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- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
- _RimColor: {r: 0.53773576, g: 0.53773576, b: 0.53773576, a: 0}
|
||||
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
|
||||
- _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
|
||||
|
|
|
@ -36,7 +36,7 @@ GraphicsSettings:
|
|||
m_PreloadedShaders: []
|
||||
m_PreloadShadersBatchTimeLimit: -1
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_CustomRenderPipeline: {fileID: 11400000, guid: 9570e219cea6d2e43930f24b8fa5fe76, type: 2}
|
||||
m_CustomRenderPipeline: {fileID: 11400000, guid: c6728cb4c0818024c828200117621385, type: 2}
|
||||
m_TransparencySortMode: 0
|
||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||
m_DefaultRenderingPath: 1
|
||||
|
|
|
@ -32,7 +32,7 @@ QualitySettings:
|
|||
realtimeGICPUUsage: 100
|
||||
lodBias: 1
|
||||
maximumLODLevel: 0
|
||||
enableLODCrossFade: 0
|
||||
enableLODCrossFade: 1
|
||||
streamingMipmapsActive: 1
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
|
|
Loading…
Reference in New Issue