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|
@ -691333,7 +691333,7 @@ PrefabInstance:
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5630170439344028599, guid: 98352849c75d3674198e1053c3cda8ab, type: 3}
|
- target: {fileID: 5630170439344028599, guid: 98352849c75d3674198e1053c3cda8ab, type: 3}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
value: -0.7071068
|
value: 0.7071068
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5630170439344028599, guid: 98352849c75d3674198e1053c3cda8ab, type: 3}
|
- target: {fileID: 5630170439344028599, guid: 98352849c75d3674198e1053c3cda8ab, type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
|
@ -691345,7 +691345,7 @@ PrefabInstance:
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5630170439344028599, guid: 98352849c75d3674198e1053c3cda8ab, type: 3}
|
- target: {fileID: 5630170439344028599, guid: 98352849c75d3674198e1053c3cda8ab, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
value: -90
|
value: 90
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5630170439344028599, guid: 98352849c75d3674198e1053c3cda8ab, type: 3}
|
- target: {fileID: 5630170439344028599, guid: 98352849c75d3674198e1053c3cda8ab, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.y
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
|
|
@ -27,7 +27,7 @@ namespace BITKit
|
||||||
public class MyHandle:IDisposable
|
public class MyHandle:IDisposable
|
||||||
{
|
{
|
||||||
private readonly ValidHandle _validHandle;
|
private readonly ValidHandle _validHandle;
|
||||||
private bool _isDisable = false;
|
private readonly bool _isDisable;
|
||||||
public MyHandle(ValidHandle validHandle,bool isDisable = false)
|
public MyHandle(ValidHandle validHandle,bool isDisable = false)
|
||||||
{
|
{
|
||||||
_validHandle = validHandle;
|
_validHandle = validHandle;
|
||||||
|
@ -61,106 +61,76 @@ namespace BITKit
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return $"Allow:{enableHandle}\nElements:{string.Join("\n",objs)}\nDisableElements:{string.Join("\n",disableObjs)}";
|
return $"Allow:{_enableHandle}\nElements:{string.Join("\n",_objs)}\nDisableElements:{string.Join("\n",_disableObjs)}";
|
||||||
}
|
}
|
||||||
|
|
||||||
public ValidHandle() {}
|
public ValidHandle() {}
|
||||||
public ValidHandle(Action<bool> boolDelegate)
|
public ValidHandle(Action<bool> boolDelegate)
|
||||||
{
|
{
|
||||||
AddListener(boolDelegate);
|
AddListener(boolDelegate);
|
||||||
EventOnEnableChanged?.Invoke(enableHandle);
|
_eventOnEnableChanged?.Invoke(_enableHandle);
|
||||||
}
|
}
|
||||||
public static implicit operator bool(ValidHandle validHandle)
|
public static implicit operator bool(ValidHandle validHandle)
|
||||||
{
|
{
|
||||||
return !validHandle._isDisposed && validHandle.enableHandle;
|
return !validHandle._isDisposed && validHandle._enableHandle;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Allow => this;
|
public bool Allow => this;
|
||||||
|
|
||||||
private bool enableHandle;
|
private bool _enableHandle;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// ⚠️Dont operate this field directly
|
/// ⚠️Dont operate this field directly
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly List<object> objs = new List<object>();
|
private readonly HashSet<object> _objs = new();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// ⚠️Dont operate this field directly
|
/// ⚠️Dont operate this field directly
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly List<object> disableObjs = new List<object>();
|
private readonly HashSet<object> _disableObjs = new();
|
||||||
private bool tempEnable;
|
private bool _tempEnable;
|
||||||
private Action<bool> EventOnEnableChanged;
|
private Action<bool> _eventOnEnableChanged;
|
||||||
private readonly ConcurrentQueue<UniTaskCompletionSource> _completionSources = new();
