This commit is contained in:
CortexCore 2024-11-16 16:00:16 +08:00
parent 99cf181bbe
commit 99253854e8
284 changed files with 112566 additions and 21 deletions

View File

@ -33,9 +33,9 @@ MonoBehaviour:
m_EnableLODCrossFade: 1
m_LODCrossFadeDitheringType: 1
m_ShEvalMode: 0
m_MainLightRenderingMode: 0
m_MainLightShadowsSupported: 0
m_MainLightShadowmapResolution: 2048
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 256
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 4
m_AdditionalLightShadowsSupported: 0
@ -71,7 +71,7 @@ MonoBehaviour:
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_UseFastSRGBLinearConversion: 0
m_UseFastSRGBLinearConversion: 1
m_SupportDataDrivenLensFlare: 1
m_ShadowType: 1
m_LocalShadowsSupported: 0

View File

@ -70,7 +70,7 @@ MonoBehaviour:
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 1
m_RenderingMode: 2
m_DepthPrimingMode: 0
m_CopyDepthMode: 1
m_AccurateGbufferNormals: 0

View File

@ -8,18 +8,23 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: color_yangdun
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _EMISSIVE_SIMPLE
- _IS_ANGELRING_OFF
- _IS_CLIPPING_TRANSMODE
- _IS_OUTLINE_CLIPPING_YES
- _OUTLINE_NML
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2450
stringTagMap:
IgnoreProjection: true
RenderType: Opaque
IgnoreProjection: False
RenderType: TransparentCutout
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
@ -30,7 +35,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 73caf3c2d3ddd3a40947d22dcf8d4208, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
@ -243,7 +248,7 @@ Material:
- _AR_OffsetV: 0.3
- _ATDistance: 1
- _AddPrecomputedVelocity: 0
- _Add_Antipodean_RimLight: 0
- _Add_Antipodean_RimLight: 1
- _AlbedoAffectEmissive: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
@ -411,17 +416,17 @@ Material:
- _ReceiveShadows: 1
- _ReceivesSSR: 1
- _RefractionModel: 0
- _RimLight: 1
- _RimLight: 0
- _RimLightOverridden: 0
- _RimLightVisible: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_FeatherOff: 1
- _RimLight_InsideMask: 0.16
- _RimLight_Power: 0.1
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 0
- _SRPDefaultUnlitColMode: 2
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _SSRefractionProjectionModel: 0
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
@ -479,7 +484,7 @@ Material:
- _TransparentCullMode: 2
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentEnabled: 1
- _TransparentEnabled: 0
- _TransparentSortPriority: 0
- _TransparentWritingMotionVec: 0
- _TransparentZWrite: 0
@ -489,7 +494,7 @@ Material:
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_RimLightMaskLevel: 1
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
@ -503,13 +508,13 @@ Material:
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _WorkflowMode: 1
- _ZOverDrawMode: 1
- _ZOverDrawMode: 0
- _ZTestDepthEqualForOpaque: 4
- _ZTestGBuffer: 4
- _ZTestModeDistortion: 8
- _ZTestTransparent: 4
- _ZWrite: 1
- _ZWriteMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 0

View File

@ -17022,6 +17022,68 @@ GameObject:
m_CorrespondingSourceObject: {fileID: 6670758144064960994, guid: ad59fe36454ec3242a145c2b90aca8da, type: 3}
m_PrefabInstance: {fileID: 296219666}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &296275779
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 1066722765}
m_Modifications:
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalPosition.x
value: 41
objectReference: {fileID: 0}
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalPosition.z
value: 43
objectReference: {fileID: 0}
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6597837662838677036, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
propertyPath: m_Name
value: Player_Base
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
--- !u!4 &296275780 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5409078068046653646, guid: 2bbcc1e35c6def44294f0e9fe4766c0b, type: 3}
m_PrefabInstance: {fileID: 296275779}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &300064945
PrefabInstance:
m_ObjectHideFlags: 0
@ -71790,6 +71852,72 @@ GameObject:
m_CorrespondingSourceObject: {fileID: 2409318769697169844, guid: 11f54fe0dc469a14ba1c2aefccbc6f41, type: 3}
m_PrefabInstance: {fileID: 1066373045}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1066722762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1066722765}
- component: {fileID: 1066722764}
- component: {fileID: 1066722763}
m_Layer: 0
m_Name: Auto Destory
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1066722763
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1066722762}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b98a6db0b653f764eac834f85857a9dd, type: 3}
m_Name:
m_EditorClassIdentifier:
_parentBlackboard: {fileID: 0}
_serializedBlackboard: '{"_variables":{}}'
_objectReferences: []
_serializedVariables: []
--- !u!114 &1066722764
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1066722762}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 771e8d04ad23ec04ca6178c3be664c99, type: 3}
m_Name:
m_EditorClassIdentifier:
playOnAwake: 0
_serializedList: '{"actions":[{"$type":"NodeCanvas.Tasks.Actions.DestroyGameObject"}]}'
_objectReferences: []
_blackboard: {fileID: 1066722763}
--- !u!4 &1066722765
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1066722762}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 296275780}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1068765898
PrefabInstance:
m_ObjectHideFlags: 0
@ -222889,3 +223017,4 @@ SceneRoots:
- {fileID: 45663147}
- {fileID: 1661301927}
- {fileID: 141466854}
- {fileID: 1066722765}

View File

@ -0,0 +1,5 @@
{
"displayName": "Universal render pipeline",
"description": "Sample scenes for Universal render pipeline.",
"createSeparatePackage": false
}

View File

@ -0,0 +1,186 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: DoorLeft
serializedVersion: 6
m_Legacy: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: {x: -11.05, y: 0.23683488, z: -7.5528917}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
- serializedVersion: 2
time: 1
value: {x: -11.05, y: 0.23683488, z: -7.5528917}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
- serializedVersion: 2
time: 2
value: {x: -11.97, y: 0.23683488, z: -7.5528917}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
- serializedVersion: 2
time: 3
value: {x: -11.05, y: 0.23683488, z: -7.5528917}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 2
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 3
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: -11.05
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 1
value: -11.05
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 2
value: -11.97
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 3
value: -11.05
inSlope: 0
outSlope: 0
tangentMode: 136
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0.23683488
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 1
value: 0.23683488
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 2
value: 0.23683488
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 3
value: 0.23683488
inSlope: 0
outSlope: 0
tangentMode: 136
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: -7.5528917
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 1
value: -7.5528917
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 2
value: -7.5528917
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 3
value: -7.5528917
inSlope: 0
outSlope: 0
tangentMode: 136
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path:
classID: 4
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,186 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: DoorRight
serializedVersion: 6
m_Legacy: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: {x: -9.07, y: 0.23683488, z: -7.5528917}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
- serializedVersion: 2
time: 1
value: {x: -9.07, y: 0.23683488, z: -7.5528917}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
- serializedVersion: 2
time: 2
value: {x: -7.99, y: 0.23683488, z: -7.5528917}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
- serializedVersion: 2
time: 3
value: {x: -9.07, y: 0.23683488, z: -7.5528917}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 2
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 3
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: -9.07
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 1
value: -9.07
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 2
value: -7.99
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 3
value: -9.07
inSlope: 0
outSlope: 0
tangentMode: 136
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0.23683488
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 1
value: 0.23683488
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 2
value: 0.23683488
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 3
value: 0.23683488
inSlope: 0
outSlope: 0
tangentMode: 136
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: -7.5528917
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 1
value: -7.5528917
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 2
value: -7.5528917
inSlope: 0
outSlope: 0
tangentMode: 136
- serializedVersion: 2
time: 3
value: -7.5528917
inSlope: 0
outSlope: 0
tangentMode: 136
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path:
classID: 4
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_GenerateMotionCurves: 0
m_Events: []

View File

@ -0,0 +1,25 @@
using UnityEngine;
using System.Collections;
namespace UnityEngine.Rendering.Toon.Universal.Samples
{
public class Rotator : MonoBehaviour
{
private Vector3 pivot = Vector3.zero;
public float speed = 20.0f;
// Use this for initialization
void Awake()
{
pivot = transform.position;
}
// Update is called once per frame
void Update()
{
transform.RotateAround(pivot, Vector3.up, speed * Time.deltaTime);
}
}
}

View File

@ -0,0 +1,38 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: ForwardRenderer
m_EditorClassIdentifier:
m_RendererFeatures: []
m_RendererFeatureMap:
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
type: 3}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 0
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1

