25 lines
587 B
C#
25 lines
587 B
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
using UnityEditor;
|
|||
|
|
|||
|
namespace MeshCombineStudio
|
|||
|
{
|
|||
|
#if MCS2_DETECT_MESH_IMPORT_SETTINGS_CHANGE
|
|||
|
public class DetectMeshImportSettingsChange : AssetPostprocessor
|
|||
|
{
|
|||
|
void OnPreprocessModel()
|
|||
|
{
|
|||
|
// ModelImporter importer = (ModelImporter)assetImporter;
|
|||
|
|
|||
|
// List<MeshCombiner> instances = MeshCombiner.instances;
|
|||
|
|
|||
|
// Debug.Log("MeshCombiner instances " + instances.Count);
|
|||
|
|
|||
|
MeshCombineJobManager.ResetMeshCache();
|
|||
|
}
|
|||
|
}
|
|||
|
#endif
|
|||
|
}
|
|||
|
|