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Net.Like.Xue.Tokyo/Assets/BITKit/Unity/Scripts/Quadtree/GameObjectQuadtreeRoot.cs

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2024-11-03 16:42:23 +08:00
using Quadtree.Items;
using UnityEngine;
namespace Quadtree
{
[ExecuteInEditMode]
[AddComponentMenu("Spatial partitioning/Quadtree/Root node (for GameObjects)")]
public class GameObjectQuadtreeRoot : QuadtreeMonoRoot<GameObjectItem, Node<GameObjectItem>>
{
}
}