View File

@ -0,0 +1,114 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: UTS2URPPipelineAsset
m_EditorClassIdentifier:
k_AssetVersion: 11
k_AssetPreviousVersion: 11
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: dd3610819c0d4a3193f29b3e2a52e040, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_SupportsHDR: 1
m_HDRColorBufferPrecision: 0
m_MSAA: 4
m_RenderScale: 2
m_UpscalingFilter: 0
m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92
m_EnableLODCrossFade: 1
m_LODCrossFadeDitheringType: 1
m_ShEvalMode: 0
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 4096
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 4
m_AdditionalLightShadowsSupported: 0
m_AdditionalLightsShadowmapResolution: 4096
m_AdditionalLightsShadowResolutionTierLow: 1024
m_AdditionalLightsShadowResolutionTierMedium: 2048
m_AdditionalLightsShadowResolutionTierHigh: 4096
m_ReflectionProbeBlending: 0
m_ReflectionProbeBoxProjection: 0
m_ShadowDistance: 30
m_ShadowCascadeCount: 2
m_Cascade2Split: 0.25
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_CascadeBorder: 0.1
m_ShadowDepthBias: 5
m_ShadowNormalBias: 0.1
m_AnyShadowsSupported: 1
m_SoftShadowsSupported: 1
m_ConservativeEnclosingSphere: 0
m_NumIterationsEnclosingSphere: 64
m_SoftShadowQuality: 2
m_AdditionalLightsCookieResolution: 2048
m_AdditionalLightsCookieFormat: 3
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightCookies: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_StoreActionsOptimization: 0
m_EnableRenderGraph: 0
m_UseAdaptivePerformance: 0
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_UseFastSRGBLinearConversion: 0
m_SupportDataDrivenLensFlare: 1
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_VolumeFrameworkUpdateMode: 0
m_Textures:
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
m_PrefilteringModeMainLightShadows: 1
m_PrefilteringModeAdditionalLight: 4
m_PrefilteringModeAdditionalLightShadows: 1
m_PrefilterXRKeywords: 0
m_PrefilteringModeForwardPlus: 1
m_PrefilteringModeDeferredRendering: 1
m_PrefilteringModeScreenSpaceOcclusion: 1
m_PrefilterDebugKeywords: 0
m_PrefilterWriteRenderingLayers: 0
m_PrefilterHDROutput: 0
m_PrefilterSSAODepthNormals: 0
m_PrefilterSSAOSourceDepthLow: 0
m_PrefilterSSAOSourceDepthMedium: 0
m_PrefilterSSAOSourceDepthHigh: 0
m_PrefilterSSAOInterleaved: 0
m_PrefilterSSAOBlueNoise: 0
m_PrefilterSSAOSampleCountLow: 0
m_PrefilterSSAOSampleCountMedium: 0
m_PrefilterSSAOSampleCountHigh: 0
m_PrefilterDBufferMRT1: 0
m_PrefilterDBufferMRT2: 0
m_PrefilterDBufferMRT3: 0
m_PrefilterSoftShadowsQualityLow: 0
m_PrefilterSoftShadowsQualityMedium: 0
m_PrefilterSoftShadowsQualityHigh: 0
m_PrefilterSoftShadows: 0
m_PrefilterScreenCoord: 0
m_PrefilterNativeRenderPass: 0
m_ShaderVariantLogLevel: 0
m_ShadowCascades: 1

View File

@ -0,0 +1,461 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.18147965, g: 0.22321363, b: 0.28478283, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1001 &249969526
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 400000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalRotation.w
value: 0.033541426
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalRotation.x
value: -0.14564621
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalRotation.y
value: -0.97469676
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalRotation.z
value: 0.16621807
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 161.684
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 6.8849945
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: -161.89099
objectReference: {fileID: 0}
- target: {fileID: 400004, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400004, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400004, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400004, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400004, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400004, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400004, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400004, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 10800000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_Color.b
value: 0.99264705
objectReference: {fileID: 0}
- target: {fileID: 10800000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_Color.g
value: 0.99264705
objectReference: {fileID: 0}
- target: {fileID: 10800000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_Intensity
value: 1
objectReference: {fileID: 0}
- target: {fileID: 10800000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_Shadows.m_Bias
value: 0.01
objectReference: {fileID: 0}
- target: {fileID: 10800000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_BounceIntensity
value: 0
objectReference: {fileID: 0}
- target: {fileID: 10800000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_Shadows.m_Strength
value: 0.9
objectReference: {fileID: 0}
- target: {fileID: 10800000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_Shadows.m_NearPlane
value: 1
objectReference: {fileID: 0}
- target: {fileID: 10800000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_Shadows.m_NormalBias
value: 0.01
objectReference: {fileID: 0}
- target: {fileID: 10800000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
propertyPath: m_Shadows.m_Resolution
value: 3
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 6cff39b57a764a7bafe78db5204a699f, type: 3}
--- !u!1001 &512502455
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1224911137279478, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1424631589619274, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1803382485270120, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1918362082238378, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1934852338279210, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1984122039048530, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4826264588404510, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 4826264588404510, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4826264588404510, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4826264588404510, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4826264588404510, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4826264588404510, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4826264588404510, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4826264588404510, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 23010596709277014, guid: 717ca2f6c39843c8b3acb87f5e26eb72,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 53b4edddd9b94714ad4338892b734299, type: 2}
- target: {fileID: 23210472063806262, guid: 717ca2f6c39843c8b3acb87f5e26eb72,
type: 3}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 23609067652972520, guid: 717ca2f6c39843c8b3acb87f5e26eb72,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 861e7df4951140cf973629b7a0784cb3, type: 2}
- target: {fileID: 23821447893490274, guid: 717ca2f6c39843c8b3acb87f5e26eb72,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 00ff479bb8364e188e78eca912d66081, type: 2}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 717ca2f6c39843c8b3acb87f5e26eb72, type: 3}
--- !u!1 &759218312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 100004, guid: c5f5217daf464724bdc4b9ddaf53d8ec,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 759218313}
- component: {fileID: 759218318}
- component: {fileID: 759218317}
- component: {fileID: 759218315}
- component: {fileID: 759218314}
m_Layer: 0
m_Name: MainCamera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &759218313
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 400004, guid: c5f5217daf464724bdc4b9ddaf53d8ec,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 759218312}
m_LocalRotation: {x: 0, y: 1, z: -0, w: -0.0000001872535}
m_LocalPosition: {x: 0, y: 0, z: 2.6}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 180.00002, z: 0}
--- !u!114 &759218314
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 759218312}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!81 &759218315
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 8100002, guid: c5f5217daf464724bdc4b9ddaf53d8ec,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 759218312}
m_Enabled: 1
--- !u!124 &759218317
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 12400002, guid: c5f5217daf464724bdc4b9ddaf53d8ec,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 759218312}
m_Enabled: 1
--- !u!20 &759218318
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 2000002, guid: c5f5217daf464724bdc4b9ddaf53d8ec,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 759218312}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.375, g: 0.375, b: 0.375, a: 0.003921569}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.5
far clip plane: 30
field of view: 45
orthographic: 0
orthographic size: 0.8
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!1 &803902813 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 100004, guid: 6cff39b57a764a7bafe78db5204a699f,
type: 3}
m_PrefabInstance: {fileID: 249969526}
m_PrefabAsset: {fileID: 0}
--- !u!114 &803902815
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 803902813}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: edba1cfbc6e44a52803444e01e4fe72b, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 60