|
private readonly ConcurrentQueue<UniTaskCompletionSource> _completionSources = new();
|
||||||
private bool _isDisposed;
|
private bool _isDisposed;
|
||||||
|
|
||||||
public void AddElement(object obj)
|
public void AddElement(object obj)
|
||||||
{
|
{
|
||||||
if (objs.Contains(obj))
|
_objs.Add(obj);
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
objs.Add(obj);
|
|
||||||
}
|
|
||||||
CheckEnable();
|
CheckEnable();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CheckEnable()
|
private void CheckEnable()
|
||||||
{
|
{
|
||||||
tempEnable = objs.Count > 0 && disableObjs.Count == 0;
|
_tempEnable = _objs.Count > 0 && _disableObjs.Count == 0;
|
||||||
if (tempEnable != enableHandle)
|
if (_tempEnable == _enableHandle) return;
|
||||||
|
_enableHandle = _tempEnable;
|
||||||
|
_eventOnEnableChanged?.Invoke(_enableHandle);
|
||||||
|
if (_tempEnable) return;
|
||||||
|
if (_completionSources.TryDequeue(out var cs))
|
||||||
{
|
{
|
||||||
enableHandle = tempEnable;
|
cs.TrySetResult();
|
||||||
if (EventOnEnableChanged is not null)
|
|
||||||
{
|
|
||||||
EventOnEnableChanged.Invoke(enableHandle);
|
|
||||||
}
|
|
||||||
if (tempEnable) return;
|
|
||||||
if (_completionSources.TryDequeue(out var cs))
|
|
||||||
{
|
|
||||||
cs.TrySetResult();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public void RemoveElement(object obj)
|
public void RemoveElement(object obj)
|
||||||
{
|
{
|
||||||
if (objs.Contains(obj))
|
if (_objs.Contains(obj))
|
||||||
{
|
{
|
||||||
objs.Remove(obj);
|
_objs.Remove(obj);
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
CheckEnable();
|
CheckEnable();
|
||||||
}
|
}
|
||||||
public int lenght => objs.Count;
|
public int Lenght => _objs.Count;
|
||||||
public string[] GetElements()
|
public bool Contains(object obj) => _objs.Contains(obj);
|
||||||
{
|
|
||||||
List<string> elementNames = new List<string>();
|
|
||||||
for (int i = 0; i < objs.Count; i++)
|
|
||||||
{
|
|
||||||
elementNames.Add(objs[i].ToString());
|
|
||||||
}
|
|
||||||
return elementNames.ToArray();
|
|
||||||
}
|
|
||||||
public bool Contains(object obj) => objs.Contains(obj);
|
|
||||||
public void AddDisableElements(object obj)
|
public void AddDisableElements(object obj)
|
||||||
{
|
{
|
||||||
if (disableObjs.Contains(obj))
|
_disableObjs.Add(obj);
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
disableObjs.Add(obj);
|
|
||||||
}
|
|
||||||
CheckEnable();
|
CheckEnable();
|
||||||
}
|
}
|
||||||
public void RemoveDisableElements(object obj)
|
public void RemoveDisableElements(object obj)
|
||||||
{
|
{
|
||||||
if (disableObjs.Contains(obj))
|
if (_disableObjs.Contains(obj))
|
||||||
{
|
{
|
||||||
disableObjs.Remove(obj);
|
_disableObjs.Remove(obj);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -191,22 +161,22 @@ namespace BITKit
|
||||||
}
|
}
|
||||||
public void Invoke()
|
public void Invoke()
|
||||||
{
|
{
|
||||||
var enable = disableObjs.Count == 0 && objs.Count > 0;
|
var enable = _disableObjs.Count == 0 && _objs.Count > 0;
|
||||||
EventOnEnableChanged?.Invoke(enable);
|
_eventOnEnableChanged?.Invoke(enable);
|
||||||
}
|
}
|
||||||
public void Invoke(bool value)
|
public void Invoke(bool value)
|
||||||
{
|
{
|
||||||
EventOnEnableChanged?.Invoke(value);
|
_eventOnEnableChanged?.Invoke(value);
|
||||||
}
|
}
|
||||||
public void AddListener(Action<bool> action)
|
public void AddListener(Action<bool> action)
|
||||||
{
|
{
|
||||||
EventOnEnableChanged+= action;
|
_eventOnEnableChanged+= action;
|
||||||
}
|
}
|
||||||
public void RemoveListener(Action<bool> action)
|
public void RemoveListener(Action<bool> action)
|
||||||
{
|
{
|
||||||
if(EventOnEnableChanged is not null && action is not null)
|
if(_eventOnEnableChanged is not null && action is not null)
