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2024-11-03 16:42:23 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MeshCombineStudio
{
public class DisabledMeshRenderer : MonoBehaviour
{
[HideInInspector] public MeshCombiner meshCombiner;
public CachedGameObject cachedGO;
}
}