View File

@ -0,0 +1,251 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: White
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
_SHADINGGRADEMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 1
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
- _BaseColor_Step: 1
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 10
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 1
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 1, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,258 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Yu_Eyebrow_StencilMask
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
_SHADINGGRADEMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2449
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 2800000, guid: f9c439c02674455880c5ea2e93ef8a38, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 2800000, guid: c59962ec9fc345d78a2a48a223ed1d4c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb26f9a2d9f649398abd03d498857b2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 2800000, guid: 1d7bd65d244d44c6b17f8dae559f8bc4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.083
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.083
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 30
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 0
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 10
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _StencilComp: 8
- _StencilMode: 2
- _StencilNo: 1
- _StencilOpFail: 2
- _StencilOpPass: 2
- _StepOffset: 0
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: -0.5
- _Tweak_SystemShadowsLevel: 0.125
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.16176468, g: 0.16057524, b: 0.16057524, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,251 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Yu_Face
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
_SHADINGGRADEMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 2800000, guid: f6d63642fcfd46b8af959af85290b993, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6749471271cd480d86c2cc2804b61eeb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 2800000, guid: e1ce7bd03b024770bcde99788f61f9f3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.495
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.003
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.495
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 0
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 30
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 5
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0.092
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.003
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.5955882, g: 0.44669116, b: 0.44669116, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,251 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Yu_Face2
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
_SHADINGGRADEMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 2800000, guid: f6d63642fcfd46b8af959af85290b993, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6749471271cd480d86c2cc2804b61eeb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 2800000, guid: e1ce7bd03b024770bcde99788f61f9f3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.713
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.713
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 0
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 30
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 0
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 1
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: 0.01
- _Offset_Y_Axis_BLD: -0.05
- _Offset_Z: 0
- _Outline_Width: 0.02
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.255
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0, g: 0, b: 0, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,258 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: hair_main_StencilOut
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_ON _IS_TRANSCLIPPING_OFF _OUTLINE_NML
_SHADINGGRADEMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 2800000, guid: f9c439c02674455880c5ea2e93ef8a38, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing:
m_Texture: {fileID: 2800000, guid: 00fd510561d09474282eda0be4c065b7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 2800000, guid: c59962ec9fc345d78a2a48a223ed1d4c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb26f9a2d9f649398abd03d498857b2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 2800000, guid: 1d7bd65d244d44c6b17f8dae559f8bc4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.179
- _1st_ShadeColor_Step: 0.213
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 1
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.213
- _BaseShade_Feather: 0.179
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 30
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 2
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 0
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 10
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _StencilComp: 6
- _StencilMode: 1
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: -0.227
- _Tweak_SystemShadowsLevel: -0.052
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.2647059, g: 0.21215399, b: 0.21215399, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,258 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: hair_main_Zofs
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_ON _IS_TRANSCLIPPING_OFF _OUTLINE_NML
_SHADINGGRADEMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 2800000, guid: f9c439c02674455880c5ea2e93ef8a38, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing:
m_Texture: {fileID: 2800000, guid: 00fd510561d09474282eda0be4c065b7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 2800000, guid: c59962ec9fc345d78a2a48a223ed1d4c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb26f9a2d9f649398abd03d498857b2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 2800000, guid: 1d7bd65d244d44c6b17f8dae559f8bc4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.019
- _1st_ShadeColor_Step: 0.052
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 1
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.052
- _BaseShade_Feather: 0.019
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 30
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 0
- _Is_BlendBaseColor: 1
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0.12
- _Outline_Width: 10
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: -0.088
- _Tweak_SystemShadowsLevel: -0.02
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.25, g: 0.23713236, b: 0.23713236, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,258 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: hair_noHL
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_TRANSCLIPPING_OFF _OUTLINE_NML
_SHADINGGRADEMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 2800000, guid: f9c439c02674455880c5ea2e93ef8a38, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 2800000, guid: c59962ec9fc345d78a2a48a223ed1d4c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb26f9a2d9f649398abd03d498857b2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 2800000, guid: 1d7bd65d244d44c6b17f8dae559f8bc4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.083
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.083
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 30
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 0
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 10
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TessEdgeLength: 5
- _TessExtrusionAmount: 0
- _TessPhongStrength: 0.5
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: -0.5
- _Tweak_SystemShadowsLevel: 0.125
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _2nd_ShadeColor: {r: 1, g: 1, b: 1, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.16176468, g: 0.16057524, b: 0.16057524, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,814 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1132567055374706
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4877063102780056}
- component: {fileID: 33984604284033166}
- component: {fileID: 23609067652972520}
m_Layer: 0
m_Name: Ntest_hair010
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4877063102780056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1132567055374706}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4667885245148002}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33984604284033166
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1132567055374706}
m_Mesh: {fileID: 4300012, guid: dd4bfd7407154b61b3f95ea870112741, type: 3}
--- !u!23 &23609067652972520
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1132567055374706}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 861e7df4951140cf973629b7a0784cb3, type: 2}
- {fileID: 2100000, guid: 861e7df4951140cf973629b7a0784cb3, type: 2}
- {fileID: 2100000, guid: 4f9418fa8d454d0298d8ff3b8d3600e1, type: 2}
- {fileID: 2100000, guid: 4f9418fa8d454d0298d8ff3b8d3600e1, type: 2}
- {fileID: 2100000, guid: 1493208849604ec38eade0d7f24f15c0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1201523350872952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4826264588404510}
- component: {fileID: 114450581775421808}
m_Layer: 0
m_Name: YukoRig
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4826264588404510
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201523350872952}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4667885245148002}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114450581775421808
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1201523350872952}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: edba1cfbc6e44a52803444e01e4fe72b, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: -15
--- !u!1 &1224911137279478
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4545190933714568}
- component: {fileID: 33455242596293498}
- component: {fileID: 23821447893490274}
m_Layer: 0
m_Name: mayu
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4545190933714568
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1224911137279478}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4520751133028248}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33455242596293498
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1224911137279478}
m_Mesh: {fileID: 4300006, guid: dd4bfd7407154b61b3f95ea870112741, type: 3}
--- !u!23 &23821447893490274
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1224911137279478}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1493208849604ec38eade0d7f24f15c0, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1393945803404258
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4965393959093772}
m_Layer: 0
m_Name: utc_head 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4965393959093772
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1393945803404258}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 1.2190868, y: 0, z: 2.0851762}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4165354602490900}
m_Father: {fileID: 4667885245148002}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1424631589619274
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4585529944571156}
- component: {fileID: 33573636714602942}
- component: {fileID: 23785160698209236}
m_Layer: 0
m_Name: yuko_nose
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4585529944571156
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424631589619274}
m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4520751133028248}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33573636714602942
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424631589619274}
m_Mesh: {fileID: 4300008, guid: dd4bfd7407154b61b3f95ea870112741, type: 3}
--- !u!23 &23785160698209236
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424631589619274}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 53b4edddd9b94714ad4338892b734299, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1491006474592496
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4520751133028248}
m_Layer: 0
m_Name: utc_head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4520751133028248
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1491006474592496}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4493270463363610}
- {fileID: 4824015672372740}
- {fileID: 4545190933714568}
- {fileID: 4585529944571156}
m_Father: {fileID: 4667885245148002}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1592563334891618
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4053825965451874}
- component: {fileID: 33838628803578106}
- component: {fileID: 23833864824848482}
m_Layer: 0
m_Name: tongue
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4053825965451874
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592563334891618}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4667885245148002}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33838628803578106
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592563334891618}
m_Mesh: {fileID: 4300000, guid: dd4bfd7407154b61b3f95ea870112741, type: 3}
--- !u!23 &23833864824848482
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592563334891618}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b01187cc5d36447aa02dade59c2e0cfd, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1674087025265562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4022101278253356}
m_Layer: 0
m_Name: group
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4022101278253356
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1674087025265562}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.53191054, y: 6.5753145, z: 2.828809}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4841924275679426}
m_Father: {fileID: 4667885245148002}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1681322444075306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4667885245148002}
m_Layer: 0
m_Name: yukoN6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4667885245148002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1681322444075306}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -6.62, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4022101278253356}
- {fileID: 4877063102780056}
- {fileID: 4053825965451874}
- {fileID: 4520751133028248}
- {fileID: 4965393959093772}
m_Father: {fileID: 4826264588404510}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1803382485270120
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4824015672372740}
- component: {fileID: 33225671559132218}
- component: {fileID: 23752950784755076}
m_Layer: 0
m_Name: head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4824015672372740
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1803382485270120}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4520751133028248}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33225671559132218
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1803382485270120}
m_Mesh: {fileID: 4300004, guid: dd4bfd7407154b61b3f95ea870112741, type: 3}
--- !u!23 &23752950784755076
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1803382485270120}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b01187cc5d36447aa02dade59c2e0cfd, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1918362082238378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4841924275679426}
- component: {fileID: 33654418086617728}
- component: {fileID: 23210472063806262}
m_Layer: 0
m_Name: pasted__yuko_head002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4841924275679426
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1918362082238378}
m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.53191054, y: -6.5753145, z: -2.8288085}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4022101278253356}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33654418086617728
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1918362082238378}
m_Mesh: {fileID: 4300016, guid: dd4bfd7407154b61b3f95ea870112741, type: 3}
--- !u!23 &23210472063806262
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1918362082238378}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 53b4edddd9b94714ad4338892b734299, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1934852338279210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4165354602490900}
- component: {fileID: 33344537160491624}
- component: {fileID: 23010596709277014}
m_Layer: 0
m_Name: eyeline
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4165354602490900
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1934852338279210}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -1.2190868, y: 2.0851762, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4965393959093772}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33344537160491624
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1934852338279210}
m_Mesh: {fileID: 4300014, guid: dd4bfd7407154b61b3f95ea870112741, type: 3}
--- !u!23 &23010596709277014
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1934852338279210}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 53b4edddd9b94714ad4338892b734299, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1984122039048530
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4493270463363610}
- component: {fileID: 33571191032740256}
- component: {fileID: 23082136936692372}
m_Layer: 0
m_Name: eyeHighLight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4493270463363610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984122039048530}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4520751133028248}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33571191032740256
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984122039048530}
m_Mesh: {fileID: 4300002, guid: dd4bfd7407154b61b3f95ea870112741, type: 3}
--- !u!23 &23082136936692372
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984122039048530}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0299170780774e0aa5e4bc48a5b50315, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

View File

@ -0,0 +1,254 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Cube_HardEdge
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
_OUTLINE_NML
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 2800000, guid: 41f4b2ae13a44b97915ab32682043168, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.332
- _1st_ShadeColor_Feather: 0.304
- _1st_ShadeColor_Step: 1
- _2nd_ShadeColor_Feather: 0.332
- _2nd_ShadeColor_Step: 0.907
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 1
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.592
- _AutoRenderQueue: 1
- _BaseColor_Step: 1
- _BaseShade_Feather: 0.304
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 10
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 1
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 0
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 26.6
- _RimLight: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.409
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.907
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TessEdgeLength: 2
- _TessExtrusionAmount: 0
- _TessPhongStrength: 1
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.205
- _Tweak_transparency: 0
- _Unlit_Intensity: 0.5
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 0
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 0.7488292, g: 0.97794116, b: 0.6759299, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0.6985294, b: 0.17824532, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 0.35172424, b: 0, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 0}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.0141509175, g: 0.86708456, b: 1, a: 0}
- _RimLightColor: {r: 0.5661765, g: 0.5661765, b: 0.5661765, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,251 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Silinder_HardEdge
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
_OUTLINE_POS
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 2800000, guid: 3ed9368886ce23c49bca13d58ad43cc4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.332
- _1st_ShadeColor_Feather: 0.304
- _1st_ShadeColor_Step: 1
- _2nd_ShadeColor_Feather: 0.332
- _2nd_ShadeColor_Step: 0.907
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 1
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.592
- _AutoRenderQueue: 1
- _BaseColor_Step: 1
- _BaseShade_Feather: 0.304
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 5
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 1
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 0
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0
- _OUTLINE: 1
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 20
- _RimLight: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.409
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.907
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.205
- _Tweak_transparency: 0
- _Unlit_Intensity: 0.5
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 0
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 0.7488292, g: 0.97794116, b: 0.6759299, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0.6985294, b: 0.17824532, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 0.35172424, b: 0, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 0}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.015686275, g: 0.87058824, b: 1, a: 0}
- _RimLightColor: {r: 0.5661765, g: 0.5661765, b: 0.5661765, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,321 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8a3bdb2cd68f901469e7cc149151eb49, type: 3}
m_Name: BoxProjection
m_EditorClassIdentifier:
debugViews:
m_Enabled: 1
m_Settings:
mode: 0
depth:
scale: 1
motionVectors:
sourceOpacity: 1
motionImageOpacity: 0
motionImageAmplitude: 16
motionVectorsOpacity: 1
motionVectorsResolution: 24
motionVectorsAmplitude: 64
fog:
m_Enabled: 1
m_Settings:
excludeSkybox: 1
antialiasing:
m_Enabled: 1
m_Settings:
method: 1
fxaaSettings:
preset: 2
taaSettings:
jitterSpread: 0.75
sharpen: 0.3
stationaryBlending: 0.95
motionBlending: 0.952
ambientOcclusion:
m_Enabled: 0
m_Settings:
intensity: 1
radius: 0.3
sampleCount: 10
downsampling: 1
forceForwardCompatibility: 0
ambientOnly: 0
highPrecision: 0
screenSpaceReflection:
m_Enabled: 0
m_Settings:
reflection:
blendType: 0
reflectionQuality: 2
maxDistance: 100
iterationCount: 256
stepSize: 3
widthModifier: 0.5
reflectionBlur: 1
reflectBackfaces: 0
intensity:
reflectionMultiplier: 1
fadeDistance: 100
fresnelFade: 1
fresnelFadePower: 1
screenEdgeMask:
intensity: 0.03
depthOfField:
m_Enabled: 1
m_Settings:
focusDistance: 0.48
aperture: 4.5
focalLength: 22
useCameraFov: 0
kernelSize: 3
motionBlur:
m_Enabled: 1
m_Settings:
shutterAngle: 60
sampleCount: 9
frameBlending: 0
eyeAdaptation:
m_Enabled: 0
m_Settings:
lowPercent: 45
highPercent: 95
minLuminance: -5
maxLuminance: 1
keyValue: 0.25
dynamicKeyValue: 1
adaptationType: 0
speedUp: 2
speedDown: 1
logMin: -8
logMax: 4
bloom:
m_Enabled: 1
m_Settings:
bloom:
intensity: 1.27
threshold: 0.56
softKnee: 0
radius: 3.41
antiFlicker: 1
lensDirt:
texture: {fileID: 0}
intensity: 3
colorGrading:
m_Enabled: 1
m_Settings:
tonemapping:
tonemapper: 0
neutralBlackIn: 0.02
neutralWhiteIn: 10
neutralBlackOut: 0
neutralWhiteOut: 10
neutralWhiteLevel: 5.3
neutralWhiteClip: 10
basic:
postExposure: 0
temperature: 0
tint: 0
hueShift: 0
saturation: 1
contrast: 1
channelMixer:
red: {x: 1, y: 0, z: 0}
green: {x: 0, y: 1, z: 0}
blue: {x: 0, y: 0, z: 1}
currentEditingChannel: 0
colorWheels:
mode: 1
log:
slope: {r: 1, g: 1, b: 1, a: 0}
power: {r: 1, g: 1, b: 1, a: 0}
offset: {r: 1, g: 1, b: 1, a: 0}
linear:
lift: {r: 0, g: 0, b: 0, a: 0}
gamma: {r: 0, g: 0, b: 0, a: 0}
gain: {r: 0, g: 0, b: 0, a: 0}
curves:
master:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
- serializedVersion: 2
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
red:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
- serializedVersion: 2
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
green:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
- serializedVersion: 2
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
blue:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
- serializedVersion: 2
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
hueVShue:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
hueVSsat:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
satVSsat:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
lumVSsat:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
e_CurrentEditingCurve: 0
e_CurveY: 1
e_CurveR: 0
e_CurveG: 0
e_CurveB: 0
userLut:
m_Enabled: 0
m_Settings:
lut: {fileID: 0}
contribution: 1
chromaticAberration:
m_Enabled: 0
m_Settings:
spectralTexture: {fileID: 0}
intensity: 0.1
grain:
m_Enabled: 0
m_Settings:
colored: 1
intensity: 0.5
size: 1
luminanceContribution: 0.8
vignette:
m_Enabled: 0
m_Settings:
mode: 0
color: {r: 0, g: 0, b: 0, a: 1}
center: {x: 0.5, y: 0.5}
intensity: 0.45
smoothness: 0.2
roundness: 1
mask: {fileID: 0}
opacity: 1
rounded: 0
dithering:
m_Enabled: 0
monitors:
currentMonitorID: 0
refreshOnPlay: 0
histogramMode: 3
waveformExposure: 0.12
waveformY: 0
waveformR: 1
waveformG: 1
waveformB: 1
paradeExposure: 0.12
vectorscopeExposure: 0.12
vectorscopeShowBackground: 1

