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2025-02-24 23:03:39 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Rukha93.ModularAnimeCharacter.Customization
{
public interface IAssetLoader
{
IEnumerator LoadAssetList(string path, System.Action<string[]> onLoaded);
IEnumerator LoadAsset<T>(string path, System.Action<T> onLoaded);
}
}