33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
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using System;
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namespace FullscreenEditor {
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/// <summary>
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/// Utility callbacks for fullscreen state changes.
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/// </summary>
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public static class FullscreenCallbacks {
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/// <summary>
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/// Callback called before the views are restored to their original position.
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/// </summary>
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public static Action<FullscreenContainer> beforeFullscreenClose = (f) => { };
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/// <summary>
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/// Callback called before the container for the fullscreen view is created and
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/// the views are moved between ContainerWindows.
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/// </summary>
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public static Action<FullscreenContainer> beforeFullscreenOpen = (f) => { };
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/// <summary>
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/// Callback called in the OnDestroy method of the FullscreenContainer, after the
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/// views have been reverted to their orignal positions.
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/// </summary>
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public static Action<FullscreenContainer> afterFullscreenClose = (f) => { };
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/// <summary>
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/// Callback called after the fullscreen is opened and everything is already set up.
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/// </summary>
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public static Action<FullscreenContainer> afterFullscreenOpen = (f) => { };
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}
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}
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