View File

@ -0,0 +1,63 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: BoxProjection Profile
m_EditorClassIdentifier:
components:
- {fileID: 6928049842721373700}
--- !u!114 &6928049842721373700
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
threshold:
m_OverrideState: 1
m_Value: 0.6
min: 0
intensity:
m_OverrideState: 1
m_Value: 40
min: 0
scatter:
m_OverrideState: 1
m_Value: 0.724
min: 0
max: 1
clamp:
m_OverrideState: 0
m_Value: 65472
min: 0
tint:
m_OverrideState: 1
m_Value: {r: 0, g: 0.55540884, b: 0.6698113, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0

View File

@ -0,0 +1,133 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Gray
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &3096095891881332358
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,461 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 0
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &485917294
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 485917296}
- component: {fileID: 485917295}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &485917295
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 485917294}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &485917296
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 485917294}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1001 &1265820521
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 100000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalPosition.z
value: 0.85
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalRotation.w
value: 0.99035764
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalRotation.x
value: -0.022013394
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalRotation.y
value: 0.025940606
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalRotation.z
value: 0.13429174
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -2.8990002
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 2.6090002
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 15.378
objectReference: {fileID: 0}
- target: {fileID: 2300000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 0fc1be566df849cdaab9c2a1ec3aa326, type: 2}
- target: {fileID: 3300000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: 4300000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9110c3cdd57049ca9351bf53a80127f4, type: 3}
--- !u!1 &1367092731
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1367092736}
- component: {fileID: 1367092735}
- component: {fileID: 1367092733}
- component: {fileID: 1367092732}
- component: {fileID: 1367092734}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1367092732
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1367092731}
m_Enabled: 1
--- !u!124 &1367092733
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1367092731}
m_Enabled: 1
--- !u!114 &1367092734
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1367092731}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!20 &1367092735
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1367092731}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 20
field of view: 56.3
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &1367092736
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1367092731}
m_LocalRotation: {x: 0.16964783, y: 0.39459893, z: -0.074381925, w: 0.8999882}
m_LocalPosition: {x: -2.0210848, y: 1.151525, z: -1.9079764}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 21.35, y: 47.35, z: 0}
--- !u!1001 &2049994048
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_RootOrder
value: 3
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalPosition.x
value: -0.000000011058859
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalPosition.y
value: -0.000000020536664
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalPosition.z
value: -0.51
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalRotation.w
value: 0.96333057
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalRotation.x
value: 0.02199234
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalRotation.y
value: -0.0813305
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalRotation.z
value: 0.25474668
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 4.808
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -8.395
objectReference: {fileID: 0}
- target: {fileID: 400000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 29.272001
objectReference: {fileID: 0}
- target: {fileID: 2300000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 72c5278dafc8437e81661f6f5621d280, type: 2}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 433cbf8a1e8f496eb4b9fcc433f0d8d4, type: 3}

View File

@ -0,0 +1,677 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.18176873, g: 0.22743809, b: 0.30742016, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 0
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &145015722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 145015726}
- component: {fileID: 145015725}
- component: {fileID: 145015724}
- component: {fileID: 145015723}
- component: {fileID: 145015727}
m_Layer: 0
m_Name: Sphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!23 &145015723
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145015722}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9a0c490e149740e5965c8b31251f6bf1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!135 &145015724
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145015722}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!33 &145015725
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145015722}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &145015726
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145015722}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.09156409, y: -0.038, z: -0.03811574}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &145015727
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 145015722}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: edba1cfbc6e44a52803444e01e4fe72b, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 40
--- !u!1 &512679041
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 512679043}
- component: {fileID: 512679042}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &512679042
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 512679041}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &512679043
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 512679041}
m_LocalRotation: {x: 0.36430037, y: 0.14140831, z: -0.10133494, w: 0.9148881}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 44.047, y: 14.908001, z: -6.5820003}
--- !u!1 &578891318
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 578891322}
- component: {fileID: 578891321}
- component: {fileID: 578891320}
- component: {fileID: 578891319}
- component: {fileID: 578891323}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &578891319
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 578891318}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9a0c490e149740e5965c8b31251f6bf1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &578891320
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 578891318}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!33 &578891321
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 578891318}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &578891322
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 578891318}
m_LocalRotation: {x: -0.2093026, y: -0.20915785, z: 0.95216906, w: 0.0762857}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 21.492, y: -27.559002, z: 165.509}
--- !u!114 &578891323
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 578891318}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: edba1cfbc6e44a52803444e01e4fe72b, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 40
--- !u!1 &593748844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 593748845}
m_Layer: 0
m_Name: Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &593748845
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 593748844}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.2191811, y: 0.9897716, z: -6.4827356}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1227092918
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1227092919}
m_Layer: 0
m_Name: Zero
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1227092919
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1227092918}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1247007092
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1247007094}
- component: {fileID: 1247007093}
m_Layer: 0
m_Name: Global Volume
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1247007093
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1247007092}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
isGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: 8789d13b297c4569a0b87503028fa8e1, type: 2}
--- !u!4 &1247007094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1247007092}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.96414673, y: 0.12890083, z: 0.44674012}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2111549245
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2111549250}
- component: {fileID: 2111549249}
- component: {fileID: 2111549247}
- component: {fileID: 2111549246}
- component: {fileID: 2111549252}
- component: {fileID: 2111549248}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &2111549246
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2111549245}
m_Enabled: 1
--- !u!124 &2111549247
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2111549245}
m_Enabled: 1
--- !u!114 &2111549248
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2111549245}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_RenderPostProcessing: 1
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 1
m_Dithering: 1
m_ClearDepth: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!20 &2111549249
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2111549245}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0.024813987, b: 0.17647058, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 25
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &2111549250
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2111549245}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -4.88}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2111549252
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2111549245}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd3835579f5445dfb79044ab9bc1d0ab, type: 3}
m_Name:
m_EditorClassIdentifier:
focus: {x: 0, y: 0, z: 0}
focusObj: {fileID: 1227092918}
showInstWindow: 1

View File

@ -0,0 +1,63 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4517244396682180485
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
threshold:
m_OverrideState: 1
m_Value: 0.8
min: 0
intensity:
m_OverrideState: 1
m_Value: 2
min: 0
scatter:
m_OverrideState: 1
m_Value: 1
min: 0
max: 1
clamp:
m_OverrideState: 0
m_Value: 65472
min: 0
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: EmissiveAnimation Profile
m_EditorClassIdentifier:
components:
- {fileID: -4517244396682180485}