|
||||||
{
|
{
|
||||||
EventOnEnableChanged -= action;
|
_eventOnEnableChanged -= action;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public UniTask.Awaiter GetAwaiter()
|
public UniTask.Awaiter GetAwaiter()
|
||||||
|
@ -221,17 +191,17 @@ namespace BITKit
|
||||||
}
|
}
|
||||||
public void Clear()
|
public void Clear()
|
||||||
{
|
{
|
||||||
objs.Clear();
|
_objs.Clear();
|
||||||
disableObjs.Clear();
|
_disableObjs.Clear();
|
||||||
Invoke();
|
Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
_isDisposed = true;
|
_isDisposed = true;
|
||||||
objs.Clear();
|
_objs.Clear();
|
||||||
disableObjs.Clear();
|
_disableObjs.Clear();
|
||||||
EventOnEnableChanged = null;
|
_eventOnEnableChanged = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -27,22 +27,31 @@ namespace BITKit.Physics
|
||||||
|
|
||||||
var vertices = _mesh.vertices;
|
var vertices = _mesh.vertices;
|
||||||
|
|
||||||
if (vertices.Length > 256) return false;
|
if (vertices.Length > 2048) return false;
|
||||||
|
|
||||||
var minPos = new Vector3(64, 64, 64);
|
var minPos = new Vector3(64, 64, 64);
|
||||||
|
var minDistance = 64f;
|
||||||
|
|
||||||
for (var index = 0; index < _mesh.triangles.Length; index+=3)
|
for (var index = 0; index < _mesh.triangles.Length; index+=3)
|
||||||
{
|
{
|
||||||
var x = vertices[_mesh.triangles[index]];
|
var x = vertices[_mesh.triangles[index]];
|
||||||
|
|
||||||
|
if (Vector3.Distance(x, _position) > minDistance)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
var y = vertices[_mesh.triangles[index + 1]];
|
var y = vertices[_mesh.triangles[index + 1]];
|
||||||
var z = vertices[_mesh.triangles[index + 2]];
|
var z = vertices[_mesh.triangles[index + 2]];
|
||||||
|
|
||||||
var pos = GeometryUtils.GetPosInTriangle(x, y, z, _position);
|
var pos = GeometryUtils.GetPosInTriangle(x, y, z, _position);
|
||||||
|
|
||||||
if (Vector3.Distance(pos, _position) < Vector3.Distance(minPos, _position))
|
var distance = Vector3.Distance(pos, _position);
|
||||||
{
|
|
||||||
minPos = pos;
|
if (!(distance < minDistance)) continue;
|
||||||
}
|
|
||||||
|
minPos = pos;
|
||||||
|
minDistance = distance;
|
||||||
}
|
}
|
||||||
|
|
||||||
position = minPos;
|
position = minPos;
|
||||||
|
|
|
@ -1,8 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 1705803e58f488146b0c364b69f275ff
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -1,20 +0,0 @@
|
||||||
{
|
|
||||||
"name": "BITKit.Extensions.TranslucentImage",
|
|
||||||
"rootNamespace": "",
|
|
||||||
"references": [
|
|
||||||
"GUID:14fe60d984bf9f84eac55c6ea033a8f4",
|
|
||||||
"GUID:6ef4ed8ff60a7aa4bb60a8030e6f4008",
|
|
||||||
"GUID:ff218ee40fe2b8648ab3234d56415557"
|
|
||||||
],
|
|
||||||
"includePlatforms": [],
|
|
||||||
"excludePlatforms": [],
|
|
||||||
"allowUnsafeCode": false,
|
|
||||||
"overrideReferences": false,
|
|
||||||
"precompiledReferences": [],
|
|
||||||
"autoReferenced": true,
|
|
||||||
"defineConstraints": [
|
|
||||||
"LeTai_TranslucentImage"
|
|
||||||
],
|
|
||||||
"versionDefines": [],
|
|
||||||
"noEngineReferences": false
|
|
||||||
}
|
|
|
@ -1,7 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: f4dea7f9c2d5c3d4abb7467736ee56df
|
|
||||||
AssemblyDefinitionImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -1,21 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using LeTai.Asset.TranslucentImage;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace BITKit.UX
|
|
||||||
{
|
|
||||||
public class TranslucentService : MonoBehaviour
|
|
||||||
{
|
|
||||||
public static RenderTexture BlurredScreen;
|
|
||||||
[SerializeField] private TranslucentImageSource source;
|
|
||||||
[SerializeField] private RenderTexture blurredScreen;
|
|
||||||
private void LateUpdate()
|
|
||||||
{
|
|
||||||
