Net.Like.Xue.Tokyo/Assets/Artists/Scripts/Program.cs

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using System.Threading;
using BITKit;
using BITKit.UX;
using Cysharp.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using Net.Like.Xue.Tokyo.UX;
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using Net.Project.B.UX;
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using Project.B.UX;
using UnityEngine;
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using IUXDialogue = Net.Project.B.UX.IUXDialogue;
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namespace Net.Like.Xue.Tokyo
{
public class Program : MonoBehaviour
{
private async void Start()
{
DontDestroyOnLoad(gameObject);
var source = new CancellationTokenSource();
destroyCancellationToken.Register(source.Cancel);
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var serviceCollection = BITApp.ServiceCollection = new ServiceCollection();
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await global::Project.B.Program.AddProjectBServices(serviceCollection,source);
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serviceCollection.AddSingleton<IUXService, UXService>();
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serviceCollection.AddSingleton<UXRadialMenu>();
serviceCollection.AddSingleton<UXContextMenu>();
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serviceCollection.AddSingleton<IUXDialogue, UXDialogue<UXHud>>();
serviceCollection.AddSingleton<IUXLoadingMap, UXLoadingMap>();
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serviceCollection.AddSingleton<UXMenu>();
serviceCollection.AddSingleton<UXLevel>();
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serviceCollection.AddSingleton<UXHud>();
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serviceCollection.AddSingleton<UXMap>();
serviceCollection.AddSingleton<IUXCosmetics, UXCosmetics<UXMenu>>();
serviceCollection.AddSingleton<IUXBuyStation, UXBuyStation>();
serviceCollection.AddSingleton<IUXInventory, UXInventory<UXHud>>();
serviceCollection.AddSingleton<IUXSnapshotWindow, UXSnapshotWindow>();
serviceCollection.AddSingleton<IUXItemInspector, UXItemInspector>();
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serviceCollection.AddSingleton<IUXInventorySwap, UXInventorySwap>();
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//获取服务提供者
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await using var serviceProvider = BITApp.ServiceProvider = serviceCollection.BuildServiceProvider();
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await global::Project.B.Program.BuildServiceProvider(serviceProvider,destroyCancellationToken);
var uxService = serviceProvider.GetRequiredService<IUXService>();
await uxService.InitializeAsync();
uxService.Entry<UXMenu>();
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serviceProvider.GetRequiredService<UXHud>();
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serviceProvider.GetRequiredService<IUXDialogue>();
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serviceProvider.GetRequiredService<IUXLoadingMap>();
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serviceProvider.GetRequiredService<IUXSnapshotWindow>();
serviceProvider.GetRequiredService<IUXCosmetics>();
serviceProvider.GetRequiredService<IUXBuyStation>();
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var inventory = serviceProvider.GetRequiredService<IUXInventory>();
inventory.AutoInspect = ItemQuality.Develop;
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serviceProvider.GetRequiredService<UXContextMenu>();
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serviceProvider.GetRequiredService<IUXInventorySwap>();
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Application.targetFrameRate = 165;
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await destroyCancellationToken.WaitUntilCanceled();
}
}
}