View File

@ -0,0 +1,321 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8a3bdb2cd68f901469e7cc149151eb49, type: 3}
m_Name: EmissiveAnimation
m_EditorClassIdentifier:
debugViews:
m_Enabled: 1
m_Settings:
mode: 0
depth:
scale: 1
motionVectors:
sourceOpacity: 1
motionImageOpacity: 0
motionImageAmplitude: 16
motionVectorsOpacity: 1
motionVectorsResolution: 24
motionVectorsAmplitude: 64
fog:
m_Enabled: 1
m_Settings:
excludeSkybox: 1
antialiasing:
m_Enabled: 0
m_Settings:
method: 0
fxaaSettings:
preset: 2
taaSettings:
jitterSpread: 0.75
sharpen: 0.3
stationaryBlending: 0.95
motionBlending: 0.85
ambientOcclusion:
m_Enabled: 0
m_Settings:
intensity: 1
radius: 0.3
sampleCount: 10
downsampling: 1
forceForwardCompatibility: 0
ambientOnly: 0
highPrecision: 0
screenSpaceReflection:
m_Enabled: 0
m_Settings:
reflection:
blendType: 0
reflectionQuality: 2
maxDistance: 100
iterationCount: 256
stepSize: 3
widthModifier: 0.5
reflectionBlur: 1
reflectBackfaces: 0
intensity:
reflectionMultiplier: 1
fadeDistance: 100
fresnelFade: 1
fresnelFadePower: 1
screenEdgeMask:
intensity: 0.03
depthOfField:
m_Enabled: 0
m_Settings:
focusDistance: 2
aperture: 2
focalLength: 50
useCameraFov: 1
kernelSize: 3
motionBlur:
m_Enabled: 1
m_Settings:
shutterAngle: 180
sampleCount: 20
frameBlending: 0
eyeAdaptation:
m_Enabled: 0
m_Settings:
lowPercent: 45
highPercent: 95
minLuminance: -5
maxLuminance: 1
keyValue: 0.25
dynamicKeyValue: 1
adaptationType: 0
speedUp: 2
speedDown: 1
logMin: -8
logMax: 4
bloom:
m_Enabled: 1
m_Settings:
bloom:
intensity: 3
threshold: 1
softKnee: 0.353
radius: 6.09
antiFlicker: 1
lensDirt:
texture: {fileID: 0}
intensity: 3
colorGrading:
m_Enabled: 1
m_Settings:
tonemapping:
tonemapper: 0
neutralBlackIn: 0.02
neutralWhiteIn: 10
neutralBlackOut: 0
neutralWhiteOut: 10
neutralWhiteLevel: 5.3
neutralWhiteClip: 10
basic:
postExposure: 0
temperature: 0
tint: 0
hueShift: 0
saturation: 1.08
contrast: 1.03
channelMixer:
red: {x: 1, y: 0, z: 0}
green: {x: 0, y: 1, z: 0}
blue: {x: 0, y: 0, z: 1}
currentEditingChannel: 0
colorWheels:
mode: 1
log:
slope: {r: 1, g: 1, b: 1, a: 0}
power: {r: 1, g: 1, b: 1, a: 0}
offset: {r: 1, g: 1, b: 1, a: 0}
linear:
lift: {r: 0, g: 0, b: 0, a: 0}
gamma: {r: 0, g: 0, b: 0, a: 0}
gain: {r: 0, g: 0, b: 0, a: 0}
curves:
master:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
- serializedVersion: 2
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
red:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
- serializedVersion: 2
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
green:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
- serializedVersion: 2
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
blue:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
- serializedVersion: 2
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
hueVShue:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
hueVSsat:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
satVSsat:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
lumVSsat:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
e_CurrentEditingCurve: 0
e_CurveY: 1
e_CurveR: 0
e_CurveG: 0
e_CurveB: 0
userLut:
m_Enabled: 0
m_Settings:
lut: {fileID: 0}
contribution: 1
chromaticAberration:
m_Enabled: 0
m_Settings:
spectralTexture: {fileID: 0}
intensity: 0.1
grain:
m_Enabled: 0
m_Settings:
colored: 1
intensity: 0.5
size: 1
luminanceContribution: 0.8
vignette:
m_Enabled: 1
m_Settings:
mode: 0
color: {r: 0, g: 0, b: 0, a: 1}
center: {x: 0.5, y: 0.5}
intensity: 0.281
smoothness: 0.147
roundness: 0.877
mask: {fileID: 0}
opacity: 1
rounded: 0
dithering:
m_Enabled: 1
monitors:
currentMonitorID: 0
refreshOnPlay: 0
histogramMode: 3
waveformExposure: 0.12
waveformY: 0
waveformR: 1
waveformG: 1
waveformB: 1
paradeExposure: 0.12
vectorscopeExposure: 0.12
vectorscopeShowBackground: 1

View File

@ -0,0 +1,251 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: EmissiveAnimation
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_ANIMATION _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
_OUTLINE_NML
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 2800000, guid: 6edc1832a79646349b03111bf588721d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _AutoRenderQueue: 1
- _BaseColor_Step: 0
- _BaseShade_Feather: 0.0001
- _Base_Speed: 1
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 30
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 1
- _Farthest_Distance: 100
- _GI_Intensity: 0
- _HighColor_Power: 0
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 1
- _Is_ColorShift: 1
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 1
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 0
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.1
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 1
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 1
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 0
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 0, g: 0, b: 0, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _ColorShift: {r: 0.021165151, g: 0.2830189, b: 0.0040049767, a: 1}
- _Emissive_Color: {r: 0.9339623, g: 0.066082224, b: 0.066082224, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0, g: 0, b: 0, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0.03586687, g: 0.28104413, b: 0.5849056, a: 1}

Binary file not shown.

After

Width:  |  Height:  |  Size: 117 KiB

View File

@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-9142408834446258728
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grey_Lit(Universal)
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.619
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.619
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4796344557668329411
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grey_SimleLit(Universal)
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.619
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
- _Shininess: 1
- _Smoothness: 0.619
- _SmoothnessSource: 0
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,254 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grey_UTS2(Universal)
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _INVERSE_Z_AXIS_BLD_ON _IS_ANGELRING_OFF _IS_BLENDADDTOHICOLOR_ON
_IS_BLENDADDTOMATCAP_ON _IS_BLENDBASECOLOR_ON _IS_LIGHTCOLOR_1ST_SHADE_ON _IS_LIGHTCOLOR_2ND_SHADE_ON
_IS_LIGHTCOLOR_AP_RIMLIGHT_ON _IS_LIGHTCOLOR_BASE_ON _IS_LIGHTCOLOR_HIGHCOLOR_ON
_IS_LIGHTCOLOR_MATCAP_ON _IS_LIGHTCOLOR_RIMLIGHT_ON _IS_OUTLINE_CLIPPING_NO _IS_TRANSCLIPPING_OFF
_OUTLINE_NML _SET_SYSTEMSHADOWSTOBASE_ON _SHADINGGRADEMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.5
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.124
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 10
- _GI_Intensity: 0
- _HighColor_Power: 0.35
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 1
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 1
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 0
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 3.29
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.5
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0.136
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 0.6691177, g: 0.6691177, b: 0.6691177, a: 1}
- _2nd_ShadeColor: {r: 0.375, g: 0.375, b: 0.375, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,257 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grey_UTS2_GI_Intensity(Universal)
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _INVERSE_Z_AXIS_BLD_ON _IS_ANGELRING_OFF _IS_BLENDADDTOHICOLOR_ON
_IS_BLENDADDTOMATCAP_ON _IS_BLENDBASECOLOR_ON _IS_LIGHTCOLOR_1ST_SHADE_ON _IS_LIGHTCOLOR_2ND_SHADE_ON
_IS_LIGHTCOLOR_AP_RIMLIGHT_ON _IS_LIGHTCOLOR_BASE_ON _IS_LIGHTCOLOR_HIGHCOLOR_ON
_IS_LIGHTCOLOR_MATCAP_ON _IS_LIGHTCOLOR_RIMLIGHT_ON _IS_TRANSCLIPPING_OFF _OUTLINE_NML
_SET_SYSTEMSHADOWSTOBASE_ON _SHADINGGRADEMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.5
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 0
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.124
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 10
- _GI_Intensity: 1
- _HighColor_Power: 0.35
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 1
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 1
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 0
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 0
- _MatCap: 0
- _Metallic: 0
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 3.29
- _RimLight: 0
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.5
- _Smoothness: 0.5
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0.136
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0.01
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 1
- _utsVersionX: 0
- _utsVersionY: 4
- _utsVersionZ: 0
m_Colors:
- _1st_ShadeColor: {r: 0.6691177, g: 0.6691177, b: 0.6691177, a: 1}
- _2nd_ShadeColor: {r: 0.375, g: 0.375, b: 0.375, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,406 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1041747710355636
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4392443598096166}
- component: {fileID: 33143684632814678}
- component: {fileID: 135634570103896382}
- component: {fileID: 23918162035826916}
m_Layer: 0
m_Name: Sphere_Green
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4392443598096166
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041747710355636}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.05, y: 0.05, z: 0.05}
m_Children: []
m_Father: {fileID: 4865484192207678}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33143684632814678
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041747710355636}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!135 &135634570103896382
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041747710355636}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &23918162035826916
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1041747710355636}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3d3a348937a74e31afe455c6f7d1b1f5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1239682057609624
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4576444037121160}
m_Layer: 0
m_Name: PointLights
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4576444037121160
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1239682057609624}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4129097876880218}
- {fileID: 4865484192207678}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1745333419799704
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4865484192207678}
- component: {fileID: 108560918871008174}
m_Layer: 0
m_Name: Point light_Green
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4865484192207678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1745333419799704}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.66, y: 0.13, z: -0.69}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4392443598096166}
m_Father: {fileID: 4576444037121160}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &108560918871008174
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1745333419799704}
m_Enabled: 1
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.119701564, g: 0.9044118, b: 0.22252576, a: 1}
m_Intensity: 0.5
m_Range: 3.07
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &1761524770476032
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4759692588558106}
- component: {fileID: 33788820478260858}
- component: {fileID: 135096242897864522}
- component: {fileID: 23688629295027842}
m_Layer: 0
m_Name: Sphere_Purple
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4759692588558106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1761524770476032}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.05, y: 0.05, z: 0.05}
m_Children: []
m_Father: {fileID: 4129097876880218}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33788820478260858
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1761524770476032}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!135 &135096242897864522
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1761524770476032}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &23688629295027842
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1761524770476032}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c33706043fed494fabcee11cfdf619f6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1820536469884500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4129097876880218}
- component: {fileID: 108618609874069182}
m_Layer: 0
m_Name: Point light_Purple
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4129097876880218
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1820536469884500}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.63, y: 0.19, z: 0.24}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4759692588558106}
m_Father: {fileID: 4576444037121160}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &108618609874069182
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1820536469884500}
m_Enabled: 1
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.44148982, g: 0.10121106, b: 0.8602941, a: 1}
m_Intensity: 0.5
m_Range: 2.86
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0

