Net.Like.Xue.Tokyo/Assets/Mods/v3/pine-cloth.mat

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m_Colors:
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- _1st_ShadeColor: {r: 0.78616345, g: 0.78616345, b: 0.78616345, a: 1}
- _2nd_ShadeColor: {r: 0.59119487, g: 0.59119487, b: 0.59119487, a: 1}
- _AngelRingMaskColor: {r: 0, g: 1, b: 0, a: 1}
- _AngelRing_Color: {r: 1, g: 1, b: 1, a: 1}
- _Ap_RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1}
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- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
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- _BaseColorMaskColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1}
- _ColorShift: {r: 0, g: 0, b: 0, a: 1}
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- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
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- _Emissive_Color: {r: 0, g: 0, b: 0, a: 1}
- _FirstShadeMaskColor: {r: 0, g: 1, b: 1, a: 1}
- _HighColor: {r: 0, g: 0, b: 0, a: 1}
- _HighlightMaskColor: {r: 1, g: 1, b: 0, a: 1}
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- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
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- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _OutlineMaskColor: {r: 0, g: 0, b: 0, a: 1}
- _Outline_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
- _RimLightMaskColor: {r: 1, g: 0, b: 1, a: 1}
- _SecondShadeMaskColor: {r: 0, g: 0, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
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- _ViewShift: {r: 0, g: 0, b: 0, a: 1}
- emissive: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []