15 lines
412 B
C#
15 lines
412 B
C#
|
using UnityEngine;
|
||
|
using UnityEditor;
|
||
|
public partial class BITMonkeyCommand
|
||
|
{
|
||
|
[MenuItem("Tools/Open Persistent Folder")]
|
||
|
static void OpenPersistentDataPath()
|
||
|
{
|
||
|
System.Diagnostics.Process.Start(Application.persistentDataPath);
|
||
|
}
|
||
|
[MenuItem("Tools/Open Root Folder")]
|
||
|
static void OpenRoot()
|
||
|
{
|
||
|
System.Diagnostics.Process.Start(System.Environment.CurrentDirectory);
|
||
|
}
|
||
|
}
|