View File

@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Sky_LightAndShadows
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _SUNDISK_HIGH_QUALITY
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AtmosphereThickness: 1.5
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 1.22
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SunDisk: 2
- _SunSize: 0.04
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _GroundColor: {r: 0.36899996, g: 0.34899998, b: 0.34099993, a: 1}
- _SkyTint: {r: 0.5, g: 0.5, b: 0.5, a: 1}

View File

@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: sphere_Green
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _RECEIVE_SHADOWS_OFF
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0.023346458, g: 1.5853268, b: 0.07535924, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &7268920756425954483
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,142 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3548668141405349460
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: sphere_Purple
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
- _RECEIVE_SHADOWS_OFF
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 0
- _SampleGI: 0
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 0
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
- _Color: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0.60169315, g: 0.02827434, b: 2.6151469, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,251 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MatCapMask
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _IS_OUTLINE_CLIPPING_NO
_MatCap _OUTLINE_NML
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_TexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: c72bd5543bce4674929b05c755faa026, type: 3}
m_Scale: {x: 0.95, y: 1.05}
m_Offset: {x: 0.03, y: -0.03}
- _MatCap_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_SamplerSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowControlSynthesized:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.56
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 1
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.86
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 1
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 10
- _GI_Intensity: 0
- _HighColor_Power: 0.677
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 1
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 1
- _Is_UseTweakHighColorOnShadow: 1
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
- _MatCap: 1
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: 0.072
- _Offset_Y_Axis_BLD: 0.185
- _Offset_Z: 0
- _Outline_Width: 1
- _RimLight: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.728
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 0
- _ShadeColor_Step: 0.56
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: -0.019
- _Tweak_MatcapMaskLevel: 1
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _isUnityToonshader: 1
- _simpleUI: 0
- _utsTechnique: 0
- _utsVersionX: 0
- _utsVersionY: 0
- _utsVersionZ: 2
m_Colors:
- _1st_ShadeColor: {r: 0.50735295, g: 0.50735295, b: 0.50735295, a: 1}
- _2nd_ShadeColor: {r: 0.3455882, g: 0.3455882, b: 0.3455882, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 0.10899655, g: 0.55742764, b: 0.8235294, a: 1}
- _BaseColor: {r: 0.71323526, g: 0.71323526, b: 0.71323526, a: 1}
- _Color: {r: 0.71323526, g: 0.71323526, b: 0.71323526, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 0.12018816, g: 0.1865423, b: 0.8602941, a: 1}
- _MatCapColor: {r: 0.6838235, g: 0.571818, b: 0.20615268, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.9558824, g: 0.06325693, b: 0.70964074, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,221 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UTS2
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _EMISSIVE_SIMPLE _IS_ANGELRING_OFF _IS_CLIPPING_OFF _MatCap
_OUTLINE_NML
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: d7caa76adfc247939f82ee8b3bf47f69, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 10, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 2800000, guid: 641bb2dce818a8a499b537a1963889ac, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 3.22, y: 2}
m_Offset: {x: -0.33, y: -0.54}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.5
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 1
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.774
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 0
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 10
- _GI_Intensity: 0
- _HighColor_Power: 0.96
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 1
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 0
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 1
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 0
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
- _MatCap: 1
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: -0.05
- _Offset_Y_Axis_BLD: 0.09
- _Offset_Z: 0
- _Outline_Width: 14
- _RimLight: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.432
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 1
- _ShadeColor_Step: 0.5
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0
- _Tweak_HighColorMaskLevel: -0.017
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: 0
- _Tweak_MatcapMaskLevel: 0
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _simpleUI: 0
- _utsTechnique: 0
- _utsVersionX: 2
- _utsVersionY: 2
- _utsVersionZ: 0
m_Colors:
- _1st_ShadeColor: {r: 0.28676468, g: 0.28676468, b: 0.28676468, a: 1}
- _2nd_ShadeColor: {r: 0, g: 0, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 0.8235294, g: 0, b: 0, a: 1}
- _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 0.26470587, g: 0.11029413, b: 0.75, a: 1}
- _MatCapColor: {r: 0, g: 0.83448267, b: 1, a: 1}
- _Outline_Color: {r: 1, g: 1, b: 1, a: 1}
- _RimLightColor: {r: 1, g: 0.9764706, b: 0.14705884, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Cube
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: a53709626f9b437db0bb194c74e17492, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a53709626f9b437db0bb194c74e17492, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2165328522814242493
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,25 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FaceOrientation
m_Shader: {fileID: 4800000, guid: be87678310594ea1b49e617b7ce3b697, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Floats: []
m_Colors:
- _ColorBack: {r: 0.7, g: 1, b: 0.7, a: 1}
- _ColorFront: {r: 1, g: 0.7, b: 0.7, a: 1}

View File

@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3777250870574274005
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ground
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 52fd329b36c94d13a5731e1c128fcd4a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 52fd329b36c94d13a5731e1c128fcd4a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.37499997, g: 0.37499997, b: 0.37499997, a: 1}
- _Color: {r: 0.37499994, g: 0.37499994, b: 0.37499994, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,241 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MatCapMask_Mirror
m_Shader: {fileID: 4800000, guid: be891319084e9d147b09d89e80ce60e0, type: 3}
m_ShaderKeywords: _ _ADD_ANTIPODEAN_RIMLIGHT_ON _CAMERAROLLING_STABILIZER_ON _CAMERAROTATION_STABILIZER_ON
_EMISSIVE_SIMPLE _INVERSE_Z_AXIS_BLD_ON _IS_ANGELRING_OFF _IS_BLENDADDTOMATCAP_ON
_IS_CLIPPING_OFF _IS_FILTER_HICUTPOINTLIGHTCOLOR_ON _IS_LIGHTCOLOR_1ST_SHADE_ON
_IS_LIGHTCOLOR_2ND_SHADE_ON _IS_LIGHTCOLOR_AP_RIMLIGHT_ON _IS_LIGHTCOLOR_AR_ON
_IS_LIGHTCOLOR_BASE_ON _IS_LIGHTCOLOR_HIGHCOLOR_ON _IS_LIGHTCOLOR_MATCAP_ON _IS_LIGHTCOLOR_RIMLIGHT_ON
_IS_OUTLINE_CLIPPING_NO _IS_SPECULARTOHIGHCOLOR_ON _KANIMATCAP_ON _LIGHTDIRECTION_MASKON_ON
_MATCAP_ON _MatCap _OUTLINE_NML _RIMLIGHT_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
IgnoreProjection: False
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _1st_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _2nd_ShadeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AngelRing_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BakedNormal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClippingMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HighColor_Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCap_Sampler:
m_Texture: {fileID: 2800000, guid: c72bd5543bce4674929b05c755faa026, type: 3}
m_Scale: {x: 1, y: 1.09}
m_Offset: {x: 0, y: -0.04}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapForMatCap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Outline_Sampler:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_1st_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_2nd_ShadePosition:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_HighColorMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_MatcapMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Set_RimLightMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadingGradeMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _1st2nd_Shades_Feather: 0.0001
- _1st_ShadeColor_Feather: 0.0001
- _1st_ShadeColor_Step: 0.8
- _2nd_ShadeColor_Feather: 0.0001
- _2nd_ShadeColor_Step: 0.56
- _ARSampler_AlphaOn: 0
- _AR_OffsetU: 0
- _AR_OffsetV: 0.3
- _Add_Antipodean_RimLight: 1
- _AngelRing: 0
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.86
- _AutoRenderQueue: 1
- _BaseColor_Step: 0.8
- _BaseShade_Feather: 0.0001
- _Base_Speed: 0
- _BlurLevelMatcap: 0
- _BlurLevelSGM: 0
- _BumpScale: 1
- _BumpScaleMatcap: 1
- _CameraRolling_Stabilizer: 1
- _CameraRotation_Stabilizer: 1
- _ClippingMode: 0
- _Clipping_Level: 0
- _ColorBoost: 1
- _ColorShift_Speed: 0
- _CullMode: 2
- _Cutoff: 0.5
- _EMISSIVE: 0
- _Farthest_Distance: 10
- _GI_Intensity: 0
- _HighColor_Power: 0.677
- _Inverse_Clipping: 0
- _Inverse_MatcapMask: 0
- _Inverse_Z_Axis_BLD: 1
- _IsBaseMapAlphaAsClippingMask: 0
- _Is_1st_ShadeColorOnly: 0
- _Is_BLD: 0
- _Is_BakedNormal: 0
- _Is_BlendAddToHiColor: 0
- _Is_BlendAddToMatCap: 1
- _Is_BlendBaseColor: 0
- _Is_ColorShift: 0
- _Is_Filter_HiCutPointLightColor: 1
- _Is_Filter_LightColor: 0
- _Is_LightColor_1st_Shade: 1
- _Is_LightColor_2nd_Shade: 1
- _Is_LightColor_AR: 1
- _Is_LightColor_Ap_RimLight: 1
- _Is_LightColor_Base: 1
- _Is_LightColor_HighColor: 1
- _Is_LightColor_MatCap: 0
- _Is_LightColor_Outline: 1
- _Is_LightColor_RimLight: 1
- _Is_NormalMapForMatCap: 0
- _Is_NormalMapToBase: 0
- _Is_NormalMapToHighColor: 0
- _Is_NormalMapToRimLight: 0
- _Is_Ortho: 0
- _Is_OutlineTex: 0
- _Is_PingPong_Base: 0
- _Is_SpecularToHighColor: 1
- _Is_UseTweakHighColorOnShadow: 0
- _Is_UseTweakMatCapOnShadow: 0
- _Is_ViewCoord_Scroll: 0
- _Is_ViewShift: 0
- _LightDirection_MaskOn: 1
- _LodLevelMatcap: 0
- _LodLevelSGM: 0
- _MatCap: 1
- _Nearest_Distance: 0.5
- _OUTLINE: 0
- _Offset_X_Axis_BLD: 0.072
- _Offset_Y_Axis_BLD: 0.185
- _Offset_Z: 0
- _Outline_Width: 12
- _RimLight: 1
- _RimLight_FeatherOff: 0
- _RimLight_InsideMask: 0.0001
- _RimLight_Power: 0.728
- _Rotate_EmissiveUV: 0
- _Rotate_MatCapUV: 0
- _Rotate_NormalMapForMatCapUV: 0
- _SPRDefaultUnlitColorMask: 15
- _SRPDefaultUnlitColMode: 1
- _Scroll_EmissiveU: 0
- _Scroll_EmissiveV: 0
- _Set_SystemShadowsToBase: 0
- _ShadeColor_Step: 0.56
- _StencilComp: 0
- _StencilMode: 0
- _StencilNo: 1
- _StencilOpFail: 0
- _StencilOpPass: 0
- _StepOffset: 0
- _TransparentEnabled: 0
- _TweakHighColorOnShadow: 0
- _TweakMatCapOnShadow: 0.266
- _Tweak_HighColorMaskLevel: 0
- _Tweak_LightDirection_MaskLevel: 0
- _Tweak_MatCapUV: -0.019
- _Tweak_MatcapMaskLevel: 1
- _Tweak_RimLightMaskLevel: 0
- _Tweak_ShadingGradeMapLevel: 0
- _Tweak_SystemShadowsLevel: 0
- _Tweak_transparency: 0
- _Unlit_Intensity: 1
- _Use_1stAs2nd: 0
- _Use_BaseAs1st: 0
- _ZOverDrawMode: 0
- _ZWriteMode: 1
- _simpleUI: 0
- _use_ShadowMaskAsMatcapMask: 0
- _utsTechnique: 0
- _utsVersionX: 2
- _utsVersionY: 2
- _utsVersionZ: 0
m_Colors:
- _1st_ShadeColor: {r: 0.50735295, g: 0.50735295, b: 0.50735295, a: 1}
- _2nd_ShadeColor: {r: 0.3455882, g: 0.3455882, b: 0.3455882, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 0.10899655, g: 0.55742764, b: 0.8235294, a: 1}
- _BaseColor: {r: 0.71323526, g: 0.71323526, b: 0.71323526, a: 1}
- _Color: {r: 0.71323526, g: 0.71323526, b: 0.71323526, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _HighColor: {r: 0.12018816, g: 0.1865423, b: 0.8602941, a: 1}
- _MatCapColor: {r: 0.6838235, g: 0.571818, b: 0.20615268, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 0.9558824, g: 0.06325693, b: 0.70964074, a: 1}
- _ViewShift: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Mirror
m_Shader: {fileID: 4800000, guid: e2adf32f5e454e829a4ce64665dbc021, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 0, y: 0}
m_Offset: {x: 0, y: 0}
- _ReflectionTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []
m_Colors: []
m_BuildTextureStacks: []

