12 lines
339 B
C#
12 lines
339 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Rukha93.ModularAnimeCharacter.Customization
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{
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public interface IAssetLoader
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{
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IEnumerator LoadAssetList(string path, System.Action<string[]> onLoaded);
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IEnumerator LoadAsset<T>(string path, System.Action<T> onLoaded);
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}
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}
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