27 lines
520 B
C#
27 lines
520 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BITKit.Entities
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{
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public interface IdComponent
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{
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ulong Id { get; }
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string Name { get; }
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}
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public class UnityIdComponent : EntityBehavior,IdComponent
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{
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[SerializeField] private ulong id;
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[SerializeField] private string unityName;
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public ulong Id => id;
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public string Name => unityName;
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public override void Initialize(IEntity _entity)
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{
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base.Initialize(_entity);
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id = _entity.Id;
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}
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}
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}
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