source.Request();
|
|
||||||
BlurredScreen = blurredScreen = source.BlurredScreen;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,11 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 14ba5b1e81092234d944bec5c7063bc1
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -1,34 +0,0 @@
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UIElements;
|
|
||||||
|
|
||||||
namespace BITKit.UX
|
|
||||||
{
|
|
||||||
|
|
||||||
public class TranslucentVisualElement : VisualElement
|
|
||||||
{
|
|
||||||
public new class UxmlFactory : UxmlFactory<TranslucentVisualElement, UxmlTraits> { }
|
|
||||||
public TranslucentVisualElement()
|
|
||||||
{
|
|
||||||
RegisterCallback<GeometryChangedEvent>(OnGeometryChanged);
|
|
||||||
generateVisualContent += DrawCanvas;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void DrawCanvas(MeshGenerationContext obj)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnGeometryChanged(GeometryChangedEvent evt)
|
|
||||||
{
|
|
||||||
#if UNITY_EDITOR
|
|
||||||
if (BITAppForUnity.IsPlaying is false) return;
|
|
||||||
#endif
|
|
||||||
if (style.display.value is not DisplayStyle.Flex) return;
|
|
||||||
style.backgroundImage = new StyleBackground(Background.FromRenderTexture(TranslucentService.BlurredScreen));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,11 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 45ff73d2202441b44a5453c22ebf0dab
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -1,38 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
|
|
||||||
namespace BITKit.UX
|
|
||||||
{
|
|
||||||
public class UXTranslucentService : MonoBehaviour
|
|
||||||
{
|
|
||||||
[SerializeField] private Image image;
|
|
||||||
private float alpha;
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
BITAppForUnity.AllowCursor.AddListener(OnCursor);
|
|
||||||
destroyCancellationToken.Register(Dispose);
|
|
||||||
}
|
|
||||||
private void Dispose()
|
|
||||||
{
|
|
||||||
BITAppForUnity.AllowCursor.RemoveListener(OnCursor);
|
|
||||||
}
|
|
||||||
private void OnCursor(bool obj)
|
|
||||||
{
|
|
||||||
image.enabled = obj;
|
|
||||||
if (obj) alpha = 0;
|
|
||||||
}
|
|
||||||
private void LateUpdate()
|
|
||||||
{
|
|
||||||
if (BITAppForUnity.AllowCursor.Allow && alpha is not 1)
|
|
||||||
{
|
|
||||||
alpha = Mathf.Clamp01(alpha + Time.deltaTime*5);
|
|
||||||
image.color = new Color(0, 0, 0, alpha);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,11 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: c99210a06ff163b4ab4bfce7ebbccbe9
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -540,15 +540,15 @@ Material:
|
||||||
- _utsVersionY: 10
|
- _utsVersionY: 10
|
||||||
- _utsVersionZ: 2
|
- _utsVersionZ: 2
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _1st_ShadeColor: {r: 0.78616345, g: 0.78616345, b: 0.78616345, a: 1}
|
- _1st_ShadeColor: {r: 0.7735849, g: 0.7735849, b: 0.7735849, a: 1}
|
||||||
- _2nd_ShadeColor: {r: 0.59119487, g: 0.59119487, b: 0.59119487, a: 1}
|
- _2nd_ShadeColor: {r: 0.59119487, g: 0.59119487, b: 0.59119487, a: 1}
|
||||||
- _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
|
- _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
|
||||||
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
|
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
|
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1}
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||||
- _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
|
- _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
|
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _Color_A_1: {r: 1, g: 1, b: 1, a: 0}
|
- _Color_A_1: {r: 1, g: 1, b: 1, a: 0}
|
||||||
- _Color_A_2: {r: 1, g: 1, b: 1, a: 0}
|
- _Color_A_2: {r: 1, g: 1, b: 1, a: 0}
|
||||||
|
|
Loading…
Reference in New Issue