21 lines
536 B
C#
21 lines
536 B
C#
![]() |
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using BITKit.GameEditor;
|
||
|
using UnityEditor;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace Net.Project.B.Cosmetics
|
||
|
{
|
||
|
public class ScriptableCosmeticsEditorWindow : ScriptableObjectGroupEditor<ScriptableCosmetics>
|
||
|
{
|
||
|
protected override string AssetsPath => "Assets/Artists/Configs/Cosmetics/";
|
||
|
|
||
|
[MenuItem("Tools/Scriptable Editor/Cosmetics")]
|
||
|
public static void Open()
|
||
|
{
|
||
|
GetWindow<ScriptableCosmeticsEditorWindow>().Show();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|