BITKit/Packages/Runtime~/Unity/Common/Scripts/Utility/DeltaTimer.cs

27 lines
742 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit
{
public class DeltaTimer
{
public static implicit operator int(DeltaTimer timer)
{
return ((int)(1f / timer.deltaTime));
}
public static implicit operator string(DeltaTimer timer)
{
return ((int)timer).ToString();
}
float deltaTime = 0.0f;
// Update is called once per frame
public void Update(float unscaleDeltaTime = -1)
{
if (unscaleDeltaTime is -1)
{
unscaleDeltaTime = Time.unscaledDeltaTime;
}
deltaTime += (unscaleDeltaTime - deltaTime) * 0.1f;
}
}
}