Files
BITKit/Src/Unity/Scripts/Quadtree/GameObjectQuadtreeRoot.cs
CortexCore b7b89ee71a 1
2024-03-31 23:31:00 +08:00

11 lines
284 B
C#

using Quadtree.Items;
using UnityEngine;
namespace Quadtree
{
[ExecuteInEditMode]
[AddComponentMenu("Spatial partitioning/Quadtree/Root node (for GameObjects)")]
public class GameObjectQuadtreeRoot : QuadtreeMonoRoot<GameObjectItem, Node<GameObjectItem>>
{
}
}