20 lines
508 B
C#
20 lines
508 B
C#
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using UnityEngine;
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namespace Lightbug.Utilities
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{
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[System.AttributeUsage(System.AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
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public class BreakVector3Attribute : PropertyAttribute
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{
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public string XLabel;
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public string YLabel;
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public string ZLabel;
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public BreakVector3Attribute(string xLabel, string yLabel, string zLabel)
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{
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XLabel = xLabel;
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YLabel = yLabel;
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ZLabel = zLabel;
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}
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}
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}
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