BITKit/Src/Unity/Scripts/NetProvider/Kcp/MonoKcpClient.cs

285 lines
7.1 KiB
C#

using System;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using BITKit.Net.Examples;
using UnityEngine;
using Cysharp.Threading.Tasks;
namespace BITKit.Net.Kcp
{
[CustomType(typeof(INetClient))]
[CustomType(typeof(INetProvider))]
public class MonoKcpClient : MonoBehaviour,INetClient,INetProvider
{
internal static MonoKcpClient Singleton { get; private set; }
[SerializeField,ReadOnly] private int rate;
[SerializeReference,SubclassSelector] private ITicker ticker;
[SerializeField] private string m_host;
[SerializeField] private ushort m_port;
[SerializeField] private bool connectOnStart;
[SerializeField] private bool autoReconnect;
[Header(Constant.Header.Debug)]
[SerializeField]
[ReadOnly] private int id;
[SerializeField]
[ReadOnly]private Vector2 traffic;
[SerializeField]
[ReadOnly]private string upTraffic;
[SerializeField]
[ReadOnly]private string downTraffic;
[SerializeField, ReadOnly] private bool isConnected;
#if UNITY_EDITOR
[SerializeField] private Optional<string> allowDebugHost;
[SerializeField] private Optional<ushort> allowDebugPort;
#endif
private readonly DeltaTimer timer = new();
private KcpNetClient client;
private INetClient _netClientImplementation=>client;
private INetProvider _netProviderImplementation=>client;
private readonly IntervalUpdate _reconnectInterval = new(3);
public event Action OnStartConnect
{
add => _netClientImplementation.OnStartConnect += value;
remove => _netClientImplementation.OnStartConnect -= value;
}
public event Action OnConnected
{
add => _netClientImplementation.OnConnected += value;
remove => _netClientImplementation.OnConnected -= value;
}
public event Action OnDisconnected
{
add => _netClientImplementation.OnDisconnected += value;
remove => _netClientImplementation.OnDisconnected -= value;
}
public event Action OnConnectedFailed
{
add => _netClientImplementation.OnConnectedFailed += value;
remove => _netClientImplementation.OnConnectedFailed -= value;
}
public bool IsConnected => _netClientImplementation.IsConnected;
public bool ManualTick
{
get => client.ManualTick;
set => client.ManualTick = value;
}
public int Ping => _netClientImplementation.Ping;
public int Id => _netClientImplementation.Id;
public void Disconnect()
{
_netClientImplementation.Disconnect();
}
public UniTask<bool> Connect(string address = "localhost", ushort port = 27014)
{
if(address is "localhost" or null)
address = m_host;
if(port is 27014 or 0)
port = m_port;
m_host = address;
m_port = port;
return _netClientImplementation.Connect(address, port);
}
public void SendServerMessage(string message)
{
_netClientImplementation.SendServerMessage(message);
}
public void ServerCommand<T>(T command = default)
{
_netProviderImplementation.ServerCommand(command);
}
public void AllClientCommand<T>(T command = default)
{
_netProviderImplementation.AllClientCommand(command);
}
public void ClientCommand<T>(int id, T command)
{
_netProviderImplementation.ClientCommand(id, command);
}
public UniTask<T> GetFromServer<T>(string path = null, params object[] pars)
{
return client.GetFromServer<T>(path, pars);
}
public UniTask<T> GetFromClient<T>(int id, string path = null, params object[] pars)
{
return client.GetFromClient<T>(id, path, pars);
}
public UniTask<T> GetFromServer<T>(string path=null,T command = default)
{
return _netProviderImplementation.GetFromServer<T>(path,command);
}
public UniTask<T> GetFromClient<T>(int id,string path=null, T command = default)
{
return _netProviderImplementation.GetFromClient<T>(id,path, command);
}
public void AddRpcHandle(object rpcHandle)
{
_netProviderImplementation.AddRpcHandle(rpcHandle);
}
public void AddCommandListener<T>(Action<T> handle)
{
_netProviderImplementation.AddCommandListener(handle);
}
public void RemoveCommandListener<T>(Action<T> handle)
{
_netProviderImplementation.RemoveCommandListener(handle);
}
public void AddCommandListener<T>(Func<T, UniTask<T>> func)
{
_netProviderImplementation.AddCommandListener(func);
}
public void RemoveCommandListener<T>(Func<T, UniTask<T>> func)
{
_netProviderImplementation.RemoveCommandListener(func);
}
public void SendRT(string rpcName, params object[] pars)
{
_netProviderImplementation.SendRT(rpcName, pars);
}
public void SendTargetRT(int id, string rpcName, params object[] pars)
{
_netProviderImplementation.SendTargetRT(id, rpcName, pars);
}
public void SendAllRT(string rpcName, params object[] pars)
{
_netProviderImplementation.SendAllRT(rpcName, pars);
}
public void Tick()
{
_netProviderImplementation.Tick();
}
public void HandShake()
{
_netProviderImplementation.HandShake();
}
private void Awake()
{
Singleton = this;
client = new KcpNetClient();
}
private void Start()
{
if (ticker is not null)
{
ManualTick = true;
ticker.Add(OnTick);
}
destroyCancellationToken.Register(() =>
{
if (IsConnected)
Disconnect();
ticker?.Remove(OnTick);
});
if (!connectOnStart) return;
#if UNITY_EDITOR
var _host = allowDebugHost.Allow ? allowDebugHost.Value : m_host;
var _port = allowDebugPort.Allow ? allowDebugPort.Value : m_port;
Connect(_host, _port).Forget();
#else
Connect(m_host, m_port).Forget();
#endif
}
private void OnTick(float obj)
{
if (destroyCancellationToken.IsCancellationRequested) return;
client.AutoReconnect = autoReconnect;
id = Id;
timer.Update(obj);
rate = timer;
Tick();
traffic = client.Traffic;
upTraffic = NetUtils.GetFileSize((long)traffic.x);
downTraffic = NetUtils.GetFileSize((long)traffic.y);
isConnected = IsConnected;
}
[BIT]
private void EditorConnect()
{
BITAppForUnity.ThrowIfNotPlaying();
Connect(m_host, m_port).Forget();
}
[BIT]
private void EditorDisconnect()
{
BITAppForUnity.ThrowIfNotPlaying();
Disconnect();
}
[BIT]
private async void Hello()
{
BITAppForUnity.ThrowIfNotPlaying();
var stopWatch = new Stopwatch();
stopWatch.Start();
var value =await GetFromServer<SimplePing>(null,new SimplePing()
{
StartTime = DateTime.Now
});
stopWatch.Stop();
BIT4Log.Log<MonoKcpClient>($"已返回\n开始:{value.StartTime}\n结束:{value.EndTime}\n延迟:{stopWatch.ElapsedMilliseconds}ms");
SendRT(nameof(KCPNetServer.OnNetRpcTest),64,12.8f,true);
stopWatch.Reset();
stopWatch.Start();
var hello =
await GetFromServer<string>(
nameof(KCPNetServer.MyRpcTest),
"hello"
);
stopWatch.Stop();
BIT4Log.Log<MonoKcpClient>($"已返回\n{hello}\n延迟:{stopWatch.ElapsedMilliseconds}ms");
stopWatch.Reset();
stopWatch.Start();
var helloAsync =
await GetFromServer<string>(
nameof(KCPNetServer.MyRpcTestAsync),
"hello"
);
stopWatch.Stop();
BIT4Log.Log<MonoKcpClient>($"已返回\n{helloAsync},\n延迟:{stopWatch.ElapsedMilliseconds}ms");
}
}
}