19 lines
420 B
C#
19 lines
420 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using BITKit.WorldNode;
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#if UNITY_5_3_OR_NEWER
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using UnityEngine;
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namespace Net.Project.B.Interaction
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{
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[Serializable]
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public class WorldInteractable : IWorldInteractable,IWorldNode
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{
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public bool Enabled { get; set; } = true;
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public object WorldObject { get; set; }
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public int Id { get; set; }
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}
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}
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#endif
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