View File

@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MirrorFlame
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.40441176, g: 0.371702, b: 0.371702, a: 1}
- _Color: {r: 0.4044117, g: 0.37170196, b: 0.37170196, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &8304035635537127767
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,275 @@
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
// This MirrorReflection.cs is the version for Scriptable Render Pipeline.
namespace UnityEngine.Rendering.Toon.Universal.Samples
{
[ExecuteInEditMode] // Make mirror live-update even when not in play mode
public class MirrorReflection : MonoBehaviour
{
public enum Mode
{
water,
wall
}
public enum SetMirrorFor
{
GameView, // Set this mirror object for Game view.
SceneView // Set this mirror object for Scene view.
}
public Mode _Mode = Mode.water;
public SetMirrorFor _SetMirrorFor = SetMirrorFor.GameView;
public bool m_DisablePixelLights = true;
public int m_TextureSize = 256;
[SerializeField]
private float m_ClipPlaneOffset = 0.07f;
[SerializeField]
private float m_ClipPlaneNear = 0.3f;
[SerializeField]
private float m_ClipPlaneFar = 1000.0f;
public LayerMask m_ReflectLayers = -1;
private List<Camera> _m_RefrectionCameras = new List<Camera>();// Camera -> Camera table
private RenderTexture m_ReflectionTexture = null;
private int m_OldReflectionTextureSize = 0;
private static bool s_InsideRendering = false;
public void Update()
{
var rend = GetComponent<Renderer>();
if (!enabled || !rend || !rend.sharedMaterial || !rend.enabled)
return;
Camera cam = null;
switch (_SetMirrorFor){
case SetMirrorFor.GameView:
cam = Camera.main;
break;
case SetMirrorFor.SceneView:
cam = Camera.current;
break;
}
if (!cam)
return;
// Safeguard from recursive reflections.
if (s_InsideRendering)
return;
s_InsideRendering = true;
Camera reflectionCamera;
CreateMirrorObjects(cam, out reflectionCamera);
// find out the reflection plane: position and normal in world space
Vector3 pos = transform.position;
Vector3 normal;
if (_Mode == Mode.water)
{
normal = transform.up;
}
else
{
normal = transform.forward;
}
// Optionally disable pixel lights for reflection
int oldPixelLightCount = QualitySettings.pixelLightCount;
if (m_DisablePixelLights)
QualitySettings.pixelLightCount = 0;
UpdateCameraModes(cam, reflectionCamera);
// Render reflection
// Reflect camera around reflection plane
float d = -Vector3.Dot(normal, pos) - m_ClipPlaneOffset;
Vector4 reflectionPlane = new Vector4(normal.x, normal.y, normal.z, d);
Matrix4x4 reflection = Matrix4x4.zero;
CalculateReflectionMatrix(ref reflection, reflectionPlane);
Vector3 oldpos = cam.transform.position;
Vector3 newpos = reflection.MultiplyPoint(oldpos);
reflectionCamera.worldToCameraMatrix = cam.worldToCameraMatrix * reflection;
// Setup oblique projection matrix so that near plane is our reflection
// plane. This way we clip everything below/above it for free.
Vector4 clipPlane = CameraSpacePlane(reflectionCamera, pos, normal, 1.0f);
//Matrix4x4 projection = cam.projectionMatrix;
Matrix4x4 projection = cam.CalculateObliqueMatrix(clipPlane);
reflectionCamera.projectionMatrix = projection;
reflectionCamera.cullingMask = ~(1 << 4) & m_ReflectLayers.value; // never render water layer
reflectionCamera.targetTexture = m_ReflectionTexture;
GL.invertCulling = true;
reflectionCamera.transform.position = newpos;
Vector3 euler = cam.transform.eulerAngles;
reflectionCamera.transform.eulerAngles = new Vector3(0, euler.y, euler.z);
reflectionCamera.Render();
reflectionCamera.transform.position = oldpos;
GL.invertCulling = false;
Material[] materials = rend.sharedMaterials;
foreach (Material mat in materials)
{
if (mat.HasProperty("_ReflectionTex"))
mat.SetTexture("_ReflectionTex", m_ReflectionTexture);
}
// Restore pixel light count
if (m_DisablePixelLights)
QualitySettings.pixelLightCount = oldPixelLightCount;
s_InsideRendering = false;
}
// Cleanup all the objects we possibly have created
void OnDisable()
{
if (m_ReflectionTexture)
{
DestroyImmediate(m_ReflectionTexture);
m_ReflectionTexture = null;
}
if (_m_RefrectionCameras.Count != 0)
{
if (_m_RefrectionCameras[0] != null)
{
foreach (Camera Cam in _m_RefrectionCameras)
{
DestroyImmediate(Cam.gameObject);
}
}
}
_m_RefrectionCameras.Clear();
}
private void UpdateCameraModes(Camera src, Camera dest)
{
if (dest == null)
return;
// set camera to clear the same way as current camera
dest.clearFlags = src.clearFlags;
dest.backgroundColor = src.backgroundColor;
if (src.clearFlags == CameraClearFlags.Skybox)
{
Skybox sky = src.GetComponent(typeof(Skybox)) as Skybox;
Skybox mysky = dest.GetComponent(typeof(Skybox)) as Skybox;
if (!sky || !sky.material)
{
mysky.enabled = false;
}
else
{
mysky.enabled = true;
mysky.material = sky.material;
}
}
// update other values to match current camera.
// even if we are supplying custom camera&projection matrices,
// some of values are used elsewhere (e.g. skybox uses far plane)
dest.farClipPlane = m_ClipPlaneFar;// src.farClipPlane;
dest.nearClipPlane = m_ClipPlaneNear;// src.nearClipPlane;
dest.orthographic = src.orthographic;
dest.fieldOfView = src.fieldOfView;
dest.aspect = src.aspect;
dest.orthographicSize = src.orthographicSize;
}
// On-demand create any objects we need
private void CreateMirrorObjects(Camera currentCamera, out Camera reflectionCamera)
{
reflectionCamera = null;
// Reflection render texture
if (!m_ReflectionTexture || m_OldReflectionTextureSize != m_TextureSize)
{
if (m_ReflectionTexture)
DestroyImmediate(m_ReflectionTexture);
m_ReflectionTexture = new RenderTexture(m_TextureSize, m_TextureSize, 16);
m_ReflectionTexture.name = "__MirrorReflection" + GetInstanceID();
m_ReflectionTexture.isPowerOfTwo = true;
m_ReflectionTexture.hideFlags = HideFlags.DontSave;
m_OldReflectionTextureSize = m_TextureSize;
}
// Camera for reflection
if (_m_RefrectionCameras.Count == 0)
{
GameObject go = new GameObject("Mirror Refl Camera id" + GetInstanceID() + " for " + currentCamera.GetInstanceID(), typeof(Camera), typeof(Skybox));
reflectionCamera = go.GetComponent<Camera>();
reflectionCamera.enabled = false;
reflectionCamera.transform.position = transform.position;
reflectionCamera.transform.rotation = transform.rotation;
reflectionCamera.gameObject.AddComponent<FlareLayer>();
go.hideFlags = HideFlags.HideAndDontSave;
_m_RefrectionCameras.Add(reflectionCamera);
}
else
{
if (_m_RefrectionCameras[0] == null)
{
GameObject go = new GameObject("Mirror Refl Camera id" + GetInstanceID() + " for " + currentCamera.GetInstanceID(), typeof(Camera), typeof(Skybox));
reflectionCamera = go.GetComponent<Camera>();
reflectionCamera.enabled = false;
go.hideFlags = HideFlags.HideAndDontSave;
_m_RefrectionCameras.Add(reflectionCamera);
}
else
{
reflectionCamera = _m_RefrectionCameras[0];
}
reflectionCamera.transform.position = transform.position;
reflectionCamera.transform.rotation = transform.rotation;
}
}
// Extended sign: returns -1, 0 or 1 based on sign of a
private static float sgn(float a)
{
if (a > 0.0f) return 1.0f;
if (a < 0.0f) return -1.0f;
return 0.0f;
}
// Given position/normal of the plane, calculates plane in camera space.
private Vector4 CameraSpacePlane(Camera cam, Vector3 pos, Vector3 normal, float sideSign)
{
Vector3 offsetPos = pos + normal * m_ClipPlaneOffset;
Matrix4x4 m = cam.worldToCameraMatrix;
Vector3 cpos = m.MultiplyPoint(offsetPos);
Vector3 cnormal = m.MultiplyVector(normal).normalized * sideSign;
return new Vector4(cnormal.x, cnormal.y, cnormal.z, -Vector3.Dot(cpos, cnormal));
}
// Calculates reflection matrix around the given plane
private static void CalculateReflectionMatrix(ref Matrix4x4 reflectionMat, Vector4 plane)
{
reflectionMat.m00 = (1F - 2F * plane[0] * plane[0]);
reflectionMat.m01 = (-2F * plane[0] * plane[1]);
reflectionMat.m02 = (-2F * plane[0] * plane[2]);
reflectionMat.m03 = (-2F * plane[3] * plane[0]);
reflectionMat.m10 = (-2F * plane[1] * plane[0]);
reflectionMat.m11 = (1F - 2F * plane[1] * plane[1]);
reflectionMat.m12 = (-2F * plane[1] * plane[2]);
reflectionMat.m13 = (-2F * plane[3] * plane[1]);
reflectionMat.m20 = (-2F * plane[2] * plane[0]);
reflectionMat.m21 = (-2F * plane[2] * plane[1]);
reflectionMat.m22 = (1F - 2F * plane[2] * plane[2]);
reflectionMat.m23 = (-2F * plane[3] * plane[2]);
reflectionMat.m30 = 0F;
reflectionMat.m31 = 0F;
reflectionMat.m32 = 0F;
reflectionMat.m33 = 1F;
}
}
}

