31 lines
1.3 KiB
C#
31 lines
1.3 KiB
C#
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// Copyright (c) 2025 Vuplex Inc. All rights reserved.
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//
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// Licensed under the Vuplex Commercial Software Library License, you may
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// not use this file except in compliance with the License. You may obtain
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// a copy of the License at
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//
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// https://vuplex.com/commercial-library-license
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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using UnityEngine;
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namespace Vuplex.WebView {
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/// <summary>
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/// Unity added support for using Texture2D.CreateExternalTexture() with Vulkan in 2020.2,
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/// but support for Texture2D.UpdateExternalTexture() wasn't added until 2022.1.
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/// So, this interface is used by 3D WebView on Android to update the texture
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/// when Vulkan is used with versions of Unity prior to 2022.1.
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/// https://issuetracker.unity3d.com/issues/android-vulkan-texture2d-dot-updateexternaltexture-does-not-respond-when-a-project-is-built-on-android-with-vulkan-graphics-api
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/// </summary>
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public interface IWithChangingTexture {
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event EventHandler<EventArgs<Texture2D>> TextureChanged;
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}
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}
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