE_CLIPPING_NO
_IS_TRANSCLIPPING_OFF _OUTLINE_NML _SHADINGGRADEMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: 50ac2f3001dc439988efb6ebc6820143, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.5
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 10
- _GI_Intensity: 0
- _HighColor_Power: 0.881
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 1
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 1
- _Is_NormalMapToHighColor: 1
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 1
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 1
- _RimLight: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.5
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 0.36764705, g: 0.36764705, b: 0.36764705, a: 1}
- _2nd_ShadeColor: {r: 0.16981131, g: 0.16981131, b: 0.16981131, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
- _Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 0.6079566, g: 0.6109654, b: 0.6226415, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.57992166, g: 0.61403507, b: 0.6792453, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}