Net.Like.Xue.Tokyo/Assets/BITKit/Unity/BitMask/ScriptableBitMaskSample.cs

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2025-04-17 19:36:08 +08:00
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Net.BITKit.BitMask
{
public interface ISampleInterface
{
}
[Serializable]
public struct SampleInterface1:ISampleInterface{}
[Serializable]
public struct SampleInterface2:ISampleInterface{}
[Serializable]
public struct SampleInterface3:ISampleInterface{}
[Serializable]
public struct SampleInterface4:ISampleInterface{}
[Serializable]
public struct SampleInterface5:ISampleInterface{}
public class ScriptableBitMaskSample : ScriptableImplements<ISampleInterface>
{
}
}