BITKit/Src/Unity/Scripts/Quadtree/QuadTreeService.cs

87 lines
2.3 KiB
C#

using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.Remoting;
using BITKit;
using BITKit.Entities;
using Microsoft.Extensions.DependencyInjection;
using Unity.Collections;
using Unity.Jobs;
using Unity.Mathematics;
using UnityEngine;
using UnityEngine.Jobs;
namespace Net.BITKit.Quadtree
{
public abstract class QuadTreeService
{
public static HashSet<object> Instances = new();
public readonly Quadtree Quadtree = new(default,new float2(2048,2048));
}
public class QuadTreeService<T>:QuadTreeService,IDisposable where T : class
{
private readonly IEntitiesService _entitiesService;
private readonly Dictionary<int, Transform> _transforms = new();
private readonly ITicker _ticker;
public QuadTreeService(IEntitiesService entitiesService, ITicker ticker)
{
_entitiesService = entitiesService;
_ticker = ticker;
_entitiesService.OnAdd += OnAdd;
_entitiesService.OnRemove += OnRemove;
foreach (var (entity,t) in _entitiesService.QueryComponents<IEntity,T>())
{
OnAdd(entity,t);
}
_ticker.Add(OnTick);
Instances.Add(this);
}
private void OnTick(float obj)
{
foreach (var (id, transform) in _transforms)
{
Quadtree.Remove(id);
Quadtree.Insert(id, ((float3)transform.position).xz);
}
}
private void OnRemove(IEntity obj)
{
_transforms.TryRemove(obj.Id);
Quadtree.Remove(obj.Id);
}
private void OnAdd(IEntity obj)
{
if (obj.ServiceProvider.GetService<T>() is { } t)
{
OnAdd(obj,t);
}
}
private void OnAdd(IEntity entity, T t)
{
_transforms.TryAdd(entity.Id, entity.ServiceProvider.GetRequiredService<Transform>());
}
public void Dispose()
{
_entitiesService.OnAdd -= OnAdd;
_entitiesService.OnRemove -= OnRemove;
_ticker.Remove(OnTick);
Instances.Remove(this);
}
}
}