26 lines
456 B
C#
26 lines
456 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[ExecuteInEditMode]
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public class EnableChildrenMeshRenderers : MonoBehaviour
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{
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public bool execute;
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void Update()
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{
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if (execute)
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{
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execute = false;
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Execute();
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}
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}
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void Execute()
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{
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var mrs = GetComponentsInChildren<MeshRenderer>();
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foreach (var mr in mrs) mr.enabled = true;
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}
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}
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