Files
Net.Like.Xue.Tokyo/Packages-Local/Com.Project.B.Unity/Cosmetics/Editor/ScriptableCosmeticsEditorWindow.cs

21 lines
536 B
C#
Raw Normal View History

2025-06-24 23:49:13 +08:00
using System.Collections;
using System.Collections.Generic;
using BITKit.GameEditor;
using UnityEditor;
using UnityEngine;
namespace Net.Project.B.Cosmetics
{
public class ScriptableCosmeticsEditorWindow : ScriptableObjectGroupEditor<ScriptableCosmetics>
{
protected override string AssetsPath => "Assets/Artists/Configs/Cosmetics/";
[MenuItem("Tools/Scriptable Editor/Cosmetics")]
public static void Open()
{
GetWindow<ScriptableCosmeticsEditorWindow>().Show();
}
}
}