View File

@ -0,0 +1,37 @@
Shader "Unlit/FaceOrientation"
{
Properties
{
_ColorFront ("Front Color", Color) = (1,0.7,0.7,1)
_ColorBack ("Back Color", Color) = (0.7,1,0.7,1)
}
SubShader
{
Pass
{
Cull Off // 裏向きのカリングをオフにします
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma target 3.0
float4 vert (float4 vertex : POSITION) : SV_POSITION
{
return UnityObjectToClipPos(vertex);
}
fixed4 _ColorFront;
fixed4 _ColorBack;
fixed4 frag (fixed facing : VFACE) : SV_Target
{
// VFACE 入力は正面向きでは負の値、
// 裏向きでは負の値です。その値によって
// 2 色のうちの 1 つを出力します。
return facing > 0 ? _ColorFront : _ColorBack;
}
ENDCG
}
}
}

View File

@ -0,0 +1,45 @@
Shader "Hidden/UnityChan/MirrorReflection"
{
Properties
{
_MainTex ("Base (RGB)", 2D) = "white" {}
[HideInInspector] _ReflectionTex ("", 2D) = "white" {}
}
SubShader
{
Tags { "RenderType"="Opaque" }
LOD 100
Pass {
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#include "UnityCG.cginc"
struct v2f
{
float2 uv : TEXCOORD0;
float4 refl : TEXCOORD1;
float4 pos : SV_POSITION;
};
float4 _MainTex_ST;
v2f vert(float4 pos : POSITION, float2 uv : TEXCOORD0)
{
v2f o;
o.pos = UnityObjectToClipPos (pos);
o.uv = TRANSFORM_TEX(uv, _MainTex);
o.refl = ComputeScreenPos (o.pos);
return o;
}
sampler2D _MainTex;
sampler2D _ReflectionTex;
fixed4 frag(v2f i) : SV_Target
{
fixed4 wcoord = (i.refl.xyzw/i.refl.w);
fixed4 tex = tex2D(_MainTex, i.uv);
fixed4 refl = tex2Dproj(_ReflectionTex, UNITY_PROJ_COORD(wcoord));
return tex * refl;
}
ENDCG
}
}
}

View File

@ -0,0 +1,6 @@
Mirrorオブジェクトに関する仕様について    2020/03/11
Scriptable Render Pipeline版の仕様として、MirrorReflection.csは、ゲームビューもしくはシーンビューのどちらかでしか正しく動作しません。
1. ゲームビュー内のMirrorオブジェクトを動作させたい時には、MirrorReflectionコンポーネントのSet Mirror Forを"Game View"にして、プレイボタンを押してください。
2. シーンビュー内のMirrorオブジェクトを動作させたい時には、MirrorReflectionコンポーネントのSet Mirror Forを"Scene View"にして、プレイボタンを押してください。

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

View File

@ -0,0 +1,230 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4961882099022364209
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4961882099022782993}
m_Layer: 0
m_Name: Cameras
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4961882099022782993
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364209}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4961882099022782995}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4961882099022364211
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4961882099022782995}
- component: {fileID: 4961882099021249555}
- component: {fileID: 4961882099014716691}
- component: {fileID: 4961882099027206195}
- component: {fileID: 8234019632041430816}
m_Layer: 0
m_Name: CameraBeauty
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4961882099022782995
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_LocalRotation: {x: 0.00700757, y: -0.9900907, z: 0.053517208, w: 0.12964283}
m_LocalPosition: {x: 0.6299591, y: 1.0111166, z: 2.4433317}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4961882099022782993}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -163.87701, z: 0}
--- !u!20 &4961882099021249555
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.25, g: 0.25, b: 0.25, a: 0.003921569}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.1
far clip plane: 20
field of view: 40
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294963199
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!124 &4961882099014716691
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_Enabled: 1
--- !u!81 &4961882099027206195
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_Enabled: 1
--- !u!114 &8234019632041430816
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4961882099022364211}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 7
m_ObsoleteRenderingPath: 0
m_ObsoleteFrameSettings:
overrides: 0
enableShadow: 0
enableContactShadows: 0
enableShadowMask: 0
enableSSR: 0
enableSSAO: 0
enableSubsurfaceScattering: 0
enableTransmission: 0
enableAtmosphericScattering: 0
enableVolumetrics: 0
enableReprojectionForVolumetrics: 0
enableLightLayers: 0
enableExposureControl: 1
diffuseGlobalDimmer: 0
specularGlobalDimmer: 0
shaderLitMode: 0
enableDepthPrepassWithDeferredRendering: 0
enableTransparentPrepass: 0
enableMotionVectors: 0
enableObjectMotionVectors: 0
enableDecals: 0
enableRoughRefraction: 0
enableTransparentPostpass: 0
enableDistortion: 0
enablePostprocess: 0
enableOpaqueObjects: 0
enableTransparentObjects: 0
enableRealtimePlanarReflection: 0
enableMSAA: 0
enableAsyncCompute: 0
runLightListAsync: 0
runSSRAsync: 0
runSSAOAsync: 0
runContactShadowsAsync: 0
runVolumeVoxelizationAsync: 0
lightLoopSettings:
overrides: 0
enableDeferredTileAndCluster: 0
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableFptlForForwardOpaque: 0
enableBigTilePrepass: 0
isFptlEnabled: 0
clearColorMode: 0
backgroundColorHDR: {r: 0.025, g: 0.07, b: 0.19, a: 0}
clearDepth: 1
volumeLayerMask:
serializedVersion: 2
m_Bits: 1
volumeAnchorOverride: {fileID: 0}
antialiasing: 0
SMAAQuality: 2
dithering: 0
stopNaNs: 0
taaSharpenStrength: 0.6
physicalParameters:
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
flipYMode: 0
fullscreenPassthrough: 0
allowDynamicResolution: 0
customRenderingSettings: 0
invertFaceCulling: 0
probeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
hasPersistentHistory: 0
m_RenderingPathCustomFrameSettings:
bitDatas:
data1: 70297877217101
data2: 4539628425463136256
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
materialQuality: 0
renderingPathCustomFrameSettingsOverrideMask:
mask:
data1: 0
data2: 0
defaultFrameSettings: 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

Some files were not shown because too many files have changed in this diff Show More