Net.Like.Xue.Tokyo/Assets/Artists/Scripts/ScriptableYangdunData.cs

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using System.Collections;
using System.Collections.Generic;
using AYellowpaper.SerializedCollections;
using UnityEngine;
namespace Net.Like.Xue.Tokyo
{
public class ScriptableYangdunData : ScriptableObject
{
[SerializeField] private AnimationClip boostAnimation;
[SerializeField] private ParticleSystem groundVfx;
[SerializeField] private SerializedDictionary<HumanBodyBones, ParticleSystem[]> boneVfx;
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[SerializeField] private SerializedDictionary<HumanBodyBones, ParticleSystem[]> followVfx;
[SerializeField] private Sprite[] nfcSprites;
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public AnimationClip BoostAnimation => boostAnimation;
public ParticleSystem GroundVfx => groundVfx;
public IReadOnlyDictionary<HumanBodyBones,ParticleSystem[]> BoneVfx => boneVfx;
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public IReadOnlyDictionary<HumanBodyBones,ParticleSystem[]> FollowVfx => followVfx;
public Sprite[] NfcSprites => nfcSprites;
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}
}